Antero Lindstedt
Orcid: 0000-0001-5906-7654
According to our database1,
Antero Lindstedt
authored at least 17 papers
between 2014 and 2023.
Collaborative distances:
Collaborative distances:
Timeline
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Bibliography
2023
Comput. Hum. Behav., December, 2023
Proceedings of the Games and Learning Alliance - 12th International Conference, 2023
2021
Flow Experience and Situational Interest in Game-Based Learning: Cousins or Identical Twins.
Int. J. Serious Games, 2021
When the brain comes into play: Neurofunctional correlates of emotions and reward in game-based learning.
Comput. Hum. Behav., 2021
Using a Multi-step Research Approach to Inform the Development of a Graph Literacy Game.
Proceedings of the Games and Learning Alliance - 10th International Conference, 2021
2020
Proceedings of the Games and Learning Alliance - 9th International Conference, 2020
2019
Increased emotional engagement in game-based learning - A machine learning approach on facial emotion detection data.
Comput. Educ., 2019
Effect of Whole-Body Movement on Performance and Efficiency: A Comparison of Three Controlling Methods for a Math Game.
Proceedings of the Games and Learning Alliance - 8th International Conference, 2019
2018
Int. J. Game Based Learn., 2018
Exploring characteristics of students' emotions, flow and motivation in a math game competition.
Proceedings of the 2nd International GamiFIN Conference, Pori, Finland, May 21-23, 2018., 2018
Proceedings of the Games and Learning Alliance - 7th International Conference, 2018
2017
Int. J. Serious Games, 2017
Proceedings of the 1st International GamiFIN Conference, Pori, Finland, May 9-10, 2017., 2017
2016
Promoting students' fractional thinking by challenging them to design game-based number line tasks for others.
Proceedings of the 20th International Academic Mindtrek Conference, 2016
Proceedings of the Games and Learning Alliance - 5th International Conference, 2016
2015
Int. J. Serious Games, 2015
2014
Flow Experience as a Quality Measure in Evaluating Physically Activating Collaborative Serious Games.
Int. J. Serious Games, 2014