Anton Kaplanyan
Orcid: 0000-0002-8376-6719
According to our database1,
Anton Kaplanyan
authored at least 45 papers
between 2010 and 2024.
Collaborative distances:
Collaborative distances:
Timeline
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Bibliography
2024
ACM Trans. Graph., December, 2024
Proceedings of the ACM SIGGRAPH 2024 Conference Papers, 2024
2023
ACM Trans. Graph., August, 2023
Proceedings of the SIGGRAPH Asia 2023 Conference Papers, 2023
2021
ACM Trans. Graph., 2021
ACM Trans. Graph., 2021
DONeRF: Towards Real-Time Rendering of Neural Radiance Fields using Depth Oracle Networks.
CoRR, 2021
DONeRF: Towards Real-Time Rendering of Compact Neural Radiance Fields using Depth Oracle Networks.
Comput. Graph. Forum, 2021
Material and Lighting Reconstruction for Complex Indoor Scenes with Texture-space Differentiable Rendering.
Proceedings of the 32nd Eurographics Symposium on Rendering, 2021
2020
2019
DeepFovea: neural reconstruction for foveated rendering and video compression using learned statistics of natural videos.
ACM Trans. Graph., 2019
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2019
Deepfovea: neural reconstruction for foveated rendering and video compression using learned natural video statistics.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2019
Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2019
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2019
2018
ACM Trans. Graph., 2018
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018
2017
Robust and Efficient Monte Carlo Light Transport Simulation using Regularizations and the Half Vector Integration Domain.
PhD thesis, 2017
Interactive reconstruction of Monte Carlo image sequences using a recurrent denoising autoencoder.
ACM Trans. Graph., 2017
Spatiotemporal variance-guided filtering: real-time reconstruction for path-traced global illumination.
Proceedings of High Performance Graphics, 2017
2016
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016
Proceedings of the 20th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2016
Proceedings of High Performance Graphics, 2016
2015
2014
The natural-constraint representation of the path space for efficient light transport simulation.
ACM Trans. Graph., 2014
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014
Proceedings of the 35th Annual Conference of the European Association for Computer Graphics, 2014
2013
Comput. Graph. Forum, 2013
Interactive Direct Volume Rendering with Many-light Methods and Transmittance Caching.
Proceedings of the 18th International Workshop on Vision, Modeling, and Visualization, 2013
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2013
Proceedings of the SIGGRAPH Asia 2013, Hong Kong, China, November 19-22, 2013, Courses, 2013
2012
Selective Inspection and Interactive Visualization of Light Transport in Virtual Scenes.
Comput. Graph. Forum, 2012
Proceedings of the 33rd Annual Conference of the European Association for Computer Graphics, 2012
2010
Proceedings of the 2010 Symposium on Interactive 3D Graphics, 2010