Anthony Y. H. Fung

Orcid: 0000-0002-5760-9816

According to our database1, Anthony Y. H. Fung authored at least 6 papers between 2002 and 2020.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2020
Opinion Dynamics Research on Social Media: Breakthroughs and Challenges.
Telematics Informatics, 2020

2019
Games With a Continuum: Globalization, Regionalization, and the Nation-State in the Development of China's Online Game Industry.
Games Cult., 2019

The computational puzzle design framework: a design guide for games teaching computational thinking.
Proceedings of the 14th International Conference on the Foundations of Digital Games, 2019

2018
Emotional effect of cinematic VR compared with traditional 2D film.
Telematics Informatics, 2018

2014
Working as playing? Consumer labor, guild and the secondary industry of online gaming in China.
New Media Soc., 2014

2002
Identity politics, resistance and new media technologies: A Foucauldian approach to the study of the HKnet.
New Media Soc., 2002


  Loading...