Antonio Krüger
Orcid: 0000-0002-8055-8367Affiliations:
- German Research Center for Artificial Intelligence (DFKI), Saarbrücken, Germany
According to our database1,
Antonio Krüger
authored at least 366 papers
between 1994 and 2024.
Collaborative distances:
Collaborative distances:
Timeline
Legend:
Book In proceedings Article PhD thesis Dataset OtherLinks
Online presence:
-
on dfki.de
-
on orcid.org
-
on id.loc.gov
-
on d-nb.info
On csauthors.net:
Bibliography
2024
Like It or Not: Exploring the Impact of (Dis)liked Background Music on Player Behavior and Experience.
Proc. ACM Hum. Comput. Interact., 2024
Auditory, Visual, or Both? Comparing Visual and Auditory Representations of Game Elements in a Gamified Image-Tagging Task.
Proc. ACM Hum. Comput. Interact., 2024
VR-based Competence Training at Scale: Teaching Clinical Skills in the Context of Virtual Brain Death Examination.
Proc. ACM Hum. Comput. Interact., 2024
AdaptoML-UX: An Adaptive User-centered GUI-based AutoML Toolkit for Non-AI Experts and HCI Researchers.
CoRR, 2024
Predicting the Limits: Tailoring Unnoticeable Hand Redirection Offsets in Virtual Reality to Individuals' Perceptual Boundaries.
Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology, 2024
Proceedings of the 2024 ACM Symposium on Spatial User Interaction, 2024
Prototyping Surface Slipperiness using Sole-Attached Textures during Haptic Walking in Virtual Reality.
Proceedings of the International Conference on Mobile and Ubiquitous Multimedia, 2024
Proceedings of the 21st International Conference on Principles of Knowledge Representation and Reasoning, 2024
SynthoGestures: A Multi-Camera Framework for Generating Synthetic Dynamic Hand Gestures for Enhanced Vehicle Interaction.
Proceedings of the IEEE Intelligent Vehicles Symposium, 2024
Looking for a better fit? An Incremental Learning Multimodal Object Referencing Framework adapting to Individual Drivers.
Proceedings of the 29th International Conference on Intelligent User Interfaces, 2024
Proceedings of the Companion Proceedings of the 2024 Annual Symposium on Computer-Human Interaction in Play, 2024
Beyond the Blink: Investigating Combined Saccadic & Blink-Suppressed Hand Redirection in Virtual Reality.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
The Impact of Avatar Completeness on Embodiment and the Detectability of Hand Redirection in Virtual Reality.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
2023
MetaReality: enhancing tactile experiences using actuated 3D-printed metamaterials in Virtual Reality.
Frontiers Virtual Real., March, 2023
Toward a Surgeon-in-the-Loop Ophthalmic Robotic Apprentice using Reinforcement and Imitation Learning.
CoRR, 2023
Using Abstract Tangible Proxy Objects for Interaction in Optical See-through Augmented Reality.
CoRR, 2023
Designing for Passengers' Information Needs on Fellow Travelers: A Comparison of Day and Night Rides in Shared Automated Vehicles.
CoRR, 2023
Teach Me How to Learn: A Perspective Review towards User-centered Neuro-symbolic Learning for Robotic Surgical Systems.
CoRR, 2023
The Staircase Procedure Toolkit: Psychophysical Detection Threshold Experiments Made Easy.
Proceedings of the 29th ACM Symposium on Virtual Reality Software and Technology, 2023
Proceedings of the 29th ACM Symposium on Virtual Reality Software and Technology, 2023
Investigating Noticeable Hand Redirection in Virtual Reality using Physiological and Interaction Data.
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2023
SynthoGestures: A Novel Framework for Synthetic Dynamic Hand Gesture Generation for Driving Scenarios.
Proceedings of the Adjunct Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023
Turn-It-Up: Rendering Resistance for Knobs in Virtual Reality through Undetectable Pseudo-Haptics.
Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023
VoxelHap: A Toolkit for Constructing Proxies Providing Tactile and Kinesthetic Haptic Feedback in Virtual Reality.
Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023
Comparing the Effects of Dry, Water and Gel-Based Electrodes on EEG-Based Overt Speech Classification.
Proceedings of the IEEE International Conference on Metrology for eXtended Reality, 2023
Implicit Search Intent Recognition using EEG and Eye Tracking: Novel Dataset and Cross-User Prediction.
