Antti Oulasvirta

Orcid: 0000-0002-2498-7837

Affiliations:
  • Aalto University, Finland
  • Max Planck Institute for Informatics, Saarbrücken, Germany


According to our database1, Antti Oulasvirta authored at least 274 papers between 2002 and 2024.

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Bibliography

2024
Cooperative Multi-Objective Bayesian Design Optimization.
ACM Trans. Interact. Intell. Syst., June, 2024

Computational models of cognition for human-automated vehicle interaction: State-of-the-art and future directions.
Int. J. Hum. Comput. Stud., May, 2024

DesignQuizzer: A Community-Powered Conversational Agent for Learning Visual Design.
Proc. ACM Hum. Comput. Interact., 2024

Cognitive abilities predict performance in everyday computer tasks.
Int. J. Hum. Comput. Stud., 2024

AgentForge: A Flexible Low-Code Platform for Reinforcement Learning Agent Design.
CoRR, 2024

UEyes: An Eye-Tracking Dataset across User Interface Types.
CoRR, 2024

Pedestrian crossing decisions can be explained by bounded optimal decision-making under noisy visual perception.
CoRR, 2024

EyeFormer: Predicting Personalized Scanpaths with Transformer-Guided Reinforcement Learning.
Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology, 2024

SIM2VR: Towards Automated Biomechanical Testing in VR.
Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology, 2024

Understanding and Automating Graphical Annotations on Animated Scatterplots.
Proceedings of the 17th IEEE Pacific Visualization Conference, 2024

CRTypist: Simulating Touchscreen Typing Behavior via Computational Rationality.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

Real-time 3D Target Inference via Biomechanical Simulation.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

Supporting Task Switching with Reinforcement Learning.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

Cognitive Modeling: From GOMS to Deep Reinforcement Learning.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

Graph4GUI: Graph Neural Networks for Representing Graphical User Interfaces.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

Palette, Purpose, Prototype: The Three Ps of Color Design and How Designers Navigate Them.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

Transforming HCI Research Cycles using Generative AI and "Large Whatever Models" (LWMs).
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

Heads-Up Multitasker: Simulating Attention Switching On Optical Head-Mounted Displays.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

Understanding Human-AI Workflows for Generating Personas.
Proceedings of the Designing Interactive Systems Conference, 2024

2023
Modeling how different user groups perceive webpage aesthetics.
Univers. Access Inf. Soc., November, 2023

Towards machines that understand people.
AI Mag., September, 2023

UEyes: Understanding Visual Saliency across User Interface Types.
Dataset, June, 2023

Toward AI assistants that let designers design.
AI Mag., March, 2023

Describing UI Screenshots in Natural Language.
ACM Trans. Intell. Syst. Technol., February, 2023

Interaction Design With Multi-Objective Bayesian Optimization.
IEEE Pervasive Comput., 2023

Interactive Personalization of Classifiers for Explainability using Multi-Objective Bayesian Optimization.
Proceedings of the 31st ACM Conference on User Modeling, Adaptation and Personalization, 2023

Modeling human road crossing decisions as reward maximization with visual perception limitations.
Proceedings of the IEEE Intelligent Vehicles Symposium, 2023

CoColor: Interactive Exploration of Color Designs.
Proceedings of the 28th International Conference on Intelligent User Interfaces, 2023

Fragmented Visual Attention in Web Browsing: Weibull Analysis of Item Visit Times.
Proceedings of the Advances in Information Retrieval, 2023

Amortized Inference with User Simulations.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Modeling Touch-based Menu Selection Performance of Blind Users via Reinforcement Learning.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Cognitive Modelling: From GOMS to Deep Reinforcement Learning.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

UEyes: Understanding Visual Saliency across User Interface Types.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

CHI Course: Introduction to HCI.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Computational Assistance for User Interface Design: Smarter Generation and Evaluation of Design Ideas.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
Learning GUI Completions with User-defined Constraints.
ACM Trans. Interact. Intell. Syst., 2022

What simulation can do for HCI research.
Interactions, 2022

Counterfactual Thinking: What Theories <i>Do</i> in Design.
Int. J. Hum. Comput. Interact., 2022

