Anna Louise Cox
Orcid: 0000-0003-2231-2964Affiliations:
- University College London, UK
According to our database1,
Anna Louise Cox
authored at least 146 papers
between 2001 and 2024.
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Bibliography
2024
"Jumping Out from the Pressure of Work and into the Game": Curating Immersive Digital Game Experiences for Post-Work Recovery.
Games Res. Pract., September, 2024
"Sometimes It's Like Putting the Track in Front of the Rushing Train": Having to Be 'On Call' for Work Limits the Temporal Flexibility of Crowdworkers.
ACM Trans. Comput. Hum. Interact., April, 2024
Proc. ACM Hum. Comput. Interact., 2024
Adaptive, Sociable and Ready for Anything: Undergraduate Students Are Resilient When Faced with Technological Change.
Proc. ACM Hum. Comput. Interact., 2024
Designing personalized mental health interventions for anxiety: CBT therapists' perspective.
Int. J. Hum. Comput. Stud., 2024
The Paradox of Spreadsheet Self-Efficacy: Social Incentives for Informal Knowledge Sharing in End-User Programming.
CoRR, 2024
The Paradox of Spreadsheet Self-Efficacy: Social Incentives for Informal Knowledge Sharing in End-User Programming.
Proceedings of the 2024 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC), 2024
Proceedings of the Mensch und Computer 2024, 2024
ComplianceBot: Leveraging Generative Conversational AI to Support Researchers with Academic Compliance.
Proceedings of the Mensch und Computer 2024, 2024
Bridging the Gap Between Time Management Research and Task Management App Design: A Study on the Integration of Planning Fallacy Mitigation Strategies.
Proceedings of the 3rd Annual Meeting of the Symposium on Human-Computer Interaction for Work, 2024
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
2023
Remote Work, Work Measurement and the State of Work Research in Human-Centred Computing.
Interact. Comput., September, 2023
Proceedings of the 25th International Conference on Mobile Human-Computer Interaction, 2023
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
2022
Emotion trajectories in smartphone use: Towards recognizing emotion regulation in-the-wild.
Int. J. Hum. Comput. Stud., 2022
The new normals of work: a framework for understanding responses to disruptions created by new futures of work.
Hum. Comput. Interact., 2022
Frontiers Digit. Health, 2022
The end of the active work break? Remote work, sedentariness and the role of technology in creating active break-taking norms.
Proceedings of the CHIWORK 2022: Symposium on Human-Computer Interaction for Work, Durham, NH, USA, June 8, 2022
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Crowdworkers' Temporal Flexibility is Being Traded for the Convenience of Requesters Through 19 'Invisible Mechanisms' Employed by Crowdworking Platforms: A Comparative Analysis Study of Nine Platforms.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Motivational and Situational Aspects of Active and Passive Social Media Breaks May Explain the Difference Between Recovery and Procrastination.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
2021
Disengaged From Planning During the Lockdown? An Interview Study in an Academic Setting.
IEEE Pervasive Comput., 2021
Designing gamified rewards to encourage repeated app selection: Effect of reward placement.
Int. J. Hum. Comput. Stud., 2021
Prioritizing unread e-mails: people send urgent responses before important or short ones.
Hum. Comput. Interact., 2021
Staying Active While Staying Home: The Use of Physical Activity Technologies During Life Disruptions.
Frontiers Digit. Health, 2021
Proceedings of the UbiComp/ISWC '21: 2021 ACM International Joint Conference on Pervasive and Ubiquitous Computing and 2021 ACM International Symposium on Wearable Computers, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
2020
TimeToFocus: Feedback on Interruption Durations Discourages Distractions and Shortens Interruptions.
ACM Trans. Comput. Hum. Interact., 2020
Pers. Ubiquitous Comput., 2020
To Plan or Not to Plan? A Mixed-Methods Diary Study Examining When, How and Why Knowledge Work Planning is Inaccurate.
Proc. ACM Hum. Comput. Interact., 2020
Trackly: A Customisable and Pictorial Self-Tracking App to Support Agency in Multiple Sclerosis Self-Care.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
Time Estimation Bias in Knowledge Work: Tasks With Fewer Time Constraints Are More Error-Prone.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
2019
Proceedings of the 2019 ACM International Conference on Interactive Experiences for TV and Online Video, 2019
Proceedings of the Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2019
Proceedings of the Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2019
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
2018
Proceedings of the New Directions in Third Wave Human-Computer Interaction: Volume 2, 2018
Proceedings of the 2018 ACM International Conference on Interactive Experiences for TV and Online Video, 2018
MHC '18: International Workshop on Mobile Human Contributions: Opportunities and Challenges.
Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers, 2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Knowing What You're Doing or Knowing what to do: How Stress Management Apps Support Reflection and Behaviour Change.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Looking Up Information in Email: Feedback on Visit Durations Discourages Distractions.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
2017
Case Study 3: Students' Experiences of Interdisciplinary Learning while Building Scientific Video Games.
Int. J. Game Based Learn., 2017
Exploring the effects of non-monetary reimbursement for participants in HCI research.
Hum. Comput., 2017
Media Multitasking at Home: A Video Observation Study of Concurrent TV and Mobile Device Usage.
Proceedings of the 2017 ACM International Conference on Interactive Experiences for TV and Online Video, 2017
Film, interrupted: investigating how mobile device notifications affect immersion during movies.
Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2017
Batching, Error Checking and Data Collecting: Understanding Data Entry in a Financial Office.
