Antonio E. Uva

Orcid: 0000-0001-7271-6137

Affiliations:
  • Polytechnic University of Bari, CEMeC, Italy


According to our database1, Antonio E. Uva authored at least 64 papers between 1997 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Online presence:

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Bibliography

2024
Co-Designing Dynamic Mixed Reality Drill Positioning Widgets: A Collaborative Approach with Dentists in a Realistic Setup.
IEEE Trans. Vis. Comput. Graph., November, 2024

Precise Tool to Target Positioning Widgets (TOTTA) in Spatial Environments: A Systematic Review.
IEEE Trans. Vis. Comput. Graph., November, 2024

The minimal AR authoring approach: Validation in a real assembly scenario.
Comput. Ind., January, 2024

Merging Blockchain and Augmented Reality for an Immersive Traceability Platform.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024

2023
More Arrows in the Quiver: Investigating the Use of Auxiliary Models to Localize In-View Components with Augmented Reality.
IEEE Trans. Vis. Comput. Graph., November, 2023

Evaluating an augmented reality interface for sailing navigation: a comparative study with a immersive virtual reality simulator.
Virtual Real., June, 2023

In-situ or side-by-side? A user study on augmented reality maintenance instructions in blind areas.
Comput. Ind., 2023

A Mixed Reality application to support the design of custom prostheses.
Proceedings of the 4th International Conference on Industry 4.0 and Smart Manufacturing (ISM 2023), 2023

Advanced visualization of ergonomic assessment data through industrial Augmented Reality.
Proceedings of the 4th International Conference on Industry 4.0 and Smart Manufacturing (ISM 2023), 2023

Biophilic Design of Virtual Workplaces: Effect of Animations on User Attention.
Proceedings of the Virtual Reality and Mixed Reality, 2023

Evaluating the Worker Technology Acceptance of a Mixed Reality Technical Documentation.
Proceedings of the Virtual Reality and Mixed Reality, 2023

2022
What, How, and Why are Visual Assets Used in Industrial Augmented Reality? A Systematic Review and Classification in Maintenance, Assembly, and Training (From 1997 to 2019).
IEEE Trans. Vis. Comput. Graph., 2022

A Multi-Sensory In-Store Virtual Reality Customer Journey for Retailing: A Field Study in a Furniture Flagship Store.
Future Internet, 2022

Design of a Mixed Reality Application for STEM Distance Education Laboratories.
Comput., 2022

Investigating the Effects on User Performance and Perceived Workload of Environmental Noise in Immersive Virtual Reality.
Proceedings of the IEEE International Conference on Metrology for Extended Reality, 2022

From Lab to Reality: Optimization of Industrial Augmented Reality Interfaces.
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022

Biophilic Enriched Virtual Environments for Industrial Training: a User Study.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2022

Gestalt Driven Augmented Collimator Widget for Precise 5 DOF Dental Drill Tool Positioning in 3D Space.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2022

Exploiting Augmented Reality in LEGO Therapy for Children with Autism Spectrum Disorder.
Proceedings of the Virtual Reality and Mixed Reality, 2022

2021
Positive Computing in Virtual Reality Industrial Training.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2021

A Virtual Reality Approach for Assisting Sustainable Human-Centered Ergonomic Design: The ErgoVR tool.
Proceedings of the 3rd International Conference on Industry 4.0 and Smart Manufacturing (ISM 2022), Virtual Event / Upper Austria University of Applied Sciences - Hagenberg Campus, 2021

2020
A Body Tracking-Based Low-Cost Solution for Monitoring Workers' Hygiene Best Practices during Pandemics.
Sensors, 2020

Unveiling the technological trends of augmented reality: A patent analysis.
Comput. Ind., 2020

Towards Sailing supported by Augmented Reality: Motivation, Methodology and Perspectives.
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2020

Design preferences on Industrial Augmented Reality: a survey with potential technical writers.
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2020

Dialog-based Help Desk through Automated Question Answering and Intent Detection.
Proceedings of the Seventh Italian Conference on Computational Linguistics, 2020

2019
A User-Centered Framework for Designing Midair Gesture Interfaces.
IEEE Trans. Hum. Mach. Syst., 2019

A neural network-based software to recognise blepharospasm symptoms and to measure eye closure time.
Comput. Biol. Medicine, 2019

A Context-Aware Technical Information Manager for Presentation in Augmented Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

Exploiting Augmented Reality to Enhance Piping and Instrumentation Diagrams for Information Retrieval Tasks in Industry 4.0 Maintenance.
Proceedings of the Virtual Reality and Augmented Reality, 2019

