Antti Koivisto

According to our database1, Antti Koivisto authored at least 23 papers between 1998 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2023
Game-Based Teaching Scenarios in Upper Secondary Mathematics Teaching - European User Experiences.
Proceedings of the Games and Learning Alliance - 12th International Conference, 2023

2019
Implementing Mobile Games into Care Services - Service Models for Finnish and Chinese Elderly Care.
Inf., 2019

2018
Designing serious games for special user groups - design for somebody approach.
Br. J. Educ. Technol., 2018

Activation game for older adults - Development and initial user experiences.
Proceedings of the 6th IEEE International Conference on Serious Games and Applications for Health, 2018

2017
The cognitive mobile games for older adults - a Chinese user experience study.
Proceedings of the 5th IEEE International Conference on Serious Games and Applications for Health, 2017

"Design for Somebody" - Approach Enabling Mobile Technology Development.
Proceedings of the Harnessing the Power of Technology to Improve Lives, 2017

2016
Designing Working Memory Games for Elderly.
Proceedings of the Games and Learning Alliance - 5th International Conference, 2016

2015
Mobile Games Individualise and Motivate Rehabilitation in Different User Groups.
Int. J. Game Based Learn., 2015

2014
Studying the User Experience of a Tablet Based Math Game.
Int. J. Game Based Learn., 2014

2013
Enriching shared experience by collective heart rate.
Int. J. Soc. Humanist. Comput., 2013

2012
User Experiences of Mobile Controlled Games for Activation, Rehabilitation and Recreation of Elderly and Physically Impaired.
Proceedings of the pHealth 2012, 2012

2011
Social navigation with the collective mobile mood monitoring system.
Proceedings of the 15th International Academic MindTrek Conference: Envisioning Future Media Environments, 2011

Modification of printed wearable strain sensors by PTF ink particle content adjustment.
Proceedings of the 4th International Symposium on Applied Sciences in Biomedical and Communication Technologies, 2011

Mobile exergames for preventing diseases related to childhood obesity.
Proceedings of the 4th International Symposium on Applied Sciences in Biomedical and Communication Technologies, 2011

2010
MoViE: Mobile Social Video Sharing Tool for Learning Applications.
Proceedings of the 6th IEEE International Conference on Wireless, 2010

Users as sensors: creating shared experiences in co-creational spaces by collective heart rate.
Proceedings of the 14th International Academic MindTrek Conference: Envisioning Future Media Environments, 2010

Mobile video sharing: documentation tools for working communities.
Proceedings of the 8th European Conference on Interactive TV and Video, 2010

2006
Minimap: a web page visualization method for mobile phones.
Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

2004
Design of a Manageable WLAN Access Point.
Proceedings of the Telecommunications and Networking, 2004

2002
A hierarchical framework model of mobile security.
Proceedings of the 12th IEEE International Symposium on Personal, 2002

2001
A Content Model for the Mobile Adaptation of Multimedia Information.
J. VLSI Signal Process., 2001

2000
Live Multimedia Adaptation Through Wireless Hybrid Networks.
Proceedings of the 2000 IEEE International Conference on Multimedia and Expo, 2000

1998
Multimedia adaptation for dynamic environments.
Proceedings of the Second IEEE Workshop on Multimedia Signal Processing, 1998


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