Computational Models of Human-Automated Vehicle Interaction (Dagstuhl Seminar 22102).
Dagstuhl Reports, 2022

Learning to type with mobile keyboards: Findings with a randomized keyboard.
Comput. Hum. Behav., 2022

How Suitable Is Your Naturalistic Dataset for Theory-based User Modeling?
Proceedings of the UMAP '22: 30th ACM Conference on User Modeling, Adaptation and Personalization, Barcelona, Spain, July 4, 2022

Chatbots Facilitating Consensus-Building in Asynchronous Co-Design.
Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022

Breathing Life Into Biomechanical User Models.
Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022

AUIT - the Adaptive User Interfaces Toolkit for Designing XR Applications.
Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022

Robust and Deployable Gesture Recognition for Smartwatches.
Proceedings of the IUI 2022: 27th International Conference on Intelligent User Interfaces, Helsinki, Finland, March 22, 2022

Computational Rationality as a Theory of Interaction.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Investigating Positive and Negative Qualities of Human-in-the-Loop Optimization for Designing Interaction Techniques.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Rediscovering Affordance: A Reinforcement Learning Perspective.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
Improving Artificial Teachers by Considering How People Learn and Forget: Dataset.
Dataset, April, 2021

Grid-based Genetic Operators for Graphical Layout Generation.
Proc. ACM Hum. Comput. Interact., 2021

Responsive and Personalized Web Layouts with Integer Programming.
Proc. ACM Hum. Comput. Interact., 2021

Interactive Exploration of Large-Scale UI Datasets with Design Maps.
Interact. Comput., 2021

Inverse Foraging: Inferring Users' Interest in Pervasive Displays.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2021

Foraging-based optimization of menu systems.
Int. J. Hum. Comput. Stud., 2021

Multitasking in Driving as Optimal Adaptation Under Uncertainty.
Hum. Factors, 2021

Understanding Visual Saliency in Mobile User Interfaces.
CoRR, 2021

AZERTY amélioré: computational design on a national scale.
Commun. ACM, 2021

How We Swipe: A Large-scale Shape-writing Dataset and Empirical Findings.
Proceedings of the MobileHCI '21: 23rd International Conference on Mobile Human-Computer Interaction, Toulouse & Virtual Event, France, 27 September 2021, 2021

Modeling Gliding-based Target Selection for Blind Touchscreen Users.
Proceedings of the MobileHCI '21: 23rd International Conference on Mobile Human-Computer Interaction, Toulouse & Virtual Event, France, 27 September 2021, 2021

Improving Artificial Teachers by Considering How People Learn and Forget.
Proceedings of the IUI '21: 26th International Conference on Intelligent User Interfaces, 2021

Interactive Layout Transfer.
Proceedings of the IUI '21: 26th International Conference on Intelligent User Interfaces, 2021

Adapting User Interfaces with Model-based Reinforcement Learning.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Touchscreen Typing As Optimal Supervisory Control.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

RL4HCI: Reinforcement Learning for Humans, Computers, and Interaction.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

An Adaptive Model of Gaze-based Selection.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Conversations with GUIs.
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, 2021

2020
Cloud Gaming with Foveated Video Encoding.
ACM Trans. Multim. Comput. Commun. Appl., 2020

Individualising Graphical Layouts with Predictive Visual Search Models.
ACM Trans. Interact. Intell. Syst., 2020

Combinatorial Optimization of Graphical User Interface Designs.
Proc. IEEE, 2020

Scanning the Issue.
Proc. IEEE, 2020

Adaptive feature guidance: Modelling visual search with graphical layouts.
Int. J. Hum. Comput. Stud., 2020

Hierarchical Reinforcement Learning as a Model of Human Task Interleaving.
CoRR, 2020

Fast Design Space Rendering of Scatterplots.
Proceedings of the 22nd Eurographics Conference on Visualization, 2020

Human Strategic Steering Improves Performance of Interactive Optimization.
Proceedings of the 28th ACM Conference on User Modeling, Adaptation and Personalization, 2020

Understanding Visual Saliency in Mobile User Interfaces.
Proceedings of the MobileHCI '20: 22nd International Conference on Human-Computer Interaction with Mobile Devices and Services, 2020