2018
Converting maintenance actions into standard symbols for Augmented Reality applications in Industry 4.0.
Comput. Ind., 2018

2017
Predicting Text Legibility over Textured Digital Backgrounds for a Monocular Optical See-Through Display.
Presence Teleoperators Virtual Environ., 2017

Multitask Learning with Deep Neural Networks for Community Question Answering.
CoRR, 2017

Experiencing the Sights, Smells, Sounds, and Climate of Southern Italy in VR.
IEEE Computer Graphics and Applications, 2017

Commercial Applications through Community Question Answering Technology.
Proceedings of the Fourth Italian Conference on Computational Linguistics (CLiC-it 2017), 2017

2016
Natural interaction for online documentation in industrial maintenance.
Int. J. Comput. Aided Eng. Technol., 2016

A Comprehensive Method for Assessing the Blepharospasm Cases Severity.
Proceedings of the Recent Trends in Image Processing and Pattern Recognition, 2016

Facial Landmarks for Forensic Skull-Based 3D Face Reconstruction: A Literature Review.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2016

Design of a Projective AR Workbench for Manual Working Stations.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2016

A System to Exploit Thermographic Data Using Projected Augmented Reality.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2016

Magic Mirror Interface for Augmented Reality Maintenance: An Automotive Case Study.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2016

2015
Effect of Text Outline and Contrast Polarity on AR Text Readability in Industrial Lighting.
IEEE Trans. Vis. Comput. Graph., 2015

Text legibility for projected Augmented Reality on industrial workbenches.
Comput. Ind., 2015

Legibility in Industrial AR: Text Style, Color Coding, and Illuminance.
IEEE Computer Graphics and Applications, 2015

Design and Development of a Forearm Rehabilitation System Based on an Augmented Reality Serious Game.
Proceedings of the Advances in Artificial Life, Evolutionary Computation and Systems Chemistry, 2015

A Multimodal System for Nonverbal Human Feature Recognition in Emotional Framework.
Proceedings of the 3rd Workshop on Emotions and Personality in Personalized Systems, 2015

Automatic Feature Engineering for Italian Question Answering Systems.
Proceedings of the 6th Italian Information Retrieval Workshop, 2015

2014
Text Readability in Head-Worn Displays: Color and Style Optimization in Video versus Optical See-Through Devices.
IEEE Trans. Vis. Comput. Graph., 2014

Augmented reality on large screen for interactive maintenance instructions.
Comput. Ind., 2014

An Application Based on Augmented Reality and Mobile Technology to Support Remote Maintenance.
Proceedings of the 11th Conference and Exhibition of the European Association of Virtual Reality and Augmented Reality, 2014

2013
Augmented Reality Text Style Readability with See-Through Head-Mounted Displays in Industrial Context.
Presence Teleoperators Virtual Environ., 2013

Asymmetry measurement for vibroactive correction in lower limbs mobility.
Comput. Sci. Inf. Syst., 2013

2012
Augmented Technical Drawings: A Novel Technique for Natural Interactive Visualization of Computer-Aided Design Models.
J. Comput. Inf. Sci. Eng., 2012

Early diagnosis of lung tumors by genetically optimized 3D-metaball malignancy metric.
Proceedings of the Genetic and Evolutionary Computation Conference, 2012

2010
Unified Interactive Wavelet Approach for 2D Sketch Segmentation and Editing.
Int. J. Shape Model., 2010

Distributed design review using tangible augmented technical drawings.
Comput. Aided Des., 2010

Improving bi-manual 3D input in CAD modelling by part rotation optimisation.
Comput. Aided Des., 2010

2008
Enhanced 3D object snap for CAD modelling on large stereo displays.
Int. J. Comput. Appl. Technol., 2008

2007
Flexible Multimodal Architecture for CAD Application.
Proceedings of the Eurographics Italian Chapter Conference 2007, Trento, Italy, 2007, 2007

2005
The SenStylus: A Novel Rumble-Feedback Pen Device for CAD Application in Virtual Reality.
Proceedings of the 13-th International Conference in Central Europe on Computer Graphics, 2005

1999
3DIVS: 3-Dimensional Immersive Virtual Sculpting.
Proceedings of the Workshop on New Paradigms in Information Visualization and Manipulation, 1999

Optimal Linear Spline Approximation of Digitized Models.
Proceedings of the International Conference on Information Visualisation, 1999

Surface Reconstruction Using Adaptive Clustering Methods.
Proceedings of the Geometric Modelling, Dagstuhl, 1999

1997
Cluster-Based Generation of Hierarchical Surface Models.
Proceedings of the Dagstuhl '97, 1997


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