Anke Lehmann

Orcid: 0000-0002-5802-4510

Affiliations:
  • TU Dresden, Interactive Media Lab, Germany
  • University of Rostock, Germany


According to our database1, Anke Lehmann authored at least 19 papers between 2007 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

Online presence:

On csauthors.net:

Bibliography

2022
Where Should We Put It? Layout and Placement Strategies of Documents in Augmented Reality for Collaborative Sensemaking.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
Investigating Document Layout and Placement Strategies for Collaborative Sensemaking in Augmented Reality.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

MIRIA: A Mixed Reality Toolkit for the In-Situ Visualization and Analysis of Spatio-Temporal Interaction Data.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
CoFind: a browser plugin for investigating co-located collaborative web search.
Proceedings of the Mensch und Computer 2020 - Tagungsband, 2020

2016
Miners: Communication and Awareness in Collaborative Gaming at an Interactive Display Wall.
Proceedings of the 2016 ACM on Interactive Surfaces and Spaces, 2016

Auf dem Weg zum Videocampus Sachsen - eine Machbarkeitsuntersuchung.
Proceedings of the DeLFI 2016, 2016

2015
Distanzabhängige Interaktion in großen hochauflösenden Displayumgebungen.
PhD thesis, 2015

Evaluation of Distance-Aware Bimanual Manipulation Techniques for Large High-Resolution Displays.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

2014
Towards an Interaction Concept for Efficient Control of Cyber-Physical Systems.
Proceedings of the Virtual, Augmented and Mixed Reality. Designing and Developing Virtual and Augmented Environments, 2014

2012
Distance-Aware Bimanual Interaction for Large High-Resolution Displays.
Proceedings of the Computer Vision, Imaging and Computer Graphics. Theory and Application, 2012

Smart Interaction Management: An Interaction Approach for Smart Meeting Rooms.
Proceedings of the 2012 Eighth International Conference on Intelligent Environments, 2012

Distance-adapted 2D Manipulation Techniques for Large High-resolution Display Environments.
Proceedings of the GRAPP & IVAPP 2012: Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, 2012

2011
Physical Navigation to Support Graph Exploration on a Large High-Resolution Display.
Proceedings of the Advances in Visual Computing - 7th International Symposium, 2011

2010
The Extended Window Metaphor for Large High-Resolution Displays.
Proceedings of the Joint Virtual Reality Conference of EGVE - EuroVR, 2010

Interaction in High-resolution Display Environments.
Proceedings of the Joint Workshop of the German Research Training Groups in Computer Science, 2010

2009
HorseIO - virtual riding lessons with a low-cost tangible horse interface.
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction 2009, 2009

Poster: Design and evaluation of 3D content with wind output.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2009

2008
HYUI: a visual framework for prototyping hybrid user interfaces.
Proceedings of the 2nd International Conference on Tangible and Embedded Interaction 2008, 2008

2007
Mixed Reality Techniques for Visualizations in a 3D Information Space.
Proceedings of the Simulation und Visualisierung 2007 (SimVis 2007), 2007


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