Anker Helms Jørgensen

Affiliations:
  • IT University of Copenhagen, Denmark


According to our database1, Anker Helms Jørgensen authored at least 20 papers between 1980 and 2012.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

Online presence:

On csauthors.net:

Bibliography

2012
Aggregated trustworthiness: Redefining online credibility through social validation.
First Monday, 2012

2010
Computing on the Desktop: From Batch to Online in Two Large Danish Service Bureaus.
Proceedings of the History of Nordic Computing 3 - Third IFIP WG 9.7 Conference, 2010

2009
Context and Driving Forces in the Development of the Early Computer Game Nimbi.
IEEE Ann. Hist. Comput., 2009

2008
Book Review.
Digit. Creativity, 2008

Taking stock of user interface history.
Proceedings of the 5th Nordic Conference on Human-Computer Interaction 2008, 2008

User interface history.
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

2007
An Early Danish Computer Game - The Case of Nim, Piet Hein, and Regnecentralen.
Proceedings of the History of Nordic Computing 2 - Second IFIP WG 9.7 Conference, 2007

What Do IT-People Know about the Nordic History of Computers and User Interfaces? - A Preliminary Survey.
Proceedings of the History of Nordic Computing 2 - Second IFIP WG 9.7 Conference, 2007

2005
The aesthetic turn: unravelling recent aesthetic approaches to human-computer interaction.
Digit. Creativity, 2005

2004
Marrying HCI/Usability and computer games: a preliminary look.
Proceedings of the Third Nordic Conference on Human-Computer Interaction 2004, 2004

2003
Understanding affective design in a late-modernity perspective.
Proceedings of the 2003 International Conference on Designing Pleasurable Products and Interfaces, 2003

Developing a hybrid of MMORPG and LARP using usability methods: the case of Takkar.
Proceedings of the Digital Games Research Conference 2003, 2003

2002
Using mouse and keyboard under time pressure: preference, strategies and learning.
Behav. Inf. Technol., 2002

1999
Mental Workload in IT Work: Combining Cognitive and Physiological Perspectives.
Proceedings of the Human-Computer Interaction: Ergonomics and User Interfaces, 1999

1997
Evaluation of a Theory-Based Display Guide.
Proceedings of the Design of Computing Systems: Social and Ergonomic Considerations, 1997

1995
Perceptions of design rationale.
Proceedings of the Human-Computer Interaction, 1995

1994
Communicating HCI modelling to practitioners.
Proceedings of the Conference on Human Factors in Computing Systems, 1994

1990
The personal touch: A study of users' customization practice.
Proceedings of the Human-Computer Interaction, 1990

1983
Design practice and interface usability: Evidence from interviews with designers.
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, 1983

1980
A Methodology for Measuring the Readability and Modifiability of Computer Programs.
BIT, 1980


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