Anna Riedmann
Orcid: 0000-0002-1969-8563
According to our database1,
Anna Riedmann
authored at least 13 papers
between 2019 and 2024.
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Bibliography
2024
Improving word reading skills of low-skilled readers: An intervention combining a syllable-based approach with digital game-based features.
J. Comput. Assist. Learn., October, 2024
Integration of a social robot and gamification in adult learning and effects on motivation, engagement and performance.
AI Soc., February, 2024
Proceedings of the KI 2024: Advances in Artificial Intelligence, 2024
Iteratively Designing a Mobile App for Measuring In-Group Out-Group Bias with Preschool Children.
Proceedings of the 23rd Annual ACM Interaction Design and Children Conference, 2024
2023
Towards an Adaptive Pedagogical Agent in a Reading Intervention Using Reinforcement Learning.
Proceedings of the 23rd ACM International Conference on Intelligent Virtual Agents, 2023
2022
Proc. ACM Hum. Comput. Interact., 2022
Second Language Learning through Storytelling with a Social Robot - An Online Case Study.
Proceedings of the 31st IEEE International Conference on Robot and Human Interactive Communication, 2022
A Theory Based Adaptive Pedagogical Agent in a Reading App for Primary Students - A User Study.
Proceedings of the Intelligent Tutoring Systems - 18th International Conference, 2022
2021
Interact. Comput., 2021
Social robots and gamification for technology supported learning: An empirical study on engagement and motivation.
Comput. Hum. Behav., 2021
Internalisation of Situational Motivation in an E-Learning Scenario Using Gamification.
Proceedings of the Artificial Intelligence in Education - 22nd International Conference, 2021
2020
Interactive Spatial Positioning of Historical Photographs in Virtual Reality: Results of a User Study.
Proceedings of the 15th Annual International Conference of the Alliance of Digital Humanities Organizations, 2020
2019
Proceedings of the 11th International Conference on Virtual Worlds and Games for Serious Applications, 2019