Anja Richert
Orcid: 0000-0002-3940-3136Affiliations:
- Cologne Cobots Lab, TH Köln - University of Applied Sciences, Cologne, Germany
According to our database1,
Anja Richert
authored at least 52 papers
between 2010 and 2024.
Collaborative distances:
Collaborative distances:
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Online presence:
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on th-koeln.de
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on orcid.org
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Bibliography
2024
Egocentric Robots in a Human-Centric World? Exploring Group-Robot-Interaction in Public Spaces.
CoRR, 2024
Proceedings of the 33rd IEEE International Conference on Robot and Human Interactive Communication, 2024
To Be or Not to (Physically) Be? A Study on Preferences in Embodied Socially Interactive Agents for Health Monitoring of Older Adults<sup>*</sup>.
Proceedings of the 33rd IEEE International Conference on Robot and Human Interactive Communication, 2024
Connecting the Dots: Advancing the Understanding of Group-Robot Interactions in Public Spaces Through Ego Network Analysis <sup>*</sup>.
Proceedings of the 33rd IEEE International Conference on Robot and Human Interactive Communication, 2024
"Repeat After Me" - Exploring Robot-Assisted Speech Training for Varied Aphasia Severities<sup>*</sup>.
Proceedings of the 33rd IEEE International Conference on Robot and Human Interactive Communication, 2024
Aging with Agency: Real-World Insights into Robot-Assisted Self-Health Monitoring for Older Adults.
Proceedings of the Companion of the 2024 ACM/IEEE International Conference on Human-Robot Interaction, 2024
2023
No One is an Island - Investigating the Need for Social Robots (and Researchers) to Handle Multi-Party Interactions in Public Spaces.
Proceedings of the 32nd IEEE International Conference on Robot and Human Interactive Communication, 2023
A Companion for Aphasia Training: Development and Early Stakeholder Evaluation of a Robot-Assisted Speech Training App<sup>*</sup>.
Proceedings of the 32nd IEEE International Conference on Robot and Human Interactive Communication, 2023
Acceptance and User Needs of Coaching Chatbots: An Empirical Analysis of a StudiCoachBot's Conversation Histories.
Proceedings of the HCI International 2023 - Late Breaking Papers, 2023
2022
GeneRobot: How Participatory Development of Social Robots for Assisted Living Brings Generations Together.
Proceedings of the Social Robotics - 14th International Conference, 2022
Proceedings of the 31st IEEE International Conference on Robot and Human Interactive Communication, 2022
Proceedings of the IEEE International Conference on Development and Learning, 2022
"I Am Scared of Viruses, Too" - Studying the Impact of Self-disclosure in Chatbots for Health-Related Applications.
Proceedings of the Human-Computer Interaction. User Experience and Behavior, 2022
AI-Based Coaching: Impact of a Chatbot's Disclosure Behavior on the Working Alliance and Acceptance.
Proceedings of the HCI International 2022 - Late Breaking Papers: Interacting with eXtended Reality and Artificial Intelligence, 2022
Prerequisite Knowledge of Learning Environments in Human-Robot Collaboration for dyadic teams.
Proceedings of the Second International Workshop on Multimodal Immersive Learning Systems (MILeS 2022) At the Seventeenth European Conference on Technology Enhanced Learning (EC-TEL 2022), 2022
An Architecture for Social Robot-assisted Subjective and Objective Health Monitoring.
Proceedings of the International IEEE Conference on Advanced Robotics and Its Social Impactsm, 2022
2021
Accompanying Reflection Processes by an AI-Based StudiCoachBot: A Study on Rapport Building in Human-Machine Coaching Using Self Disclosure.
Proceedings of the HCI International 2021 - Late Breaking Papers: Cognition, Inclusion, Learning, and Culture, 2021
WIP: Development of a design framework for the provision of multimodal content in an AR-based training system for the acquisition of psychomotor skills.
