Anke Huckauf
Orcid: 0000-0002-2694-5681Affiliations:
- University of Ulm, Germany
According to our database1,
Anke Huckauf
authored at least 57 papers
between 2005 and 2024.
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Bibliography
2024
Proc. ACM Hum. Comput. Interact., 2024
Proc. ACM Hum. Comput. Interact., 2024
2023
Interactions, 2023
Behind the Screens: Exploring Eye Movement Visualization to Optimize Online Teaching and Learning.
Proceedings of the Mensch und Computer 2023, 2023
Proceedings of the 2023 Symposium on Eye Tracking Research and Applications, 2023
Proceedings of the 2023 Symposium on Eye Tracking Research and Applications, 2023
Exploring Gesture and Gaze Proxies to Communicate Instructor's Nonverbal Cues in Lecture Videos.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
2022
Can Eye Movement Synchronicity Predict Test Performance With Unreliably-Sampled Data in an Online Learning Context?
Proceedings of the ETRA 2022: Symposium on Eye Tracking Research and Applications, Seattle, WA, USA, June 8, 2022
Distance between gaze and laser pointer predicts performance in video-based e-learning independent of the presence of an on-screen instructor.
Proceedings of the ETRA 2022: Symposium on Eye Tracking Research and Applications, Seattle, WA, USA, June 8, 2022
Proceedings of the ETRA 2022: Symposium on Eye Tracking Research and Applications, Seattle, WA, USA, June 8, 2022
2020
Get Ready for Being Chauffeured: Passenger's Preferences and Trust While Being Driven by Human and Automation.
Hum. Factors, 2020
Comput. Graph., 2020
Pupil Dilation Fulfills the Requirements for Dynamic Difficulty Adjustment in Gaming on the Example of Pong.
Proceedings of the ETRA '20 Adjunct: 2020 Symposium on Eye Tracking Research and Applications, 2020
2019
Proceedings of Mensch und Computer 2019, Hamburg, Germany, September 8-11, 2019, 2019
2018
A view to a click: Pupil size changes as input command in eyes-only human-computer interaction.
Int. J. Hum. Comput. Stud., 2018
Proceedings of the 2018 ACM Symposium on Eye Tracking Research & Applications, 2018
Proceedings of the 2018 ACM Symposium on Eye Tracking Research & Applications, 2018
Proceedings of the 2018 ACM Symposium on Eye Tracking Research & Applications, 2018
2017
Proceedings of the Companion Technology - A Paradigm Shift in Human-Technology Interaction, 2017
Proceedings of the Companion Technology - A Paradigm Shift in Human-Technology Interaction, 2017
Proceedings of the Companion Technology - A Paradigm Shift in Human-Technology Interaction, 2017
Towards Pupil-Assisted Target Selection in Natural Settings: Introducing an On-Screen Keyboard.
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017
Proceedings of the International Conference on Companion Technology, 2017
Towards Identifying User Intentions in Exploratory Search using Gaze and Pupil Tracking.
Proceedings of the 2017 Conference on Conference Human Information Interaction and Retrieval, 2017
2016
Effects of auditory, haptic and visual feedback on performing gestures by gaze or by hand.
Behav. Inf. Technol., 2016
Effects of Hunger on Sympathetic Activation and Attentional Processes for Physiological Computing.
Proceedings of the 3rd International Conference on Physiological Computing Systems (PhyCS 2016), 2016
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016
Proceedings of the Human-Computer Interaction. Interaction Platforms and Techniques, 2016
Proceedings of the European Conference on Cognitive Ergonomics, 2016
2015
Proceedings of the PhyCS 2015 - Proceedings of the 2nd International Conference on Physiological Computing Systems, ESEO, Angers, Loire Valley, France, 11, 2015
Proceedings of the PhyCS 2015 - Proceedings of the 2nd International Conference on Physiological Computing Systems, ESEO, Angers, Loire Valley, France, 11, 2015
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015
Getting rid of "OK Google": Individual Multimodal Input Adaption in Real World Applications.
Proceedings of the 1st International Symposium on Companion-Technology (ISCT 2015), 2015
A New Experimental Paradigm For The Assessment Of User Behavior In Multimodal Interaction.
Proceedings of the 1st International Symposium on Companion-Technology (ISCT 2015), 2015
2014
Real-Time Feedback Towards Voluntary Pupil Control in Human-Computer Interaction: Enabling Continuous Pupillary Feedback.
Proceedings of the ICTs for Improving Patients Rehabilitation Research Techniques, 2014
Proceedings of the 8th International Conference on Pervasive Computing Technologies for Healthcare, 2014
Proceedings of the 16th International Conference on Multimodal Interaction, 2014
2012
The groovepad: ergonomic integration of isotonic and elastic input for efficient control of complementary subtasks.
Proceedings of the Asia Pacific Conference on Computer Human Interaction, 2012
2011
ACM Trans. Appl. Percept., 2011
2010
Proceedings of the 9th IEEE International Symposium on Mixed and Augmented Reality, 2010
Proceedings of the 2010 Symposium on Eye-Tracking Research & Applications, 2010
Proceedings of the 2010 Symposium on Eye-Tracking Research & Applications, 2010
Proceedings of the 7th Symposium on Applied Perception in Graphics and Visualization, 2010
2009
Proceedings of the 6th Symposium on Applied Perception in Graphics and Visualization, 2009
2008
Comput. Graph., 2008
Mobile Augmented Reality in industrial applications: Approaches for solution of user-related issues.
Proceedings of the 7th IEEE and ACM International Symposium on Mixed and Augmented Reality, 2008
Proceedings of the Eye Tracking Research & Application Symposium, 2008
Proceedings of the 5th Symposium on Applied Perception in Graphics and Visualization, 2008
2007
ProbonoWorld: Educating the Mentally Handicapped in a Virtual Environment using Props on a Board.
Proceedings of the 28th Annual Conference of the European Association for Computer Graphics, 2007
A Comparison of Tracking- and Controller-Based Input for Complex Bimanual Interaction in Virtual Environments.
Proceedings of the 10th Int. Workshop on Immersive Projection Technology, 2007
Proceedings of the 4th Symposium on Applied Perception in Graphics and Visualization, 2007
2006
The GlobeFish and the GlobeMouse: two new six degree of freedom input devices for graphics applications.
Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006
2005
Evaluation of 12-DOF Input Devices for Navigation and Manipulation in Virtual Environments.
Proceedings of the Human-Computer Interaction, 2005
What you don't look at is what you get: anti-saccades can reduce the midas touch-problem.
Proceedings of the 2nd Symposium on Applied Perception in Graphics and Visualization, 2005
Proceedings of the 2nd Symposium on Applied Perception in Graphics and Visualization, 2005