Enrico: A Dataset for Topic Modeling of Mobile UI Designs.
Proceedings of the MobileHCI '20: 22nd International Conference on Human-Computer Interaction with Mobile Devices and Services: Expanding the Horizon of Mobile Interaction, 2020

Bayesian Methods in Interaction Design (Tutorial).
Proceedings of the IUI '20: 25th International Conference on Intelligent User Interfaces, 2020

Layout as a Service (LaaS): A Service Platform for Self-Optimizing Web Layouts.
Proceedings of the Web Engineering - 20th International Conference, 2020


AutoGain: Gain Function Adaptation with Submovement Efficiency Optimization.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Optimal Sensor Position for a Computer Mouse.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

How We Type: Eye and Finger Movement Strategies in Mobile Typing.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

GRIDS: Interactive Layout Design with Integer Programming.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Press'Em: Simulating Varying Button Tactility via FDVV Models.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

Button Simulation and Design via FDVV Models.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
Foraging-based optimization of pervasive displays.
Pervasive Mob. Comput., 2019

Mobile QoE prediction in the field.
Pervasive Mob. Comput., 2019

It's time to rediscover HCI models.
Interactions, 2019

Parameter Inference for Computational Cognitive Models with Approximate Bayesian Computation.
Cogn. Sci., 2019

How do People Type on Mobile Devices?: Observations from a Study with 37, 000 Volunteers.
Proceedings of the 21st International Conference on Human-Computer Interaction with Mobile Devices and Services, 2019

Computer-supported form design using keystroke-level modeling with reinforcement learning.
Proceedings of the 24th International Conference on Intelligent User Interfaces: Companion, 2019

RL-KLM: automating keystroke-level modeling with reinforcement learning.
Proceedings of the 24th International Conference on Intelligent User Interfaces, 2019

SAM: self-adapting menus on the web.
Proceedings of the 24th International Conference on Intelligent User Interfaces: Companion, 2019

SAM: a modular framework for self-adapting web menus.
Proceedings of the 24th International Conference on Intelligent User Interfaces, 2019

Teacher-Aware Active Robot Learning.
Proceedings of the 14th ACM/IEEE International Conference on Human-Robot Interaction, 2019

Exploring performance of thumb input for pointing and dragging tasks on mobile device.
Proceedings of the AsianCHI@CHI 2019: Asian CHI Symposium, 2019

Computational Interaction with Bayesian Methods.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

May AI?: Design Ideation with Cooperative Contextual Bandits.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Computational Modeling in Human-Computer Interaction.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
Group Cognition and Collaborative AI.
Proceedings of the Human and Machine Learning, 2018

Ability-Based Optimization of Touchscreen Interactions.
IEEE Pervasive Comput., 2018

Cloud Gaming With Foveated Graphics.
CoRR, 2018

Forgetting of Passwords: Ecological Theory and Data.
Proceedings of the 27th USENIX Security Symposium, 2018

Aalto Interface Metrics (AIM): A Service and Codebase for Computational GUI Evaluation.
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology Adjunct Proceedings, 2018

One Button to Rule Them All: Rendering Arbitrary Force-Displacement Curves.
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology Adjunct Proceedings, 2018

Approaching Aesthetics on User Interface and Interaction Design.
Proceedings of the 2018 ACM International Conference on Interactive Surfaces and Spaces, 2018

Familiarisation: Restructuring Layouts with Visual Learning Models.
Proceedings of the 23rd International Conference on Intelligent User Interfaces, 2018

Computational Interaction: Theory and Practice.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Designing Interactions for the Ageing Populations.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

AdaM: Adapting Multi-User Interfaces for Collaborative Environments in Real-Time.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Neuromechanics of a Button Press.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Approaching Engagement towards Human-Engaged Computing.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Moving Target Selection: A Cue Integration Model.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Impact Activation Improves Rapid Button Pressing.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

eystrokes.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Towards Perceptual Optimization of the Visual Design of Scatterplots.
IEEE Trans. Vis. Comput. Graph., 2017

Computational Support for Functionality Selection in Interaction Design.
ACM Trans. Comput. Hum. Interact., 2017