Proceedings of the 15th European Conference on Computer Supported Cooperative Work, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Always On(line)?: User Experience of Smartwatches and their Role within Multi-Device Ecologies.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
2016
Diminished Control in Crowdsourcing: An Investigation of Crowdworker Multitasking Behavior.
ACM Trans. Comput. Hum. Interact., 2016
EAI Endorsed Trans. Security Safety, 2016
Short links and tiny keyboards: A systematic exploration of design trade-offs in link shortening services.
Int. J. Hum. Comput. Stud., 2016
How external and internal resources influence user action: the case of infusion devices.
Cogn. Technol. Work., 2016
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016
Watching movies on netflix: investigating the effect of screen size on viewer immersion.
Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2016
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, 2016
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Now Check Your Input: Brief Task Lockouts Encourage Checking, Longer Lockouts Encourage Task Switching.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Reflections on 5 Years of Personal Informatics: Rising Concerns and Emerging Directions.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
2015
Proceedings of the Game User Experience Evaluation, 2015
Integrating knowledge of multitasking and interruptions across different perspectives and research methods.
Int. J. Hum. Comput. Stud., 2015
Int. J. Mob. Hum. Comput. Interact., 2015
Game-Play Breakdowns and Breakthroughs: Exploring the Relationship Between Action, Understanding, and Involvement.
Hum. Comput. Interact., 2015
Home is Where the Lab is: A Comparison of Online and Lab Data From a Time-sensitive Study of Interruption.
Hum. Comput., 2015
Removing the HUD: The Impact of Non-Diegetic Game Elements and Expertise on Player Involvement.
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, 2015
Beyond Self-Tracking and Reminders: Designing Smartphone Apps That Support Habit Formation.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
2014
Int. J. Hum. Comput. Stud., 2014
Hum. Comput., 2014
Proceedings of the 26th Australian Computer-Human Interaction Conference on Designing Futures, 2014
Proceedings of the 16th international conference on Human-computer interaction with mobile devices & services, 2014
Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2014
Player strategies: achieving breakthroughs and progressing in single-player and cooperative games.
Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play, Toronto, ON, Canada, October 19, 2014
Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play, Toronto, ON, Canada, October 19, 2014
Don't forget your pill!: designing effective medication reminder apps that support users' daily routines.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
MOODs: building massive open online diaries for researchers, teachers and contributors.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
2013
Int. J. Hum. Comput. Stud., 2013
Hum. Factors, 2013
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013
Proceedings of the Human Computation and Crowdsourcing: Works in Progress and Demonstration Abstracts, 2013
Frequency and Duration of Self-Initiated Task-Switching in an Online Investigation of Interrupted Performance.
Proceedings of the Human Computation and Crowdsourcing: Works in Progress and Demonstration Abstracts, 2013
"I want to be a captain! I want to be a captain!": gamification in the <i>old weather</i> citizen science project.
Proceedings of the First International Conference on Gameful Design, 2013
Proceedings of the European Conference on Cognitive Ergonomics 2013, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
"I'd sit at home and do work emails": how tablets affect the work-life balance of office workers.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Do games attract or sustain engagement in citizen science?: a study of volunteer motivations.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the BCS-HCI '13 Proceedings of the 27th International BCS Human Computer Interaction Conference, 2013
2012
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
Multitasking and interruptions: a SIG on bridging the gap between research on the micro and macro worlds.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
Proceedings of the BCS-HCI '12 Proceedings of the 26th Annual BCS Interaction Specialist Group Conference on People and Computers, 2012
2011
This is what I'm doing and why: Methodological reflections on a naturalistic think-aloud study of interactive information behaviour.
Inf. Process. Manag., 2011
Evaluating the Information Behaviour methods: Formative evaluations of two methods for assessing the functionality and usability of electronic information resources.
Int. J. Hum. Comput. Stud., 2011
Capturing the distinction between task and device errors in a formal model of user behaviour.
Electron. Commun. Eur. Assoc. Softw. Sci. Technol., 2011
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011
Proceedings of the 33th Annual Meeting of the Cognitive Science Society, 2011
Proceedings of the 2011 British Computer Society Conference on Human-Computer Interaction, 2011
2010
Proceedings of the Evaluating User Experience in Games - Concepts and Methods, 2010
This is what i'm doing and why: reflections on a think-aloud study of dl users' information behaviour.
Proceedings of the 2010 Joint International Conference on Digital Libraries, 2010
Locked-out: investigating the effectiveness of system lockouts to reduce errors in routine tasks.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
2009
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
Proceedings of the 2009 British Computer Society Conference on Human-Computer Interaction, 2009
Proceedings of the 2009 British Computer Society Conference on Human-Computer Interaction, 2009
2008
Using information behaviors to evaluate the functionality and usability of electronic resources: From Ellis's model to evaluation.
J. Assoc. Inf. Sci. Technol., 2008
Investigating the information-seeking behaviour of academic lawyers: From Ellis's model to design.
Inf. Process. Manag., 2008
Int. J. Hum. Comput. Stud., 2008
Proceedings of the 22nd British HCI Group Annual Conference on HCI 2008: People and Computers XXII: Culture, Creativity, Interaction, 2008
2007
Proceedings of the Human-Computer Interaction, 2007
2004
Proceedings of the International Conference on Cognitive Modelling, 2004
2001
Proceedings of the Cognitive Technology: Instruments of Mind, 4th International Conference, 2001