Anton Treskunov

According to our database1, Anton Treskunov authored at least 21 papers between 2006 and 2015.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2015
Active Haptic Feedback for Touch Enabled TV Remote.
Proceedings of the 2015 ACM on International Conference on Multimodal Interaction, Seattle, WA, USA, November 09, 2015

2014
Space-Time Maps for Virtual Environments.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2014

2013
Natural head motion for 3D social games.
Proceedings of the 2013 IEEE Virtual Reality, 2013

Head tracking for 3D games: Technology evaluation using CryENGINE2 and faceAPI.
Proceedings of the 2013 IEEE Virtual Reality, 2013

Video-Based Head Tracking for High-Performance Games.
Proceedings of the 13. IAPR International Conference on Machine Vision Applications, 2013

2012
Predator-prey vision metaphor for multi-tasking virtual environments.
Proceedings of the IEEE Symposium on 3D User Interfaces 2012, 2012

2011
Impact of hand-assisted viewing on user performance and learning patterns in virtual environments.
Vis. Comput., 2011

Range Camera for Simple behind Display Interaction.
Proceedings of the IAPR Conference on Machine Vision Applications (IAPR MVA 2011), 2011

DRIVE: Directly Reaching Into Virtual Environment with bare hand manipulation behind mobile display.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2011

Mixed Reality Manikins for Medical Education.
Proceedings of the Handbook of Augmented Reality, 2011

2010
Semi-Automatic Surface Scanner for Medical tangible User Interfaces.
Int. J. Image Graph., 2010

Toward Natural Selection in Virtual Reality.
IEEE Computer Graphics and Applications, 2010

2009
Dynamic light amplification for head mounted displays.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2009

Towards Virtual Reality games.
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry, 2009

Dynamic light amplification for immersive environment rendering.
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry, 2009

Collision-free travel with terrain maps.
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry, 2009

A Virtual Iraq System for the Treatment of Combat-Related Posttraumatic Stress Disorder.
Proceedings of the IEEE Virtual Reality Conference 2009 (VR 2009), 2009

2008
Fast geometry acquisition for mixed reality applications using motion tracking.
Proceedings of the 7th IEEE and ACM International Symposium on Mixed and Augmented Reality, 2008

Real binoculars with virtual functions for mixed environments.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2008

2007
Optical Sight Metaphor for Virtual Environments.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2007

2006
A Virtual Reality Exposure Therapy Application for Iraq War Post Traumatic Stress Disorder.
Proceedings of the IEEE Virtual Reality Conference, 2006


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