Proceedings of the 25th International Conference on Multimodal Interaction, 2023
Induce a Blink of the Eye: Evaluating Techniques for Triggering Eye Blinks in Virtual Reality.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the Augmented Humans International Conference 2023, 2023
Prototyping Autonomous Vehicle Windshields with AR and Real-Time Object Detection Visualization: An On-Road Wizard-of-Oz Study.
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023
2022
User Model. User Adapt. Interact., 2022
User Model. User Adapt. Interact., 2022
Proc. ACM Hum. Comput. Interact., 2022
Do Hexad User Types Matter? Effects of (Non-) Personalized Gamification on Task Performance and User Experience in an Image Tagging Task.
Proc. ACM Hum. Comput. Interact., 2022
RFID-based tangible and touch tabletop for dual reality in crisis management context.
J. Multimodal User Interfaces, 2022
Holitouch: Conveying Holistic Touch Illusions by Combining Pseudo-Haptics With Tactile and Proprioceptive Feedback During Virtual Interaction With 3DUIs.
Frontiers Virtual Real., 2022
The Influence of Environmental Lighting on Size Variations in Optical See-through Tangible Augmented Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2022
HapticPuppet: A Kinesthetic Mid-air Multidirectional Force-Feedback Drone-based Interface.
Proceedings of the Adjunct Publication of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022
Improving Silent Speech BCI Training Procedures Through Transfer from Overt to Silent Speech.
Proceedings of the IEEE International Conference on Systems, Man, and Cybernetics, 2022
Classifying Words in Natural Reading Tasks Based on EEG Activity to Improve Silent Speech BCI Training in a Transfer Approach.
Proceedings of the IEEE International Conference on Metrology for Extended Reality, 2022
Proceedings of the Neural Information Processing - 29th International Conference, 2022
"Absolute or Relative?" - Exploring the Choice Between Leaderboard Types in an Image Tagging Task.
Proceedings of the Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play, 2022
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
InfinityWall - Vertical Locomotion in Virtual Reality using a Rock Climbing Treadmill.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Designing Visuo-Haptic Illusions with Proxies in Virtual Reality: Exploration of Grasp, Movement Trajectory and Object Mass.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
2021
Potential and effects of personalizing gameful fitness applications using behavior change intentions and Hexad user types.
User Model. User Adapt. Interact., 2021
Combining Dynamic Passive Haptics and Haptic Retargeting for Enhanced Haptic Feedback in Virtual Reality.
IEEE Trans. Vis. Comput. Graph., 2021
Proceedings of the IEEE Virtual Reality and 3D User Interfaces, 2021
Proceedings of the UIST '21: The 34th Annual ACM Symposium on User Interface Software and Technology, 2021
Weirding Haptics: In-Situ Prototyping of Vibrotactile Feedback in Virtual Reality through Vocalization.
Proceedings of the UIST '21: The 34th Annual ACM Symposium on User Interface Software and Technology, 2021
MACSQ: Massively Accelerated DeepQ Learning on GPUs Using On-the-fly State Construction.
Proceedings of the Parallel and Distributed Computing, Applications and Technologies, 2021
Does Physicality Enhance the Meaningfulness of Gamification?Transforming Gamification Elements to their Physical Counterparts.
Proceedings of the OzCHI '21: 33rd Australian Conference on Human-Computer Interaction, Melbourne, VI, Australia, 30 November 2021, 2021
Proceedings of the MUM 2021: 20th International Conference on Mobile and Ubiquitous Multimedia, Leuven, Belgium, December 5, 2021
Proceedings of the Mindtrek '21: Academic Mindtrek 2021, 2021
Chat or Tap? - Comparing Chatbots with 'Classic' Graphical User Interfaces for Mobile Interaction with Autonomous Mobility-on-Demand Systems.
Proceedings of the MobileHCI '21: 23rd International Conference on Mobile Human-Computer Interaction, Toulouse & Virtual Event, France, 27 September 2021, 2021
The Effect of Surrounding Scenery Complexity on the Transfer of Control Time in Highly Automated Driving.
Proceedings of the IUI '21: 26th International Conference on Intelligent User Interfaces, 2021
Proceedings of the IUI '21: 26th International Conference on Intelligent User Interfaces, 2021
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2021
Why Do I Have to Take Over Control? Evaluating Safe Handovers with Advance Notice and Explanations in HAD.