Control Theoretic Models of Pointing.
ACM Trans. Comput. Hum. Interact., 2017

Does network quality matter? A field study of mobile user satisfaction.
Pervasive Mob. Comput., 2017

Computational Interactivity (Dagstuhl Seminar 17232).
Dagstuhl Reports, 2017

On-Skin Interfaces.
Computer, 2017

User Interface Design with Combinatorial Optimization.
Computer, 2017

Technology for Human Augmentation.
Computer, 2017

Ability-Based Optimization: Designing Smartphone Text Entry Interface for Older Adults.
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017

Optimizing User Interfaces for Human Performance.
Proceedings of the Intelligent Human Computer Interaction - 9th International Conference, 2017

Boxer: a multimodal collision technique for virtual objects.
Proceedings of the 19th ACM International Conference on Multimodal Interaction, 2017

Composition policies for gesture passwords: User choice, security, usability and memorability.
Proceedings of the 2017 IEEE Conference on Communications and Network Security, 2017

Computational Approaches to Interaction Design.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Sketchplorer: A Mixed-Initiative Tool for Sketching and Exploring Interactive Layout Designs.
Proceedings of the CHI'17 Workshop on Mixed-Initiative Creative Interfaces co-located with ACM CHI Conference on Human Factors in Computing Systems (CHI 2017), 2017

Designing Mobile Interactions for the Ageing Populations.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Evaluation of Prototypes and the Problem of Possible Futures.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Inferring Cognitive Models from Data using Approximate Bayesian Computation.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Modelling Learning of New Keyboard Layouts.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

What Is Interaction?
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

WatchSense: On- and Above-Skin Input Sensing through a Wearable Depth Sensor.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
How We Type: Movement Strategies and Performance in Everyday Typing.
Dataset, May, 2016

How We Type: Movement Strategies and Performance in Everyday Typing.
Dataset, May, 2016

Is exploratory search different? A comparison of information search behavior for exploratory and lookup tasks.
J. Assoc. Inf. Sci. Technol., 2016

Nine questions for HCI researchers in the making.
Interactions, 2016

AutoGain: Adapting Gain Functions by Optimizing Submovement Efficiency.
CoRR, 2016

Inverse Modeling of Complex Interactive Behavior with ABC.
CoRR, 2016

User Interface Design in the 21st Century.
Computer, 2016

Beyond Relevance: Adapting Exploration/Exploitation in Information Retrieval.
Proceedings of the 21st International Conference on Intelligent User Interfaces, 2016

Towards Ability-Based Optimization for Aging Users.
Proceedings of the International Symposium on Interactive Technology and Ageing Populations, 2016

Can computers design interaction?
Proceedings of the 8th ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2016

Real-Time Joint Tracking of a Hand Manipulating an Object from RGB-D Input.
Proceedings of the Computer Vision - ECCV 2016, 2016

Free-Form Gesture Authentication in the Wild.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Sketchplore: Sketch and Explore Layout Designs with an Optimiser.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

HCI Research as Problem-Solving.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Spotlights: Attention-Optimized Highlights for Skim Reading.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Modelling Error Rates in Temporal Pointing.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Computational Layout Perception using Gestalt Laws.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

How We Type: Movement Strategies and Performance in Everyday Typing.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Rethinking Mobile Interfaces for Older Adults.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

T9+HUD: Physical Keypad and HUD can Improve Driving Performance while Typing and Driving.
Proceedings of the 8th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2016

Sketchplore: Sketch and Explore with a Layout Optimiser.
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016

2015
Informing the Design of Novel Input Methods with Muscle Coactivation Clustering.
ACM Trans. Comput. Hum. Interact., 2015

Spotlights: Facilitating Skim Reading with Attention-Optimized Highlights.
Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, 2015

Fast and robust hand tracking using detection-guided optimization.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2015

iSkin: Flexible, Stretchable and Visually Customizable On-Body Touch Sensors for Mobile Computing.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

Principles, Techniques and Perspectives on Optimization and HCI.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

What to Study in HCI?
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

Text Entry on the Edge.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

The Emergence of Interactive Behavior: A Model of Rational Menu Search.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

Performance and Ergonomics of Touch Surfaces: A Comparative Study using Biomechanical Simulation.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

Investigating the Dexterity of Multi-Finger Input for Mid-Air Text Entry.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

