Antonio J. Fernández
Orcid: 0000-0002-5330-5217Affiliations:
- University of Málaga, Department of Languages and Computer Sciences, Spain
According to our database1,
Antonio J. Fernández
authored at least 112 papers
between 1997 and 2024.
Collaborative distances:
Collaborative distances:
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Bibliography
2024
A scoping review and a taxonomy of the use of motion-based technology centered on the end user. A special focus on elderly health.
Multim. Tools Appl., January, 2024
2023
Head-Mounted Display for Clinical Evaluation of Neck Movement Validation with Meta Quest 2.
Sensors, March, 2023
Epoch-Based Application of Problem-Aware Operators in a Multiobjective Memetic Algorithm for Portfolio Optimization.
Proceedings of the Applications of Evolutionary Computation - 26th European Conference, 2023
2022
Crazy Chefs!: videojuego serio gamificado basado en tecnología de captura de movimientos para fomentar la socialización y el entrenamiento físico de personas mayores (poster) (Crazy Chefs!: a serious gamified video game based on motion capture technology to encourage socialisation and physical training for the elderly).
Proceedings of the Actas del I Congreso Español de Videojuegos, 2022
2021
Metaheuristics for the template design problem: encoding, symmetry and hybridisation.
J. Intell. Manuf., 2021
2020
Deep memetic models for combinatorial optimization problems: application to the tool switching problem.
Memetic Comput., 2020
Knowl. Based Syst., 2020
Comput. Oper. Res., 2020
Checking the Difficulty of Evolutionary-Generated Maps in a N-Body Inspired Mobile Game.
Proceedings of the Optimization and Learning - Third International Conference, 2020
Proceedings of the Applications of Evolutionary Computation - 23rd European Conference, 2020
2019
2018
From ephemeral computing to deep bioinspired algorithms: New trends and applications.
Future Gener. Comput. Syst., 2018
2017
Proceedings of the Advances in Computational Intelligence, 2017
Proceedings of the 4th Congreso de la Sociedad Española para las Ciencias del Videojuego, 2017
Optimización de la humanidad de bots de Unreal Tournament 2004 mediante algoritmos evolutivos (Humanness optimization of Unreal Tournament 2004 bots by means of evolutionary algorithms).
Proceedings of the 4th Congreso de la Sociedad Española para las Ciencias del Videojuego, 2017
2016
Competitive Algorithms for Coevolving Both Game Content and AI. A Case Study: Planet Wars.
IEEE Trans. Comput. Intell. AI Games, 2016
Trans. Comput. Collect. Intell., 2016
Proceedings of the Twenty-Ninth International Florida Artificial Intelligence Research Society Conference, 2016
A Spatially-Structured PCG Method for Content Diversity in a Physics-Based Simulation Game.
Proceedings of the Applications of Evolutionary Computation - 19th European Conference, 2016
Proceedings of the 3rd Congreso de la Sociedad Española para las Ciencias del Videojuego, 2016
Hacia la Generación Automática de Mecánicas de Juego: un Editor de Reglas para Eryna.
Proceedings of the 3rd Congreso de la Sociedad Española para las Ciencias del Videojuego, 2016
2015
Proceedings of the Springer Handbook of Computational Intelligence, 2015
Int. J. Interact. Multim. Artif. Intell., 2015
Proceedings of the 7th International Joint Conference on Computational Intelligence (IJCCI 2015), 2015
Proceedings of the Proceedings 2st Congreso de la Sociedad Española para las Ciencias del Videojuego, 2015
Proceedings of the Proceedings 2st Congreso de la Sociedad Española para las Ciencias del Videojuego, 2015
2014
On balance and dynamism in procedural content generation with self-adaptive evolutionary algorithms.
Nat. Comput., 2014
Nat. Comput., 2014
Geometrical vs topological measures for the evolution of aesthetic maps in a RTS game.
Entertain. Comput., 2014
Proceedings of the Proceedings 1st Congreso de la Sociedad Española para las Ciencias del Videojuego, 2014
Generación automática de contenido para un nuevo juego basado en el problema de los tres cuerpos.
