Anthony Pellicone
According to our database1,
Anthony Pellicone
authored at least 10 papers
between 2014 and 2024.
Collaborative distances:
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Bibliography
2024
Int. J. Child Comput. Interact., 2024
2022
Int. J. Gaming Comput. Mediat. Simulations, 2022
2020
Proceedings of the CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020, 2020
2019
Proceedings of the 50th ACM Technical Symposium on Computer Science Education, 2019
Proceedings of the Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2019
2018
2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Traversing Transmedia Together: Co-designing an Educational Alternate Reality Game For Teens, With Teens.
Proceedings of the The 15th International Conference on Interaction Design and Children, 2016
2014
I Want to be a Game Designer or Scientist: Connected Learning and Developing Identities with Urban, African-American Youth.
Proceedings of the Learning and Becoming in Practice: Proceedings of the 11th International Conference of the Learning Sciences, 2014