Anke V. Reinschlüssel
Orcid: 0000-0002-6389-6436Affiliations:
- University of Konstanz, Germany
- Universität Bremen, Germany (former)
According to our database1,
Anke V. Reinschlüssel
authored at least 22 papers
between 2016 and 2024.
Collaborative distances:
Collaborative distances:
Timeline
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Bibliography
2024
Can you feel the rhythm? Comparing vibrotactile and auditory stimuli in the rhythm video game Jump'n'Rhythm.
Behav. Inf. Technol., August, 2024
2023
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023
Versatile Immersive Virtual and Augmented Tangible OR - Using VR, AR and Tangibles to Support Surgical Practice.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
2022
Empowering surgeons - a multimodal interaction approach to improve computer-assisted surgical planning and interventions
PhD thesis, 2022
Seeing the faces is so important - Experiences from online team meetings on commercial virtual reality platforms.
Frontiers Virtual Real., 2022
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Haptic Fidelity Framework: Defining the Factors of Realistic Haptic Feedback for Virtual Reality.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
2021
A Study on the Size of Tangible Organ-shaped Controllers for Exploring Medical Data in VR.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
2020
Put That Needle There: Customized Flexible On-Body Thin-Film Displays for Medical Navigation.
ACM Trans. Comput. Heal., 2020
Improving User Interfaces for Physicians through New Materials, Tangible Interaction, and Tactile Feedback.
Proceedings of the 4th European Tangible Interaction Studio, 2020
2019
J. Medical Robotics Res., 2019
Proceedings of the Mensch und Computer 2019, 2019
Tangible Organs: Introducing 3D Printed Organ Models with VR to Interact with Medical 3D Models.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Does It Feel Real?: Using Tangibles with Different Fidelities to Build and Explore Scenes in Virtual Reality.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
2018
i-com, 2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the 6th Workshop on Interacting with Smart Objects co-located with ACM Conference on Human Factors in Computing Systems, 2018
2017
Proceedings of the Mensch und Computer 2017, 2017
Virtual Reality for User-Centered Design and Evaluation of Touch-free Interaction Techniques for Navigating Medical Images in the Operating Room.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
2016
Using Positive or Negative Reinforcement in Neurofeedback Games for Training Self-Regulation.
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, 2016