Proceedings of the First International Workshop on Multimodal Immersive Learning Systems (MILeS 2021) At the Sixteenth European Conference on Technology Enhanced Learning: Technology-Enhanced Learning for a Free, 2021
Proceedings of the Advances in Human Factors in Robots, Unmanned Systems and Cybersecurity, 2021
2020
Towards Intelligent Pick and Place Assembly of Individualized Products Using Reinforcement Learning.
CoRR, 2020
2019
Proceedings of the 2019 5th Experiment International Conference (exp.at'19), 2019
Proceedings of the Advances in Human Factors in Robots and Unmanned Systems, 2019
2018
Anthropomorphism in social robotics: empirical results on human-robot interaction in hybrid production workplaces.
AI Soc., 2018
AI Soc., 2018
The Big-Five Personality Dimensions and Attitudes to-wards Robots: A Cross Sectional Study.
Proceedings of the 11th PErvasive Technologies Related to Assistive Environments Conference, 2018
The students' perspective on mixed reality in higher education: A status and requirement analysis.
Proceedings of the 2018 IEEE Global Engineering Education Conference, 2018
2017
Prod. Eng., 2017
Proceedings of the Social Robotics - 9th International Conference, 2017
Proceedings of the 2017 IEEE International Conference on Systems, Man, and Cybernetics, 2017
Proceedings of the Digital Human Modeling. Applications in Health, Safety, Ergonomics, and Risk Management: Ergonomics and Design, 2017
2016
Digital Transformation of Engineering Education - Empirical Insights from Virtual Worlds and Human-Robot-Collaboration.
Int. J. Eng. Pedagog., 2016
Virtual Environments in Higher Education - Immersion as a Key Construct for Learning 4.0.
Int. J. Adv. Corp. Learn., 2016
Human-in-the-Loop Processes as Enabler for Data Analytics in Digitalized Organizations.
Proceedings of the Mensch und Computer 2016, 2016
Towards Measuring User Experience, Activation and Task Performance in Immersive Virtual Learning Environments for Students.
Proceedings of the Immersive Learning Research Network - Second International Conference, 2016
Exploring Research Networks with Data Science: A Data-Driven Microservice Architecture for Synergy Detection.
Proceedings of the 4th IEEE International Conference on Future Internet of Things and Cloud Workshops, 2016
Educating engineers for industry 4.0: Virtual worlds and human-robot-teams: Empirical studies towards a new educational age.
Proceedings of the 2016 IEEE Global Engineering Education Conference, 2016
Proceedings of the 2016 IEEE Workshop on Advanced Robotics and its Social Impacts, 2016
2015
Preparing for Industry 4.0 - Testing Collaborative Virtual Learning Environments with Students and Professional Trainers.
Int. J. Adv. Corp. Learn., 2015
Int. J. Adv. Corp. Learn., 2015
Proceedings of the 2015 IEEE International Conference on Industrial Engineering and Engineering Management, 2015
Access All Areas: Designing a Hands-on Robotics Course for Visually Impaired High School Students.
Proceedings of the HCI International 2015 - Posters' Extended Abstracts, 2015
Proceedings of the HCI International 2015 - Posters' Extended Abstracts, 2015
Are virtual learning environments appropriate for dyscalculic students? A theoretical approach on design optimization of virtual worlds used in mixed-reality simulators.
Proceedings of the 2015 IEEE Games Entertainment Media Conference, 2015
2014
Proceedings of the 2014 IEEE International Conference on Industrial Engineering and Engineering Management, 2014
Proceedings of the Design, User Experience, and Usability. User Experience Design for Diverse Interaction Platforms and Environments, 2014
Proceedings of the Knowledge Engineering and Knowledge Management, 2014
Einfluss immersiver Benutzerschnittstellen auf kognitive Prozesse in virtuellen Lernumgebungen.
Proceedings of the 1. Tagung des Verbands Digital Humanities im deutschsprachigen Raum, 2014
Proceedings of the CSEDU 2014, 2014
2012
Proceedings of the IEEE Global Engineering Education Conference, 2012
2011
J. Univers. Comput. Sci., 2011
Int. J. Emerg. Technol. Learn., 2011
2010
Int. J. Adv. Corp. Learn., 2010