Anselm Grundhöfer

Orcid: 0000-0002-4150-8789

According to our database1, Anselm Grundhöfer authored at least 35 papers between 2003 and 2018.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Links

On csauthors.net:

Bibliography

2018
Seamless Multi-Projection Revisited.
IEEE Trans. Vis. Comput. Graph., 2018

Paxel: A Generic Framework to Superimpose High-Frequency Print Patterns Using Projected Light.
IEEE Trans. Image Process., 2018

Recent Advances in Projection Mapping Algorithms, Hardware and Applications.
Comput. Graph. Forum, 2018

2017
Geometric and Photometric Consistency in a Mixed Video and Galvanoscopic Scanning Laser Projection Mapping System.
IEEE Trans. Vis. Comput. Graph., 2017

Makeup Lamps: Live Augmentation of Human Faces via Projection.
Comput. Graph. Forum, 2017

Robust Geometric Self-Calibration of Generic Multi-Projector Camera Systems.
Proceedings of the 2017 IEEE International Symposium on Mixed and Augmented Reality, 2017

Camera-specific image quality enhancement using a convolutional neural network.
Proceedings of the 2017 IEEE International Conference on Image Processing, 2017

A Practical Method for Fully Automatic Intrinsic Camera Calibration Using Directionally Encoded Light.
Proceedings of the 2017 IEEE Conference on Computer Vision and Pattern Recognition, 2017

2016
Spatio-Temporal Point Path Analysis and Optimization of a Galvanoscopic Scanning Laser Projector.
IEEE Trans. Vis. Comput. Graph., 2016

Computational thermoforming.
ACM Trans. Graph., 2016

A LED-Based IR/RGB End-to-End Latency Measurement Device.
Proceedings of the 2016 IEEE International Symposium on Mixed and Augmented Reality, 2016

2015
Robust, Error-Tolerant Photometric Projector Compensation.
IEEE Trans. Image Process., 2015

Chromatic calibration of an HDR display using 3D octree forests.
Proceedings of the 2015 IEEE International Conference on Image Processing, 2015

2013
Augmenting physical avatars using projector-based illumination.
ACM Trans. Graph., 2013

Practical Non-linear Photometric Projector Compensation.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2013

2012
Projection-Based Augmented Reality in Disney Theme Parks.
Computer, 2012

2011
Closed-Loop Feedback Illumination for Optical Inverse Tone-Mapping in Light Microscopy.
IEEE Trans. Vis. Comput. Graph., 2011

Display Pixel Caching.
Proceedings of the Advances in Visual Computing - 7th International Symposium, 2011

Adaptive Coded Aperture Photography.
Proceedings of the Advances in Visual Computing - 7th International Symposium, 2011

2010
Color invariant chroma keying and color spill neutralization for dynamic scenes and cameras.
Vis. Comput., 2010

Coded aperture projection.
ACM Trans. Graph., 2010

Fast and robust CAMShift tracking.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2010

2009
Adaptive coded aperture projection.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

Projected light microscopy.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

2008
Real-Time Adaptive Radiometric Compensation.
IEEE Trans. Vis. Comput. Graph., 2008

VirtualStudio2Go: digital video composition for real environments.
ACM Trans. Graph., 2008

The Visual Computing of Projector-Camera Systems.
Comput. Graph. Forum, 2008

Dynamic bluescreens.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008

2007
Dynamic Adaptation of Projected Imperceptible Codes.
Proceedings of the Sixth IEEE/ACM International Symposium on Mixed and Augmented Reality, 2007

2006
Digital Illumination for Augmented Studios.
J. Virtual Real. Broadcast., 2006

Compensating Indirect Scattering for Immersive and Semi-Immersive Projection Displays.
Proceedings of the IEEE Virtual Reality Conference, 2006

2005
Enabling view-dependent stereoscopic projection in real environments.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

Level of detail based occlusion culling for dynamic scenes.
Proceedings of the 3rd International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2005, Dunedin, New Zealand, November 29, 2005

2004
Occlusion Culling for Sub-Surface Models in Geo-Scientific Applications.
Proceedings of the 6th Joint Eurographics - IEEE TCVG Symposium on Visualization, 2004

2003
Consistent illumination within optical see-through augmented environments.
Proceedings of the SIGGRAPH 2003 Conference on Sketches & Applications: in conjunction with the 30th annual conference on Computer graphics and interactive techniques, 2003


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