2014
MovExp: A Versatile Visualization Tool for Human-Computer Interaction Studies with 3D Performance and Biomechanical Data.
IEEE Trans. Vis. Comput. Graph., 2014

The Clash between Privacy and Automation in Social Media.
IEEE Pervasive Comput., 2014

Demo hour.
Interactions, 2014

Toward optimal menu design.
Interactions, 2014

Gestikulieren mit Stil - Methoden zur ergonomischen Gestaltung von Eingabegesten.
Inform. Spektrum, 2014

Text Entry Method Affects Password Security.
CoRR, 2014

Transparency of Intentions Decreases Privacy Concerns in Ubiquitous Surveillance.
Cyberpsychology Behav. Soc. Netw., 2014

Supporting Exploratory Search Through User Modeling.
Proceedings of the Posters, 2014

Interaction Model to Predict Subjective-Specificity of Search Results.
Proceedings of the Posters, 2014

Improvements to keyboard optimization with integer programming.
Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, 2014

Mixed feelings?: the relationship between perceived usability and user experience in the wild.
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014

Video: User-generated free-form gestures for authentication: security and memorability.
Proceedings of the 12th Annual International Conference on Mobile Systems, 2014

User-generated free-form gestures for authentication: security and memorability.
Proceedings of the 12th Annual International Conference on Mobile Systems, 2014

Improving accuracy in back-of-device multitouch typing: a clustering-based approach to keyboard updating.
Proceedings of the 19th International Conference on Intelligent User Interfaces, 2014

Narrow or Broad?: Estimating Subjective Specificity in Exploratory Search.
Proceedings of the 23rd ACM International Conference on Conference on Information and Knowledge Management, 2014

Automated nonlinear regression modeling for HCI.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Modeling the perception of user performance.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

The usability of text entry systems now and in the future.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Modeling the functional area of the thumb on mobile touchscreen surfaces.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Model of visual search and selection time in linear menus.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Is motion capture-based biomechanical simulation valid for HCI studies?: study and implications.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

An Edge-Bundling Layout for Interactive Parallel Coordinates.
Proceedings of the IEEE Pacific Visualization Symposium, 2014

PianoText: redesigning the piano keyboard for text entry.
Proceedings of the Companion Publication of the 2014 ACM SIGCHI Conference on Designing Interactive Systems Conference, 2014

Real-Time Hand Tracking Using a Sum of Anisotropic Gaussians Model.
Proceedings of the 2nd International Conference on 3D Vision, 2014

2013
MenuOptimizer: interactive optimization of menu systems.
Proceedings of the 26th Annual ACM Symposium on User Interface Software and Technology, 2013

Multi-touch pinch gestures: performance and ergonomics.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2013

Is autostereoscopy useful for handheld AR?
Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia, 2013

Sandwich keyboard: fast ten-finger typing on a mobile device with adaptive touch sensing on the back side.
Proceedings of the 15th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2013

Interactive Markerless Articulated Hand Motion Tracking Using RGB and Depth Data.
Proceedings of the IEEE International Conference on Computer Vision, 2013

Information capacity of full-body movements.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Improving two-thumb text entry on touchscreen devices.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Grand challenges in text entry.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Multi-touch rotation gestures: performance and ergonomics.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

PianoText: transferring musical expertise to text entry.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Biomechanical simulation in the analysis of aimed movements.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Supporting exploratory search tasks with interactive user modeling.
Proceedings of the Beyond the Cloud: Rethinking Information Boundaries, 2013

2012
How real is real enough? optimal reality sampling for fast recognition of mobile imagery.
ACM Trans. Appl. Percept., 2012

Habits make smartphone use more pervasive.
Pers. Ubiquitous Comput., 2012

Rethinking Experimental Designs for Field Evaluations.
IEEE Pervasive Comput., 2012

Dynamic tactile guidance for visual search tasks.
Proceedings of the 25th Annual ACM Symposium on User Interface Software and Technology, 2012

Long-term effects of ubiquitous surveillance in the home.
Proceedings of the 2012 ACM Conference on Ubiquitous Computing, 2012

Integrating spatial sensing to an interactive mobile 3D map.
Proceedings of the IEEE Symposium on 3D User Interfaces 2012, 2012

