Anton Vinogradov

Orcid: 0009-0000-4312-4896

According to our database1, Anton Vinogradov authored at least 6 papers between 2021 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Links

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Bibliography

2024
Using Combinatorial Multi-Armed Bandits to Dynamically Update Player Models in an Experience Managed Environment.
Proceedings of the AIIDE Workshop on Intelligent Narrative Technologies co-located with The 20th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2024), 2024

Estimation of In-Game Player Behavior by Measuring Key Gameplay Parameters.
Proceedings of the IEEE International Instrumentation and Measurement Technology Conference, 2024

2023
Analysis of Latent Factors Affecting Video Game Performance Using Machine Learning Methods.
Proceedings of the 32nd IEEE International Symposium on Industrial Electronics, 2023

Detecting Player Preference Shifts in an Experience Managed Environment.
Proceedings of the Interactive Storytelling, 2023

2022
Using Multi-Armed Bandits to Dynamically Update Player Models in an Experience Managed Environment.
Proceedings of the Eighteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2022

2021
Mistake Captioning: A Machine Learning Approach for Detecting Mistakes and Generating Instructive Feedback.
Proceedings of the International Conference on Recent Advances in Natural Language Processing (RANLP 2021), 2021


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