Proceedings of the Proceedings 1st Congreso de la Sociedad Española para las Ciencias del Videojuego, 2014
A self-adaptive evolutionary approach to the evolution of aesthetic maps for a RTS game.
Proceedings of the IEEE Congress on Evolutionary Computation, 2014
2013
Cross entropy-based memetic algorithms: An application study over the tool switching problem.
Int. J. Comput. Intell. Syst., 2013
Comput. Appl. Eng. Educ., 2013
Using Self-Adaptive Evolutionary Algorithms to Evolve Dynamism-Oriented Maps for a Real Time Strategy Game.
Proceedings of the Large-Scale Scientific Computing - 9th International Conference, 2013
An Analysis of Hall-of-Fame Strategies in Competitive Coevolutionary Algorithms for Self-Learning in RTS Games.
Proceedings of the Learning and Intelligent Optimization - 7th International Conference, 2013
Proceedings of the Learning and Intelligent Optimization - 7th International Conference, 2013
Finding an Evolutionary Solution to the Game of Mastermind with Good Scaling Behavior.
Proceedings of the Learning and Intelligent Optimization - 7th International Conference, 2013
Proceedings of the Advances in Computational Intelligence, 2013
Proceedings of the IEEE Symposium on Foundations of Computational Intelligence, 2013
A Procedural Balanced Map Generator with Self-adaptive Complexity for the Real-Time Strategy Game Planet Wars.
Proceedings of the Applications of Evolutionary Computation - 16th European Conference, 2013
2012
Proceedings of the Handbook of Memetic Algorithms, 2012
Artif. Intell. Eng. Des. Anal. Manuf., 2012
On Modeling, Evaluating and Increasing Players' Satisfaction Quantitatively: Steps towards a Taxonomy.
Proceedings of the Applications of Evolutionary Computation, 2012
A Comparative Study of Multi-objective Evolutionary Algorithms to Optimize the Selection of Investment Portfolios with Cardinality Constraints.
Proceedings of the Applications of Evolutionary Computation, 2012
2011
Int. J. Comb. Optim. Probl. Informatics, 2011
Proceedings of the Large-Scale Scientific Computing - 8th International Conference, 2011
Proceedings of the Foundations on Natural and Artificial Computation, 2011
Proceedings of the Foundations on Natural and Artificial Computation, 2011
Proceedings of the Foundations on Natural and Artificial Computation, 2011
Bio-inspired Combinatorial Optimization: Notes on Reactive and Proactive Interaction.
Proceedings of the Advances in Computational Intelligence, 2011
Proceedings of the Advances in Computational Intelligence, 2011
2010
A Memetic Cooperative Optimization Schema and Its Application to the Tool Switching Problem.
Proceedings of the Parallel Problem Solving from Nature, 2010
Proceedings of the Nature Inspired Cooperative Strategies for Optimization, 2010
2009
Evolutionary Optimization for Multiobjective Portfolio Selection under Markowitz's Model with Application to the Caracas Stock Exchange.
Proceedings of the Nature-Inspired Algorithms for Optimisation, 2009
Theory Pract. Log. Program., 2009
Solving Weighted Constraint Satisfaction Problems with Memetic/Exact Hybrid Algorithms.
J. Artif. Intell. Res., 2009
Proceedings of the Ninth Spanish Conference on Programming and Languages, 2009
Appl. Soft Comput., 2009
Proceedings of the Evolutionary Computation in Combinatorial Optimization, 2009
2008
Proceedings of the Hybrid Metaheuristics, An Emerging Approach to Optimization, 2008
Proceedings of the 10th International ACM SIGPLAN Conference on Principles and Practice of Declarative Programming, 2008
Proceedings of the Hybrid Metaheuristics, 5th International Workshop, 2008
Generating Emergent Team Strategies in Football Simulation Videogames via Genetic Algorithms.