Proceedings of the ICMI '21: International Conference on Multimodal Interaction, 2021
A long-term investigation on the effects of (personalized) gamification on course participation in a gym.
Proceedings of the 5th International GamiFIN Conference, Levi, Finland, April 7-9, 2021, 2021
Design guidelines to increase the persuasiveness of achievement goals for physical activity.
Proceedings of the 5th International GamiFIN Conference, Levi, Finland, April 7-9, 2021, 2021
Investigating the Helpfulness of Word-Level Quality Estimation for Post-Editing Machine Translation Output.
Proceedings of the 2021 Conference on Empirical Methods in Natural Language Processing, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Visuo-haptic Illusions for Linear Translation and Stretching using Physical Proxies in Virtual Reality.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the 9th International Winter Conference on Brain-Computer Interface, 2021
Proceedings of the 59th Annual Meeting of the Association for Computational Linguistics and the 11th International Joint Conference on Natural Language Processing, 2021
2020
IEEE Trans. Vis. Comput. Graph., 2020
Int. J. Parallel Program., 2020
Proceedings of the 28th ACM Conference on User Modeling, Adaptation and Personalization, 2020
Shifting & Warping: A Case for the Combined Use of Dynamic Passive Haptics and Haptic Retargeting in VR.
Proceedings of the UIST '20 Adjunct: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020
Proceedings of the UIST '20 Adjunct: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020
CLAWS: Computational Load Balancing for Accelerated Neighbor Processing on GPUs using Warp Scheduling.
Proceedings of the Computer Graphics & Visual Computing, 2020
Proceedings of the Algorithms and Architectures for Parallel Processing, 2020
Proceedings of the 28th International Conference on Computational Linguistics, 2020
Proceedings of the CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, 2020
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
Demonstration of Drag: on - A VR Controller Providing Haptic Feedback Based on Drag and Weight Shift.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
Combining Embedded Computation and Image Tracking for Composing Tangible Augmented Reality.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
Using Hexad User Types to Select Suitable Gamification Elements to Encourage Healthy Eating.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
Towards Monitoring Patients with Alzheimer's Disease Activity using Distributed Tangible Tabletops and Dual Reality.
Proceedings of the 33rd IEEE International Symposium on Computer-Based Medical Systems, 2020
Proceedings of the 8th International Winter Conference on Brain-Computer Interface, 2020
Proceedings of the Augmented Humans International Conference, 2020
Proceedings of the Augmented Humans International Conference, 2020
Improving the Multi-Modal Post-Editing (MMPE) CAT Environment based on Professional Translators' Feedback.
Proceedings of 1st Workshop on Post-Editing in Modern-Day Translation, 2020
MMPE: A Multi-Modal Interface using Handwriting, Touch Reordering, and Speech Commands for Post-Editing Machine Translation.
Proceedings of the 58th Annual Meeting of the Association for Computational Linguistics: System Demonstrations, 2020
Proceedings of the 58th Annual Meeting of the Association for Computational Linguistics, 2020
Context-Based Interface Prototyping and Evaluation for (Shared) Autonomous Vehicles Using a Lightweight Immersive Video-Based Simulator.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020
2019
Multi-modal indicators for estimating perceived cognitive load in post-editing of machine translation.
Mach. Transl., 2019
USAAR-DFKI - The Transference Architecture for English-German Automatic Post-Editing.
Proceedings of the Fourth Conference on Machine Translation, 2019
Estimating Detection Thresholds for Desktop-Scale Hand Redirection in Virtual Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Proceedings of the 2019 ACM International Conference on Interactive Experiences for TV and Online Video, 2019
Proceedings of the Computer Graphics & Visual Computing, 2019
Combining Behavior Change Intentions and User Types to Select Suitable Gamification Elements for Persuasive Fitness Systems.
Proceedings of the Persuasive Technology: Development of Persuasive and Behavior Change Support Systems, 2019
Parallel Tracking and Reconstruction of States in Heuristic Optimization Systems on GPUs.
Proceedings of the 20th International Conference on Parallel and Distributed Computing, 2019
Proceedings of the 18th International Conference on Mobile and Ubiquitous Multimedia, 2019
Exploring Spatial Menu Representation and Apartment-Based Categorization for Online Shopping.
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019
FriendGroupVR: Design Concepts Using Virtual Reality to Organize Social Network Friends.
