Antônio L. Apolinário Jr.
Orcid: 0000-0002-2592-5048
According to our database1,
Antônio L. Apolinário Jr.
authored at least 39 papers
between 2005 and 2023.
Collaborative distances:
Collaborative distances:
Timeline
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Bibliography
2023
IEEE Trans. Vis. Comput. Graph., 2023
2022
Virtual Reality-Based Stimuli for Immersive Car Clinics: A Performance Evaluation Model.
Big Data Cogn. Comput., 2022
Evaluation of design guidelines for the development of intuitive virtual reality authoring tools: a case study with NVIDIA Omniverse.
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022
2021
J. Real Time Image Process., 2021
Proceedings of the Progress in Pattern Recognition, Image Analysis, Computer Vision, and Applications, 2021
2020
Proceedings of the 22nd Symposium on Virtual and Augmented Reality, 2020
Proceedings of the 33rd SIBGRAPI Conference on Graphics, Patterns and Images, 2020
Proceedings of the 33rd SIBGRAPI Conference on Graphics, Patterns and Images, 2020
2018
Comput. Graph., 2018
2017
Real-time 3D Gesture Recognition using Dynamic Time Warping and Simplification Methods.
J. WSCG, 2017
Data-driven optimization approach for mass-spring models parametrization based on isogeometric analysis.
J. Comput. Sci., 2017
Comparing Different Strategies for Frame-to-Frame Rigid Registration of Point Clouds.
Proceedings of the 19th Symposium on Virtual and Augmented Reality, 2017
Proceedings of the 30th SIBGRAPI Conference on Graphics, Patterns and Images, 2017
Proceedings of the 16th Brazilian Symposium on Computer Games and Digital Entertainment, 2017
Revectorization-Based Accurate Soft Shadow using Adaptive Area Light Source Sampling.
Proceedings of the 43rd Graphics Interface Conference 2017, 2017
Proceedings of the 43rd Graphics Interface Conference 2017, 2017
2016
Proceedings of the 42nd Graphics Interface Conference, Victoria, BC, Canada, 1-3 June 2016, 2016
2015
Graph. Model., 2015
Focus plus context visualization based on volume clipping for markerless on-patient medical data visualization.
Comput. Graph., 2015
Proceedings of the 2015 IEEE Virtual Reality, 2015
Proceedings of the annual conference on Brazilian Symposium on Information Systems, 2015
2014
Int. J. Comput. Games Technol., 2014
Proceedings of the 13th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry, 2014
A Semi-automatic Markerless Augmented Reality Approach for On-Patient Volumetric Medical Data Visualization.
Proceedings of the 16th Symposium on Virtual and Augmented Reality, 2014
Improving On-Patient Medical Data Visualization in a Markerless Augmented Reality Environment by Volume Clipping.
Proceedings of the 27th SIBGRAPI Conference on Graphics, Patterns and Images, 2014
Proceedings of the 2014 Brazilian Symposium on Computer Games and Digital Entertainment, 2014
2013
A Robust Real-Time Face Tracking Using Head Pose Estimation for a Markerless AR System.
Proceedings of the 15th Symposium on Virtual and Augmented Reality, 2013
2012
OpenedEyes: developing an information visualization framework using web standards and open web technologies.
Proceedings of the Brazilian Symposium on Multimedia and the Web, 2012
Proceedings of the IEEE 13th International Conference on Information Reuse & Integration, 2012
Proceedings of the Entertainment Computing - ICEC 2012 - 11th International Conference, 2012
2010
Combining feature modeling and Object Oriented concepts to manage the software variability.
Proceedings of the IEEE International Conference on Information Reuse and Integration, 2010
2009
Proceedings of the VIII Brazilian Symposium on Games and Digital Entertainment, 2009
Proceedings of the VIII Brazilian Symposium on Games and Digital Entertainment, 2009
2005