Antoni Jaume-i-Capó
Orcid: 0000-0003-3312-5347
According to our database1,
Antoni Jaume-i-Capó
authored at least 38 papers
between 2007 and 2025.
Collaborative distances:
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Bibliography
2025
2024
Multim. Tools Appl., 2024
Use of social networks to motivate computer-engineering students to participate in self-assessment activities.
CoRR, 2024
Use of Mobile Devices in the Classroom to Increase Motivation and Participation of Engineering University Students.
CoRR, 2024
CoRR, 2024
Assessing fidelity in XAI post-hoc techniques: A comparative study with ground truth explanations datasets.
Artif. Intell., 2024
Proceedings of the Explainable Artificial Intelligence, 2024
2023
A novel approach to generate datasets with XAI ground truth to evaluate image models.
CoRR, 2023
2022
Multim. Tools Appl., 2022
2020
Diagnosis support of sickle cell anemia by classifying red blood cell shape in peripheral blood images.
Medical Biol. Eng. Comput., 2020
Crowdsourcing human-based computation for medical image analysis: A systematic literature review.
Health Informatics J., 2020
Sickle-cell disease diagnosis support selecting the most appropriate machinelearning method: Towards a general and interpretable approach for cellmorphology analysis from microscopy images.
CoRR, 2020
Segmenting overlapped objects in images. A study to support the diagnosis of sickle cell disease.
CoRR, 2020
Sickle-cell disease diagnosis support selecting the most appropriate machine learning method: Towards a general and interpretable approach for cell morphology analysis from microscopy images.
Comput. Biol. Medicine, 2020
2019
Vision-based serious games and virtual reality systems for motor rehabilitation: A review geared toward a research methodology.
Int. J. Medical Informatics, 2019
2018
2017
Pattern Recognit. Lett., 2017
2016
CoRR, 2016
Proceedings of the 8th International Conference on Games and Virtual Worlds for Serious Applications, 2016
Proceedings of the XVII International Conference on Human Computer Interaction, 2016
Proceedings of the XVII International Conference on Human Computer Interaction, 2016
Juegos Serios para la Prevención de Caídas en Personas Mayores mediante el uso de Dispositivos RGBD.
Proceedings of the XXVI Spanish Computer Graphics Conference, 2016
Evaluation of K-SVD Method in Facial Expression Recognition Based on Sparse Representation Problems.
Proceedings of the Articulated Motion and Deformable Objects, 2016
Proceedings of the Articulated Motion and Deformable Objects, 2016
Proceedings of the Articulated Motion and Deformable Objects, 2016
2015
Red Blood Cell Cluster Separation From Digital Images for Use in Sickle Cell Disease.
IEEE J. Biomed. Health Informatics, 2015
2014
Proceedings of the Technologies of Inclusive Well-Being, 2014
2013
Comput. methods Biomech. Biomed. Eng. Imaging Vis., 2013
Comput. Aided Des., 2013
Guest Editorial: Accessibility, Inclusion and Rehabilitation using Information Technologies.
J. Res. Pract. Inf. Technol., 2013
2011
Use of serious games for motivational balance rehabilitation of cerebral palsy patients.
Proceedings of the 13th International ACM SIGACCESS Conference on Computers and Accessibility, 2011
2010
EURASIP J. Adv. Signal Process., 2010
Proceedings of the Articulated Motion and Deformable Objects, 6th International Conference, 2010
2009
Interact. Comput., 2009
2008
Proceedings of the Articulated Motion and Deformable Objects, 5th International Conference, 2008
Proceedings of the Articulated Motion and Deformable Objects, 5th International Conference, 2008
2007
Proceedings of the Gesture-Based Human-Computer Interaction and Simulation, 2007