Anthony Conway

According to our database1, Anthony Conway authored at least 20 papers between 1991 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Links

On csauthors.net:

Bibliography

2023
A heated stack based type-2 fuzzy multi-objective optimisation system for telecommunications capacity planning.
Knowl. Based Syst., 2023

2022
A type-2 fuzzy system-based approach for image data fusion to create building information models.
Inf. Fusion, 2022

Supervised Machine Learning Hand Gesture Classification in VR for Immersive Training.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022

A Hand-Gesture Recognition Based Interpretable Type-2 Fuzzy Rule-based System for Extended Reality.
Proceedings of the IEEE International Conference on Systems, Man, and Cybernetics, 2022

2021
Work-in-Progress-Using Immersive Virtual Reality in Field Service Telecom Engineers Training.
Proceedings of the 7th International Conference of the Immersive Learning Research Network, 2021

A Type-2 Fuzzy Multi-Objective Multi-Chromosomal Optimisation for Capacity Planning within Telecommunication Networks.
Proceedings of the 30th IEEE International Conference on Fuzzy Systems, 2021

An Interval Type-2 Fuzzy-based System to Create Building Information Management Models from 2D Floor Plan Images.
Proceedings of the 30th IEEE International Conference on Fuzzy Systems, 2021

A Fuzzy Rule-based System using a Patch-based Approach for Semantic Segmentation in Floor Plans.
Proceedings of the 30th IEEE International Conference on Fuzzy Systems, 2021

A Type-2 Fuzzy Based Multi-Objective Optimisation for Strategic Network Planning in the Telecommunication Domain.
Proceedings of the 30th IEEE International Conference on Fuzzy Systems, 2021

2020
NNIR: N-Non-Intersecting-Routing Algorithm for Multi-Path Resilient Routing in Telecommunications Applications.
Int. J. Comput. Intell. Syst., 2020

Work-in-Progress - Measuring Engagement in Virtual Reality for Talent Attraction Purposes.
Proceedings of the 6th International Conference of the Immersive Learning Research Network, 2020

Work-in-Progress - A Web-based Virtual Reality Training Simulator for Field Service Telecommunications Engineers.
Proceedings of the 6th International Conference of the Immersive Learning Research Network, 2020

A Type-2 Fuzzy Genetic Approach to Uncertain & Dynamic Resilient Routing within Telecommunications Networks.
Proceedings of the 29th IEEE International Conference on Fuzzy Systems, 2020

A Fuzzy Logic Based System for Cloud-based Building Information Modelling Rendering Optimization in Augmented Reality.
Proceedings of the 29th IEEE International Conference on Fuzzy Systems, 2020

A Big Bang-Big Crunch Type-2 Fuzzy Logic System for Explainable Semantic Segmentation of Trees in Satellite Images using HSV Color Space.
Proceedings of the 29th IEEE International Conference on Fuzzy Systems, 2020

Racing Strategy for the Dynamic-Customer Location-Allocation Problem.
Proceedings of the IEEE Congress on Evolutionary Computation, 2020

2019
Introducing the Dynamic Customer Location-Allocation Problem.
Proceedings of the IEEE Congress on Evolutionary Computation, 2019

2018
A Holistic Metric Approach to Solving the Dynamic Location-Allocation Problem.
Proceedings of the Artificial Intelligence XXXV, 2018

Performance Analysis of GA and PBIL Variants for Real-World Location-Allocation Problems.
Proceedings of the 2018 IEEE Congress on Evolutionary Computation, 2018

1991
Enhanced interaction styles for user interfaces.
IEEE Computer Graphics and Applications, 1991


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