Anne Sullivan
Orcid: 0000-0003-4258-7279
According to our database1,
Anne Sullivan
authored at least 44 papers
between 2007 and 2024.
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Bibliography
2024
Sensing Bodies: Engaging Postcolonial Histories through More-than-Human Interactions.
Proceedings of the Eighteenth International Conference on Tangible, 2024
They Can't Play with Us: Pronoun Controversies and the Reinforcement of Heteronormativity in Games.
Proceedings of the 19th International Conference on the Foundations of Digital Games, 2024
Proceedings of the 19th International Conference on the Foundations of Digital Games, 2024
Designing an Archive of Feelings: Queering Tangible Interaction with Button Portraits.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
Is It AI or Is It Me? Understanding Users' Prompt Journey with Text-to-Image Generative AI Tools.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Proceedings of the Designing Interactive Systems Conference, 2024
2023
"It Has to Ignite Their Creativity": Opportunities for Generative Tools for Game Masters.
Proceedings of the 18th International Conference on the Foundations of Digital Games, 2023
The Constraints of Cozy Games: Boyfriend Dungeon and Consent in Queer Play: Boyfriend Dungeon and Consent in Queer Play.
Proceedings of the 18th International Conference on the Foundations of Digital Games, 2023
2022
Proceedings of the Interactive Storytelling, 2022
Twine Screen Reader: A Browser Extension for Improving the Accessibility of Twine Stories for People with Visual Impairments.
Proceedings of the Interactive Storytelling, 2022
"My Brain Does Not Function That Way": Comparing Quilters' Perceptions and Motivations Towards Computing and Quilting.
Proceedings of the DIS '22: Designing Interactive Systems Conference, Virtual Event, Australia, June 13, 2022
2021
Proceedings of the FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, 2021
Proceedings of the 13th ACM SIGCHI Conference on Creativity and Cognition, 2021
2020
Proceedings of the FDG '20: International Conference on the Foundations of Digital Games, 2020
Proceedings of the FDG '20: International Conference on the Foundations of Digital Games, 2020
2019
Proceedings of the Thirteenth International Conference on Tangible, 2019
Proceedings of the 14th International Conference on the Foundations of Digital Games, 2019
2018
Proceedings of the Twelfth International Conference on Tangible, 2018
Facilitating Undergraduate Experimental Game Design: A Pilot Study with Celestial Harmony.
Proceedings of the Immersive Learning Research Network - 4th International Conference, 2018
Proceedings of the 13th International Conference on the Foundations of Digital Games, 2018
Proceedings of the 13th International Conference on the Foundations of Digital Games, 2018
Proceedings of the 13th International Conference on the Foundations of Digital Games, 2018
Proceedings of the Fourteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2018
2017
Proceedings of the International Conference on the Foundations of Digital Games, 2017
2016
Proceedings of the Twelfth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2016
2015
Proceedings of the Ninth International Conference on Tangible, 2015
Proceedings of the 8th Workshop on Intelligent Narrative Technologies and 4th Workshop on Social Believability in Games, 2015
2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
2012
Proceedings of the 43rd ACM technical symposium on Computer science education, 2012
Proceedings of the International Conference on the Foundations of Digital Games, 2012
2011
Proceedings of the Interactive Storytelling, 2011
Proceedings of the Foundations of Digital Games, 2011
Proceedings of the Foundations of Digital Games, 2011
Proceedings of the Seventh AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2011
2010
Proceedings of the Intelligent Narrative Technologies III Workshop, 2010
2009
Proceedings of the 4th International Conference on Foundations of Digital Games, 2009
From Abstraction to Reality: Integrating Drama Management into a Playable Game Experience.
Proceedings of the Intelligent Narrative Technologies II, 2009
Proceedings of the Intelligent Narrative Technologies II, 2009
2008
Proceedings of the Fourth Artificial Intelligence and Interactive Digital Entertainment Conference, 2008
2007