Proceedings of the GAMEON'2008, 2008
Proceedings of the Programming Languages and Systems, 2008
2007
Proceedings of the Evolutionary Scheduling, 2007
IEEE Trans. Syst. Man Cybern. Part B, 2007
Theory Pract. Log. Program., 2007
Constraints An Int. J., 2007
Estudio, Implantación y Resultados de la Adaptación Espacio Europeo de Educación Superior en las Asignaturas de Programación de la Titulación de Informática de la Universidad de Málaga.
Proceedings of the VI Jornadas Iberoamericanas de Ingeniería del Software e Ingeniería del Conocimiento-JIISIC'07, 2007
Tackling the Error Correcting Code Problem Via the Cooperation of Local-Search-Based Agents.
Proceedings of the Nature Inspired Problem-Solving Methods in Knowledge Engineering, 2007
Proceedings of the Genetic and Evolutionary Computation Conference, 2007
Proceedings of the Evolutionary Computation in Combinatorial Optimization, 2007
Proceedings of the Analysis of Biological Data: A Soft Computing Approach, 2007
2006
J. Univers. Comput. Sci., 2006
A Fully Sound Goal Solving Calculus for the Cooperation of Solvers in the CFLP Scheme.
Proceedings of the 15th Workshop on Functional and (Constraint) Logic Programming, 2006
A Proposal for the Cooperation of Solvers in Constraint Functional Logic Programming.
Proceedings of the Sixth Spanish Conference on Programming and Languages, 2006
Proceedings of the Parallel Problem Solving from Nature, 2006
Proceedings of the Parallel Problem Solving from Nature, 2006
Proceedings of the Hybrid Metaheuristics, Third International Workshop, 2006
Proceedings of the Evolutionary Computation in Combinatorial Optimization, 2006
2005
Inteligencia Artif., 2005
Solving the Multidimensional Knapsack Problem Using an Evolutionary Algorithm Hybridized with Branch and Bound.
Proceedings of the Artificial Intelligence and Knowledge Engineering Applications: A Bioinspired Approach: First International Work-Conference on the Interplay Between Natural and Artificial Computation, 2005
Proceedings of the Evolutionary Computation in Combinatorial Optimization, 2005
Proceedings of the Principles and Practice of Constraint Programming, 2005
A hybrid model of evolutionary algorithms and branch-and-bound for combinatorial optimization problems.
Proceedings of the IEEE Congress on Evolutionary Computation, 2005
2004
ACM Trans. Program. Lang. Syst., 2004
Proceedings of the Parallel Problem Solving from Nature, 2004
Proceedings of the Computational Intelligence, Theory and Applications, International Conference 8th Fuzzy Days, Dortmund, Germany, Sept. 29, 2004
2003
Comput. Appl. Eng. Educ., 2003
Proceedings of the Practical Aspects of Declarative Languages, 5th International Symposium, 2003
Proceedings of the Principles and Practice of Constraint Programming, 2003
2002
Proceedings of the AGP 2002: Proceedings of the Joint Conference on Declarative Programming, 2002
2001
Foundations of Programming: a Teaching Improvement.
Proceedings of the Computers and Education. Towards an Interconnected Society, 2001
2000
A Comparative Study of Eight Constraint Programming Languages Over the Boolean and Finite Domains.
Constraints An Int. J., 2000
Constraint Propagation on Multiple Domains.
Proceedings of the 9th International Workshop on Functional and Logic Programming, 2000
1999
Proceedings of the Functional and Logic Programming, 4th Fuji International Symposium, 1999
Extending clp(FD) by Negative Constraint Solving.
Proceedings of the 1999 Joint Conference on Declarative Programming, 1999
Constraint Solving on Lattices.
Proceedings of the 1999 Joint Conference on Declarative Programming, 1999
1998
Proceedings of the Principles and Practice of Constraint Programming, 1998
1997
Boolean and Finite Domain Solvers Compared Using Self Referential Quizzes.
Proceedings of the 1997 Joint Conf. on Declarative Programming, 1997