Antonio Balderas

Orcid: 0000-0003-0026-7410

According to our database1, Antonio Balderas authored at least 26 papers between 2012 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
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Article 
PhD thesis 
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Links

Online presence:

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Bibliography

2024
Visual authoring of virtual reality conversational scenarios for e-learning.
Univers. Access Inf. Soc., March, 2024

Chatbot-Based Learning Platform for SQL Training.
Int. J. Interact. Multim. Artif. Intell., 2024

Usability Evaluation of EvalCOMIX-FLOASS: A Virtual Environment for the Assessment of Learning Outcomes.
Proceedings of the International Symposium on Computers in Education, 2024

2023
ChatbotSQL: Conversational agent to support relational database query language learning.
SoftwareX, May, 2023

2022
Data Mashups Privacy Preservation for Learning Analytics (Short paper).
Proceedings of the Learning Analytics Summer Institute Spain 2022 (LASI Spain 2022), 2022

2021
Learning Analytics to Detect Evidence of Fraudulent Behaviour in Online Examinations.
Int. J. Interact. Multim. Artif. Intell., 2021

CORAMeval: A Software to Evaluate Competencies, Learning Outcomes and Assessment Formats in Higher Education.
Proceedings of the 23rd International Symposium on Computers in Education, 2021

2020
Preface.
IxD&A, 2020

MISTRuST: accoMmodatIon Short Term Rental Scanning Tool.
Proceedings of the 16th International Conference on Web Information Systems and Technologies, 2020

Analysis of Learning Records to Detect Student Cheating on Online Exams: Case Study during COVID-19 Pandemic.
Proceedings of the TEEM'20: Eighth International Conference on Technological Ecosystems for Enhancing Multiculturality, 2020

Descubrimiento de modelos de comportamiento de perfiles de jugadores en juegos serios(Discovering player profile behavior models in serious games).
Proceedings of the VI Congreso de la Sociedad Española para las Ciencias del Videojuego, 2020

2019
Model-Driven Skills Assessmentin Knowledge Management Systems.
J. Web Eng., 2019

Reducing procrastination while improving performance: a wiki-powered experiment with students.
Proceedings of the 15th International Symposium on Open Collaboration, 2019

2018
Learning Management Systems Activity Records for Students' Assessment of Generic Skills.
IEEE Access, 2018

Assessment of Generic Skills through an Organizational Learning Process Model.
Proceedings of the 14th International Conference on Web Information Systems and Technologies, 2018

Ontology-Based Categorisation of Medical Texts for Health Professionals.
Proceedings of the 12th International Conference on Ubiquitous Computing and Ambient Intelligence, 2018

Integrating quantitative and qualitative data in assessment of wiki collaborative assignments.
Proceedings of the Sixth International Conference on Technological Ecosystems for Enhancing Multiculturality, 2018

2017
Retrieving Objective Indicators from Student Logs in Virtual Worlds.
J. Inf. Technol. Res., 2017

2016
Open data framework for sustainable assessment of project-based learning experiences.
Program, 2016

A development environment to customize assessment through students interaction with multimodal applications.
Proceedings of the Fourth International Conference on Technological Ecosystems for Enhancing Multiculturality, Salamanca, Spain, November 02, 2016

2015
Learning Technologies and Semantic Integration of Learning Resources.
Rev. Iberoam. de Tecnol. del Aprendiz., 2015

A domain specific language to retrieve objective indicators for foreign language learning in virtual worlds.
Proceedings of the 3rd International Conference on Technological Ecosystems for Enhancing Multiculturality, 2015

2014
Scalability of assessments of wiki-based learning experiences in higher education.
Comput. Hum. Behav., 2014

2013
A generative computer language to customize online learning assessments.
Proceedings of the Technological Ecosystems for Enhancing Multiculturality Conference, 2013

A Generative Computer Language to Customize Online Learning Assessments.
Proceedings of the Scaling up Learning for Sustained Impact, 2013

2012
Competitive evaluation in a video game development course.
Proceedings of the Annual Conference on Innovation and Technology in Computer Science Education, 2012


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