Annika Wolff
Orcid: 0000-0002-6638-6677
According to our database1,
Annika Wolff
authored at least 75 papers
between 2001 and 2024.
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Bibliography
2024
Behav. Inf. Technol., October, 2024
Proceedings of the Annual Doctoral Symposium of Computer Science 2024, 2024
Consumer Energy Interface Use and User Behavior Analysis During a Price Hike: A Qualitative Study.
Proceedings of the 47th MIPRO ICT and Electronics Convention, 2024
AI4Work Project: Human-Centric Digital Twin Approaches to Trustworthy AI and Robotics for Improved Working Conditions in Healthcare and Education Sectors.
Proceedings of the Digital Health and Informatics Innovations for Sustainable Health Care Systems, 2024
2023
Int. J. Artif. Intell. Educ., September, 2023
Evaluating Social Impact of Smart City Technologies and Services: Methods, Challenges, Future Directions.
Multimodal Technol. Interact., March, 2023
Exploring the energy informatics and energy citizenship domains: a systematic literature review.
Energy Inform., January, 2023
Proceedings of the 46th MIPRO ICT and Electronics Convention, 2023
Proceedings of the 46th MIPRO ICT and Electronics Convention, 2023
Co-creating Community-level Indicators: Involving Communities in the Digitalization of Energy for Empowering Energy Citizenship.
Proceedings of the 46th MIPRO ICT and Electronics Convention, 2023
The impact of an energy crisis on the residential consumers' consumption behavior based on a Finnish case study.
Proceedings of the IEEE PES Innovative Smart Grid Technologies Europe, 2023
Proceedings of the 11th International Conference on Communities and Technologies (C&T), Lahti, Finland, 29 May 2023, 2023
2022
Civic Code for Social Change: Lessons in Civic Tech Grassroots for Software Engineers.
IEEE Softw., 2022
Industrial Energy Management System: Design of a Conceptual Framework Using IoT and Big Data.
IEEE Access, 2022
Proceedings of the 44th IEEE/ACM International Conference on Software Engineering: Software Engineering in Society ICSE (SEIS) 2022, 2022
Playing games through interactive data comics to explore water quality in a lake: A case study exploring the use of a data-driven storytelling method in Co-design.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
2021
Int. J. Hum. Comput. Stud., 2021
Smart Grid Information Processes Using IoT and Big Data with Cloud and Edge Computing.
Proceedings of the 44th International Convention on Information, 2021
Unified Framework to Select an IoT Platform for Industrial Energy Management Systems.
Proceedings of the 44th International Convention on Information, 2021
Accompanying Reflection Processes by an AI-Based StudiCoachBot: A Study on Rapport Building in Human-Machine Coaching Using Self Disclosure.
Proceedings of the HCI International 2021 - Late Breaking Papers: Cognition, Inclusion, Learning, and Culture, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Facilitating Data Inclusion and Empowerment through Arts-Based, Creative and Playful Approaches.
Proceedings of the C&T '21: Communities & Technologies 2021, 2021
Co-designing recycling solutions on campus: A case study exploring openness, realism and empowerment of users in a Living Lab.
Proceedings of the C&T '21: Communities & Technologies 2021, 2021
2020
Twenty-One Key Factors to Choose an IoT Platform: Theoretical Framework and Its Applications.
IEEE Internet Things J., 2020
IoT Protocol Selection for Smart Grid Applications: Merging Qualitative and Quantitative Metrics.
Proceedings of the 43rd International Convention on Information, 2020
What prevents finnish women from applying to software engineering roles?: a preliminary analysis of survey data.
Proceedings of the ICSE-SEET 2020: 42nd International Conference on Software Engineering, Software Engineering Education and Training, Seoul, South Korea, 27 June, 2020
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
2019
Exploring design principles for data literacy activities to support children's inquiries from complex data.
Int. J. Hum. Comput. Stud., 2019
Supporting urban change: Using a MOOC to facilitate attitudinal learning and participation in smart cities.
Comput. Educ., 2019
Validation Study of a Framework for Sustainable Software System Design and Development.
Proceedings of the 6th International Conference on ICT for Sustainability, 2019
Exploring the connection between gamification and student engagement in computer-supported collaboration.