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019
FANG: Fast and Efficient Successor-State Generation for Heuristic Optimization on GPUs.
Proceedings of the Algorithms and Architectures for Parallel Processing, 2019
Proceedings of the Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2019
Germ Destroyer - A Gamified System to Increase the Hand Washing Duration in Shared Bathrooms.
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2019
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Drag: on: A Virtual Reality Controller Providing Haptic Feedback Based on Drag and Weight Shift.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
"Enable or Disable Gamification?": Analyzing the Impact of Choice in a Gamified Image Tagging Task.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Gamified Ads: Bridging the Gap Between User Enjoyment and the Effectiveness of Online Ads.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Tangible tabletops and dual reality for crisis management: case study with mobile robots and dynamic tangible objects.
Proceedings of the 10th International Conference on Ambient Systems, Networks and Technologies (ANT 2019) / The 2nd International Conference on Emerging Data and Industry 4.0 (EDI40 2019) / Affiliated Workshops, April 29, 2019
2018
Proceedings of the Third Conference on Machine Translation: Shared Task Papers, 2018
Proceedings of the Adjunct Publication of the 26th Conference on User Modeling, 2018
Proceedings of the Computer Graphics & Visual Computing, 2018
Proceedings of the Symposium on Spatial User Interaction, 2018
Deriving Privacy Settings for Location Sharing: Are Context Factors Always the Best Choice?
Proceedings of the 2018 IEEE Symposium on Privacy-Aware Computing, 2018
Proceedings of the 2018 ACM Multimedia Conference on Multimedia Conference, 2018
Proceedings of the 22nd International Academic Mindtrek Conference, 2018
Proceedings of the 22nd International Academic Mindtrek Conference, 2018
Proceedings of the 22nd International Academic Mindtrek Conference, 2018
Proceedings of the Intelligent Environments 2018, 2018
Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers, 2018
Immersive Notification Framework: Adaptive & Plausible Notifications in Virtual Reality.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Modeling Perceived Screen Resolution Based on Position and Orientation of Wrist-Worn Devices.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the 2018 International Conference on Advanced Visual Interfaces, 2018
Proceedings of the 2018 on Designing Interactive Systems Conference 2018, 2018
Proceedings of the 2018 on Designing Interactive Systems Conference 2018, 2018
SilverCycling: Evaluating Persuasive Strategies to Promote Physical Activity among Older Adults.
Proceedings of the Companion Publication of the 19th International ACM SIGACCESS Conference on Computers and Accessibility, 2018
2017
Shifty: A Weight-Shifting Dynamic Passive Haptic Proxy to Enhance Object Perception in Virtual Reality.
IEEE Trans. Vis. Comput. Graph., 2017
VRShop: A Mobile Interactive Virtual Reality Shopping Environment Combining the Benefits of On- and Offline Shopping.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2017
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2017
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2017
Int. J. Mob. Hum. Comput. Interact., 2017
Let's Play My Way: Investigating Audience Influence in User-Generated Gaming Live-Streams.
Proceedings of the 2017 ACM International Conference on Interactive Experiences for TV and Online Video, 2017
ClimbVis: Investigating In-situ Visualizations for Understanding Climbing Movements by Demonstration.
Proceedings of the Interactive Surfaces and Spaces, 2017
Proceedings of the Interactive Surfaces and Spaces, 2017
Exploring task performance and user's preference of mid-air hand interaction in a 3D docking task experiment.
Proceedings of the 5th Symposium on Spatial User Interaction, 2017
Proceedings of the 6th ACM International Symposium on Pervasive Displays, 2017
Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia, 2017
Proceedings of the 21st International Academic Mindtrek Conference, AcademicMindtrek 2017, Tampere, Finland, September 20, 2017
Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2017
User-independent real-time hand gesture recognition based on surface electromyography.
Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2017
Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2017
Fine-Grained Privacy Setting Prediction Using a Privacy Attitude Questionnaire and Machine Learning.
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017
Towards Understanding the Influence of Personality on Mobile App Permission Settings.
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017
Proceedings of the Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017
ARTopos: augmented reality terrain map visualization for collaborative route planning.
Proceedings of the Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017
Proceedings of the Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017
Follow the pioneers: towards personalized crowd-sourced route generation for mountaineers.
