Antonio Baglivo
According to our database1,
Antonio Baglivo
authored at least 7 papers
between 2012 and 2016.
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Bibliography
2016
Proceedings of the 2016 Virtual Reality International Conference, 2016
2014
Cloud Computing and Virtual Heritage: The Social Media-Oriented Paradigm Experienced at Cineca.
Proceedings of the IEEE 3rd Symposium on Network Cloud Computing and Applications, 2014
Proceedings of the 3DTV-Conference 2014: The True Vision, 2014
2013
X3D/X3DOM, Blender Game Engine and OSG4WEB: Open source visualisation for cultural heritage environments.
Proceedings of the 1st Digital Heritage International Congress, 2013
Proceedings of the 1st Digital Heritage International Congress, 2013
2012
Browsing Historical Pompeian Watercolours Through a Google Earth-based Meta Interface: Luigi Bazzani's Exhibition.
Proceedings of the 13th International Symposium on Virtual Reality, 2012
A Google Cloud Approach to Implement a Graphical Data Access Interface Binding Heterogeneous Cultural Repositories.
Proceedings of the Progress in Cultural Heritage Preservation, 2012