Proceedings of the 3rd International GamiFIN Conference, Levi, Finland, April 8-10, 2019., 2019
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the 9th International Conference on Communities & Technologies, 2019
2018
Proceedings of the Companion Publication of the 19th International ACM SIGACCESS Conference on Computers and Accessibility, 2018
2017
Proceedings of the 2017 IEEE SmartWorld, 2017
Proceedings of the 8th International Conference on Communities and Technologies, Troyes, France, June 26, 2017
2016
J. Community Informatics, 2016
J. Community Informatics, 2016
Proceedings of the Sixth International Conference on Learning Analytics & Knowledge, 2016
What can analytics contribute to accessibility in e-learning systems and to disabled students' learning?
Proceedings of the Sixth International Conference on Learning Analytics & Knowledge, 2016
Proceedings of the Companion Publication of the 2014 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016
2015
Storyscope: Supporting the authoring and reading of museum stories using online data sources.
Proceedings of the ACM Web Science Conference, 2015
Proceedings of the 2015 Sustainable Internet and ICT for Sustainability, 2015
Proceedings of the 15th IEEE International Conference on Advanced Learning Technologies, 2015
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015
2014
Using machine-learning and visualisation to facilitate learner interpretation of source material.
Interact. Learn. Environ., 2014
Developing predictive models for early detection of at-risk students on distance learning modules.
Proceedings of the Workshops at the LAK 2014 Conference co-located with 4th International Conference on Learning Analytics and Knowledge (LAK 2014), 2014
Proceedings of the Workshops at the LAK 2014 Conference co-located with 4th International Conference on Learning Analytics and Knowledge (LAK 2014), 2014
Proceedings of the Learning Analytics and Knowledge Conference 2014, 2014
Storyscope: Using Setting and Theme to Assist the Interpretation and Development of Museum Stories.
Proceedings of the Knowledge Engineering and Knowledge Management, 2014
Using Event Spaces, Setting and Theme to Assist the Interpretation and Development of Museum Stories.
Proceedings of the Knowledge Engineering and Knowledge Management, 2014
Mobile technology to support coherent story telling across freely explored outdoor artworks.
Proceedings of the 11th Conference on Advances in Computer Entertainment Technology, 2014
2013
Improving retention: predicting at-risk students by analysing clicking behaviour in a virtual learning environment.
Proceedings of the Third Conference on Learning Analytics and Knowledge, 2013
Proceedings of the Interactive Storytelling - 6th International Conference, 2013
Storyscope: using theme and setting to guide story enrichment from external data sources.
Proceedings of the 24th ACM Conference on Hypertext and Social Media (part of ECRC), 2013
Proceedings of the 3rd Narrative and Hypertext Workshop, 2013
2012
Web supported emplotment: using object and event descriptions to facilitate storytelling online and in galleries.
Proceedings of the Web Science 2012, 2012
Proceedings of the 12th IEEE International Conference on Advanced Learning Technologies, 2012
Proceedings of the 23rd ACM Conference on Hypertext and Social Media, 2012
Curate and Storyspace: An Ontology and Web-Based Environment for Describing Curatorial Narratives.
Proceedings of the Semantic Web: Research and Applications, 2012
2011
Proceedings of the Workhop on Detection, 2011
Character-eyes - Story-driven Inquiry from a Character's Viewpoint.
Proceedings of the CSEDU 2011, 2011
2010
Proceedings of the Knowledge Science, 2010
Proceedings of the HT'10, 2010
2009
Proceedings of the Artificial Intelligence in Education: Building Learning Systems that Care: From Knowledge Representation to Affective Modelling, 2009
2008
Blending coherence and control in the construction of interactive educational narratives from digital resources.
Interact. Learn. Environ., 2008
2007
Int. J. Hum. Comput. Stud., 2007
Combining gameplay and narrative techniques to enhance the user experience of viewing galleries.
Comput. Entertain., 2007
2004
Scene-Driver: An Interactive Narrative Environment Using Content from an Animated Children's Television Series.
Proceedings of the Technologies for Interactive Digital Storytelling and Entertainment, 2004
Scene-Driver: reusing broadcast animation content for engaging, narratively coherent games.
Proceedings of the working conference on Advanced visual interfaces, 2004
Scene-driver: a narrative-driven game architecture reusing broadcast animation content.
Proceedings of the 2004 ACM SIGCHI International Conference on Advances in Computer Entertainment Technology, 2004
2002
Proceedings of the 13th International Workshop on Database and Expert Systems Applications (DEXA 2002), 2002
2001
Proceedings of the MEDINFO 2001, 2001