Proceedings of the Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Expanding Video Game Live-Streams with Enhanced Communication Channels: A Case Study.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Inferring Landmarks for Pedestrian Navigation from Mobile Eye-Tracking Data and Google Street View.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
2016
IEEE Trans. Intell. Transp. Syst., 2016
Attention as an input modality for Post-WIMP interfaces using the viGaze eye tracking framework.
Multim. Tools Appl., 2016
Adaptive Position-Based Fluids: Improving Performance of Fluid Simulations for Real-Time Applications.
CoRR, 2016
Proceedings of the 5th ACM International Symposium on Pervasive Displays, 2016
Proceedings of the 5th ACM International Symposium on Pervasive Displays, 2016
DeceptiBike: Assessing the Perception of Speed Deception in a Virtual Reality Training Bike System.
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016
Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2016
Expense Control: A Gamified, Semi-Automated, Crowd-Based Approach For Receipt Capturing.
Proceedings of the 21st International Conference on Intelligent User Interfaces, 2016
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016
Interfaces for assessing the rated perceived exertion (RPE) during high-intensity activities.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016
"The story of life is quicker than the blink of an eye": using corneal imaging for life logging.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016
A time-efficient re-calibration algorithm for improved long-term accuracy of head-worn eye trackers.
Proceedings of the Ninth Biennial ACM Symposium on Eye Tracking Research & Applications, 2016
betaCube: Enhancing Training for Climbing by a Self-Calibrating Camera-Projection Unit.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
EMPress: Practical Hand Gesture Classification with Wrist-Mounted EMG and Pressure Sensing.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
WaterCoaster: A Device to Encourage People in a Playful Fashion to Reach Their Daily Water Intake Level.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
2015
GazeProjector: Accurate Gaze Estimation and Seamless Gaze Interaction Across Multiple Displays.
Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, 2015
Proceedings of the Ninth International Conference on Tangible, 2015
Collaborative Newspaper Demo: Exploring an adaptive Scrolling Algorithm in a Multi-user Reading Scenario.
Proceedings of the 4th International Symposium on Pervasive Displays, 2015
Collaborative Newspaper: Exploring an adaptive Scrolling Algorithm in a Multi-user Reading Scenario.
Proceedings of the 4th International Symposium on Pervasive Displays, 2015
Proceedings of the 14th International Conference on Mobile and Ubiquitous Multimedia, Linz, Austria, November 30, 2015
Proceedings of the 14th International Conference on Mobile and Ubiquitous Multimedia, Linz, Austria, November 30, 2015
Proceedings of the Mensch und Computer 2015, 2015
The Comparison of Performance, Efficiency, and Task Solution Strategies in Real, Virtual and Dual Reality Environments.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015
HoverSpace - Analyses of the Perceived Spatial Affordances of Hover Interaction Above Tabletop Surfaces.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
Analysis of Recycling Capabilities of Individuals and Crowds to Encourage and Educate People to Separate Their Garbage Playfully.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
ClimbSense: Automatic Climbing Route Recognition using Wrist-worn Inertia Measurement Units.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
2014
A Case Study of Research through the App Store: Leveraging the System UI as a Playing Field for Improving the Design of Smartphone Launchers.
Int. J. Mob. Hum. Comput. Interact., 2014
Adv. Hum. Comput. Interact., 2014
Proceedings of The International Symposium on Pervasive Displays, 2014
Proceedings of the 16th international conference on Human-computer interaction with mobile devices & services, 2014
Investigating the effectiveness of peephole interaction for smartwatches in a map navigation task.
Proceedings of the 16th international conference on Human-computer interaction with mobile devices & services, 2014
SurfacePhone: a mobile projection device for single- and multiuser everywhere tabletop interaction.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Interrupted by a phone call: exploring designs for lowering the impact of call notifications for smartphone users.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
2013
Scrutable User Models and Personalised Item Recommendation in Mobile Lifestyle Applications.
Proceedings of the User Modeling, Adaptation, and Personalization, 2013
Proceedings of the Computer-Human Interaction. Cognitive Effects of Spatial Interaction, Learning, and Ability, 2013
Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia, 2013
Proceedings of the 15th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2013
AppFunnel: a framework for usage-centric evaluation of recommender systems that suggest mobile applications.
Proceedings of the 18th International Conference on Intelligent User Interfaces, 2013
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013
What's in the apps for context?: extending a sensor for studying app usage to informing context-awareness.