2011
Everyday appropriations of information technology: A study of creative uses of digital cameras.
J. Assoc. Inf. Sci. Technol., 2011

Too good to be bad: Favorable product expectations boost subjective usability ratings.
Interact. Comput., 2011

What does it mean to be good at using a mobile device? An investigation of three levels of experience and skill.
Int. J. Hum. Comput. Stud., 2011

Event Perception in Mobile Interaction: Toward Better Navigation History Design on Mobile Devices.
Int. J. Hum. Comput. Interact., 2011

Resolving Safety-Critical Incidents in a Rally Control Center.
Hum. Comput. Interact., 2011

An Extended Framework for Measuring the Information Capacity of the Human Motor System
CoRR, 2011

Collaborative use of mobile augmented reality with paper maps.
Comput. Graph., 2011

On the move, wirelessly connected to the world.
Commun. ACM, 2011

The effects of walking speed on target acquisition on a touchscreen interface.
Proceedings of the 13th Conference on Human-Computer Interaction with Mobile Devices and Services, 2011

Interaction with magic lenses: real-world validation of a Fitts' Law model.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Ease of juggling: studying the effects of manual multitasking.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
Ubiquitous Media for Collocated Interaction.
Proceedings of the Shared Encounters, 2010

Making the ordinary visible in microblogs.
Pers. Ubiquitous Comput., 2010

A simple index for multimodal flexibility.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

2009
Social Inference Through Technology.
Proceedings of the Awareness Systems - Advances in Theory, Methodology and Design, 2009

Embodied interaction with a 3D versus 2D mobile map.
Pers. Ubiquitous Comput., 2009

When more is less: the paradox of choice in search engine use.
Proceedings of the 32nd Annual International ACM SIGIR Conference on Research and Development in Information Retrieval, 2009

Automation not automatically good in mobile social applications.
Proceedings of the 6th Annual International Conference on Mobile and Ubiquitous Systems: Computing, 2009

"I can't lie anymore!": The implications of location automation for mobile social applications.
Proceedings of the 6th Annual International Conference on Mobile and Ubiquitous Systems: Computing, 2009

Users' preferences regarding intelligent user interfaces: differences among users and changes over time.
Proceedings of the 14th International Conference on Intelligent User Interfaces, 2009

All My People Right Here, Right Now: management of group co-presence on a social networking site.
Proceedings of the 2009 International ACM SIGGROUP Conference on Supporting Group Work, 2009

What explains differences in users' inclination to appropriate technology for unconventional purposes?: a preliminary analysis.
Proceedings of the ECCE 2009 - Designing beyond the Product - Understanding Activity and User Experience in Ubiquitous Environments, European Conference on Cognitive Ergonomics 2009, Helsinki, Finland, September 30, 2009

Effects of repetitive practice on interruption costs: an empirical review and theoretical implications.
Proceedings of the ECCE 2009 - Designing beyond the Product - Understanding Activity and User Experience in Ubiquitous Environments, European Conference on Cognitive Ergonomics 2009, Helsinki, Finland, September 30, 2009

Developing a rapid questionnaire-based metric for experience of form.
Proceedings of the ECCE 2009 - Designing beyond the Product - Understanding Activity and User Experience in Ubiquitous Environments, European Conference on Cognitive Ergonomics 2009, Helsinki, Finland, September 30, 2009

A comparative field study of four crane control interfaces.
Proceedings of the ECCE 2009 - Designing beyond the Product - Understanding Activity and User Experience in Ubiquitous Environments, European Conference on Cognitive Ergonomics 2009, Helsinki, Finland, September 30, 2009

Mobile media in the social fabric of a kindergarten.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

Like bees around the hive: a comparative study of a mobile augmented reality map.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

2008
Designing Interactions for Navigation in 3D Mobile Maps.
Proceedings of the Map-based Mobile Services - Design, Interaction and Usability, 2008

Designing for privacy and self-presentation in social awareness.
Pers. Ubiquitous Comput., 2008