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013
Proceedings of the 21st SIGSPATIAL International Conference on Advances in Geographic Information Systems, 2013
Proceedings of the 21st European Conference on Information Systems, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
2012
Proceedings of the Ubiquitous Display Environments, 2012
Integrating GI with non-GI services - showcasing interoperability in a heterogeneous service-oriented architecture.
GeoInformatica, 2012
Proceedings of the Nordic Conference on Human-Computer Interaction, 2012
Proceedings of the Nordic Conference on Human-Computer Interaction, 2012
Proceedings of the 11th International Conference on Mobile and Ubiquitous Multimedia, 2012
Proceedings of the 11th International Conference on Mobile and Ubiquitous Multimedia, 2012
Proceedings of the Mobile HCI '12, 2012
Proceedings of the Mobile HCI '12, 2012
Proceedings of the 17th International Conference on Intelligent User Interfaces, 2012
Proceedings of the 2012 ACM Conference on Ubiquitous Computing, 2012
Façade map: continuous interaction with media façades using cartographic map projections.
Proceedings of the 2012 ACM Conference on Ubiquitous Computing, 2012
Analysing the potential of adapting head-mounted eye tracker calibration to a new user.
Proceedings of the 2012 Symposium on Eye-Tracking Research and Applications, 2012
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012
2011
Proceedings of the Distributed User Interfaces, 2011
Proceedings of the Whole Body Interaction, 2011
Comput. Vis. Image Underst., 2011
Proceedings of the 24th Annual ACM Symposium on User Interface Software and Technology, 2011
Proceedings of the Smart Graphics - 11th International Symposium, 2011
Falling asleep with Angry Birds, Facebook and Kindle: a large scale study on mobile application usage.
Proceedings of the 13th Conference on Human-Computer Interaction with Mobile Devices and Services, 2011
Proceedings of the 13th Conference on Human-Computer Interaction with Mobile Devices and Services, 2011
Proceedings of the 16th International Conference on Intelligent User Interfaces, 2011
Proceedings of the IEEE International Conference on Spatial Data Mining and Geographical Knowledge Services, 2011
How to nudge in Situ: designing lambent devices to deliver salient information in supermarkets.
Proceedings of the UbiComp 2011: Ubiquitous Computing, 13th International Conference, 2011
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
Proceedings of the 2011 Workshop on Context-awareness in Retrieval and Recommendation, 2011
Proceedings of the Handbook of Augmented Reality, 2011
2010
IEEE Pervasive Comput., 2010
Innovative Retail Laboratory - Investigating Future Shopping Technologies (Innovative Retail Laboratory - Erforschung von Technologien für das Einkaufen von morgen).
it Inf. Technol., 2010
Int. J. Mob. Hum. Comput. Interact., 2010
GlobalData: multi-user interaction with geographic information systems on interactive surfaces.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010
Proceedings of the 6th Nordic Conference on Human-Computer Interaction 2010, 2010
Proceedings of the 2010 International Conference on Indoor Positioning and Indoor Navigation, 2010
Proceedings of the 2010 International Conference on Indoor Positioning and Indoor Navigation, 2010
Proceedings of the Joint Virtual Reality Conference of EGVE - EuroVR, 2010
Proceedings of the Pervasive Public Displays, 03.01. - 08.01.2010, 2010
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
2009
Spatial Cogn. Comput., 2009
Pers. Ubiquitous Comput., 2009
Tangible, Embedded, and Reality-Based Interaction (Begreifbare, eingebettete und realitätsbasierte Interaktion).
it Inf. Technol., 2009
Experiences of Supporting Local and Remote Mobile Phone Interaction in Situated Public Display Deployments.
Int. J. Mob. Hum. Comput. Interact., 2009
Proceedings of the Smart Graphics, 9th International Symposium, SG 2009, Salamanca, 2009
Proceedings of the Pervasive Computing, 7th International Conference, 2009
Proceedings of the Pervasive Computing, 7th International Conference, 2009
Proceedings of the 8th International Conference on Mobile and Ubiquitous Multimedia, 2009
PhotoMap: using spontaneously taken images of public maps for pedestrian navigation tasks on mobile devices.
Proceedings of the 11th Conference on Human-Computer Interaction with Mobile Devices and Services, 2009
Proceedings of the 11th Conference on Human-Computer Interaction with Mobile Devices and Services, 2009
iPiccer: automatically retrieving and inferring tagged location information from web repositories.
Proceedings of the 11th Conference on Human-Computer Interaction with Mobile Devices and Services, 2009
Proceedings of the Human-Computer Interaction, 2009
Proceedings of the Graph-Based Representations in Pattern Recognition, 2009
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
Proceedings of the Ambient Intelligence, 2009
Poster: Interscopic multi-touch surfaces: Using bimanual interaction for intuitive manipulation of spatial data.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2009
2008
Proceedings of the Computer Vision and Computer Graphics. Theory and Applications, 2008
Exploring factors that influence the combined use of mobile devices and public displays for pedestrian navigation.
Proceedings of the 5th Nordic Conference on Human-Computer Interaction 2008, 2008
Improving the Communication of Spatial Information in Crisis Response by Combining Paper Maps and Mobile Devices.
Proceedings of the Mobile Response, 2008
Proceedings of the ACM International Workshop on Mobile Entity Localization and Tracking in GPS-less Environments, 2008
Proceedings of the Mobile Interaction with the Real World 2008, 2008
Proceedings of the Mobile Interaction with the Real World 2008, 2008
Improving interaction with virtual globes through spatial thinking: helping users ask "why?".
Proceedings of the 13th International Conference on Intelligent User Interfaces, 2008
Proceedings of the 13th International Conference on Intelligent User Interfaces, 2008
Augmenting 3D City Models with Visualization of Real-Time Meteorological Phenomena.
Proceedings of the GRAPP 2008, 2008
Proceedings of the working conference on Advanced Visual Interfaces, 2008
2007
Proceedings of the PEACH - Intelligent Interfaces for Museum Visits, 2007
Proceedings of the PEACH - Intelligent Interfaces for Museum Visits, 2007
User Model. User Adapt. Interact., 2007
A GIS Framework for Spatio-temporal Analysis and Visualization of Laboratory Mice Tracking Data.
Trans. GIS, 2007
Proceedings of the User Modeling 2007, 11th International Conference, 2007
Proceedings of the Simulation und Visualisierung 2007 (SimVis 2007), 2007
Proceedings of the 1st International Workshop on Ambient Information Systems, 2007
Proceedings of the On the Move to Meaningful Internet Systems 2007: CoopIS, 2007
Proceedings of the 4th International Conference on Mobile Technology, 2007
Analysing Movement and Behavioural Patterns of Laboratory Mice in a Semi Natural Environment Based on Data collected via RFID-Technology.
Proceedings of the Workshop on Behaviour Monitoring and Interpretation BMI 2007, 2007
Proceedings of the 12th International Conference on Intelligent User Interfaces, 2007
Proceedings of the 12th International Conference on Intelligent User Interfaces, 2007
Proceedings of the 12th International Conference on Intelligent User Interfaces, 2007
Map navigation with mobile devices: virtual versus physical movement with and without visual context.
Proceedings of the 9th International Conference on Multimodal Interfaces, 2007
Proceedings of the 2007 IEEE International Conference on Multimedia and Expo, 2007
Learning Topologies of Situated Public Displays by Observing Implicit User Interactions.
Proceedings of the Universal Access in Human-Computer Interaction. Ambient Interaction, 2007
Proceedings of the Ambient Intelligence, European Conference, 2007
Proceedings of the Adaptive Web, Methods and Strategies of Web Personalization, 2007
2006
IEEE Computer Graphics and Applications, 2006
Proceedings of the Smart Graphics, 6th International Symposium, 2006
Proceedings of the 1st International ICST Conference on Pervasive Computing Technologies for Healthcare, 2006
Acquisition of spatial knowledge in location aware mobile pedestrian navigation systems.
Proceedings of the 8th Conference on Human-Computer Interaction with Mobile Devices and Services, 2006
Proceedings of the 11th International Conference on Intelligent User Interfaces, 2006
Proceedings of the 11th International Conference on Intelligent User Interfaces, 2006
Proceedings of the 36. Jahrestagung der Gesellschaft für Informatik, 2006
2005
User Model. User Adapt. Interact., 2005
Künstliche Intell., 2005
Integrating Intra and Extra Gestures into a Mobile and Multimodal Shopping Assistant.
Proceedings of the Pervasive Computing, 2005
Seamless Combination of Shared and Personalized Information Presentation to Groups of Visitors in Active Museums - Research Agenda.