Motivations in personalisation behaviour.
Interact. Comput., 2008

Feature - When users "do" the Ubicomp.
Interactions, 2008

Mobile human-computer interaction.
Int. J. Hum. Comput. Stud., 2008

Designing mobile awareness cues.
Proceedings of the 10th Conference on Human-Computer Interaction with Mobile Devices and Services, 2008

Target acquisition with camera phones when used as magic lenses.
Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

It's Mine, Don't Touch!: interactions at a large multi-touch display in a city centre.
Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

2007
Predicting time-sharing in mobile interaction.
User Model. User Adapt. Interact., 2007

Active construction of experience through mobile media: a field study with implications for recording and sharing.
Pers. Ubiquitous Comput., 2007

Interpreting and Acting on Mobile Awareness Cues.
Hum. Comput. Interact., 2007

Analysis of communication failures for spoken dialogue systems.
Proceedings of the 8th Annual Conference of the International Speech Communication Association, 2007

Mobile kits and laptop trays: managing multiple devices in mobile information work.
Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007

Comedia: mobile group media for active spectatorship.
Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007

2006
Surviving task interruptions: Investigating the implications of long-term working memory theory.
Int. J. Hum. Comput. Stud., 2006

Memo: towards automatic usability evaluation of spoken dialogue services by user error simulations.
Proceedings of the Ninth International Conference on Spoken Language Processing, 2006

Collective creation and sense-making of mobile media.
Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

2005
ContextPhone: a prototyping platform for context-aware mobile applications.
IEEE Pervasive Comput., 2005

The fragmentation of attention in mobile interaction, and what to do with it.
Interactions, 2005

Expectations and memory in link search.
Comput. Hum. Behav., 2005

Need for non-visual feedback with long response times in mobile HCI.
Proceedings of the 14th international conference on World Wide Web, 2005

Building social discourse around mobile photos: a systemic perspective.
Proceedings of the 7th Conference on Human-Computer Interaction with Mobile Devices and Services, 2005

ContextContacts: re-designing SmartPhone's contact book to support mobile awareness and collaboration.
Proceedings of the 7th Conference on Human-Computer Interaction with Mobile Devices and Services, 2005

Augmented Reality Painting and Collage: Evaluating Tangible Interaction in a Field Study.
Proceedings of the Human-Computer Interaction, 2005

Supporting the shared experience of spectators through mobile group media.
Proceedings of the 2005 International ACM SIGGROUP Conference on Supporting Group Work, 2005

Comparing two approaches to context: realism and constructivism.
Proceedings of the 4th Decennial Conference on Critical Computing: Between Sense and Sensibility, 2005

Interaction in 4-second bursts: the fragmented nature of attentional resources in mobile HCI.
Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005

Interrupted cognition and design for non-disruptiveness: the skilled memory approach.
Proceedings of the Extended Abstracts Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005

2004
Understanding mobile contexts.
Pers. Ubiquitous Comput., 2004

Task demands and memory in web interaction: a levels of processing approach.
Interact. Comput., 2004

Long-term working memory and interrupting messages in human - computer interaction.
Behav. Inf. Technol., 2004

Towards Socially Aware Pervasive Computing: A Turntaking Approach.
Proceedings of the Second IEEE International Conference on Pervasive Computing and Communications (PerCom 2004), 2004

Six modes of proactive resource management: a user-centric typology for proactive behaviors.
Proceedings of the Third Nordic Conference on Human-Computer Interaction 2004, 2004

InfoRadar: group and public messaging in the mobile context.
Proceedings of the Third Nordic Conference on Human-Computer Interaction 2004, 2004

InfoRadar: demonstrating how context helps mobile people interact.
Proceedings of the Third Nordic Conference on Human-Computer Interaction 2004, 2004

A cognitive meta-analysis of design approaches to interruptions in intelligent environments.
Proceedings of the Extended abstracts of the 2004 Conference on Human Factors in Computing Systems, 2004

Finding meaningful uses for context-aware technologies: the humanistic research strategy.
Proceedings of the 2004 Conference on Human Factors in Computing Systems, 2004

2003
Understanding contexts by being there: case studies in bodystorming.
Pers. Ubiquitous Comput., 2003

2002
Design Ideas for Everyday Mobile and Ubiquitous Computing Based on Qualitative User Data.
Proceedings of the Universal Access: Theoretical Perspectives, 2002


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