Proceedings of the Lernen, 2005
Proceedings of the 10th International Conference on Intelligent User Interfaces, 2005
Proceedings of the 10th International Conference on Intelligent User Interfaces, 2005
Proceedings of the Fourth IEEE / ACM International Symposium on Mixed and Augmented Reality (ISMAR 2005), 2005
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2005
COMPASS2008: Multimodal, Multilingual and Crosslingual Interaction for Mobile Tourist Guide Applications.
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2005
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2005
Seamless Information Presentation in Instrumented Environments through Object Associated Displays.
Proceedings of the 35. Jahrestagung der Gesellschaft für Informatik, 2005
Proceedings of the Extended Abstracts Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005
Proceedings of the Extended Abstracts Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005
2004
Multi-modal Interaction with Mobile Navigation Systems (Multimodale Interaktion mit Mobilen Navigationssystemen).
it Inf. Technol., 2004
The Effects of Mobile Pedestrian Navigation Systems on the Concurrent Acquisition of Route and Survey Knowledge.
Proceedings of the Mobile Human-Computer Interaction, 2004
The museum visit: generating seamless personalized presentations on multiple devices.
Proceedings of the 9th International Conference on Intelligent User Interfaces, 2004
Proceedings of the 9th International Conference on Intelligent User Interfaces, 2004
Proceedings of the 9th International Conference on Intelligent User Interfaces, 2004
Proceedings of the 9th International Conference on Intelligent User Interfaces, 2004
2003
Proceedings of the User Modeling 2003, 2003
Concepts for a comined use of Personal Digital Assistants and large remote displays.
Proceedings of the Simulation und Visualisierung 2003 (SimVis 2003), 2003
Proceedings of the Human-Computer Interaction with Mobile Devices and Services, 2003
Proceedings of the Intelligent Agents, 4th International Workshop, 2003
Robust speech interaction in a mobile environment through the use of multiple and different media input types.
Proceedings of the 8th European Conference on Speech Communication and Technology, EUROSPEECH 2003, 2003
Proceedings of the Ambient Intelligence, First European Symposium, 2003
2002
Positionsabhängige Kartengenerierung für mobile Fußgängernavigationssysteme.
Proceedings of the Simulation und Visualisierung 2002 (SimVis 2002), 28. Februar, 2002
Proceedings of the Mobile Human-Computer Interaction, 4th International Symposium, 2002
Proceedings of the 7th International Conference on Intelligent User Interfaces, 2002
Proceedings of the 7th International Conference on Intelligent User Interfaces, 2002
2001
Orts- und richtungsabhängige Informationspräsentation auf Mobilen Geräten (Location and Orientation-Aware Presentation of Information on Mobile Devices).
Informationstechnik Tech. Inform., 2001
Inform. Forsch. Entwickl., 2001
Proceedings of the 6th International Conference on Intelligent User Interfaces, 2001
Proceedings of the Spatial Information Theory: Foundations of Geographic Information Science, 2001
2000
Proceedings of the IEEE and ACM International Symposium on Augmented Reality, 2000
Proceedings of the working conference on Advanced visual interfaces, 2000
1999
Interaction and Focus: Towards a Coherent Degree of Detail in Graphics, Captions and Text.
Proceedings of the Simulation und Visualisierung 1999 (SimVis 1999), 1999
1998
Intelligente Navigation in 3D-Welten: Zur Rolle graphischer Abstraktion.
Proceedings of the Simulation und Visualisierung 1998 (SimVis 1998), 1998
Graphical Abstraction - How to adapt the detail of graphics to limited resources.
Proceedings of the 13th European Conference on Artificial Intelligence, 1998
Proceedings of the working conference on Advanced visual interfaces 1998, L'Aquila, Italy, May 24, 1998
1997
Zur Auswahl von Abstraktionsgraden.
Proceedings of the Simulation und Animation 1997 (SimVis 1997), 6-7 März 1997, Magdeburg, 1997
Enhancing the Interface to Provide Intelligent Computer Aided Language Learning.
Proceedings of the Design of Computing Systems: Social and Ergonomic Considerations, 1997
1996
Lean Modeling : The Intelligent Use of Geometrical Abstraction in 3D Animations.
Proceedings of the 12th European Conference on Artificial Intelligence, 1996
1994
Proceedings of the Workshop on Advanced Visual Interfaces, 1994