Andrew S. Glassner
Affiliations:- The Imaginary Institute, LLC, Seattle, WA, USA
- Coyote Wind Studios, Seattle, WA, USA
- Microsoft Research, Redmond, WA, USA
- Xerox PARC, Palo Alto, CA, USA
- University of North Carolina at Chapel Hill, Department of Computer Science, NC, USA
According to our database1,
Andrew S. Glassner
authored at least 89 papers
between 1980 and 2023.
Collaborative distances:
Collaborative distances:
Timeline
Legend:
Book In proceedings Article PhD thesis Dataset OtherLinks
Online presence:
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on viaf.org
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on id.loc.gov
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on d-nb.info
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on glassner.com
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on isni.org
On csauthors.net:
Bibliography
2023
Proceedings of the ACM SIGGRAPH 2023 Courses, 2023
2020
Proceedings of the SIGGRAPH 2020: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2020
2018
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018
2013
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2013
2010
2009
Proceedings of the 4th IEEE Symposium on Visual Analytics Science and Technology, 2009
2008
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008
2007
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007
2006
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006
2005
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005
Proceedings of the 3rd International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2005, Dunedin, New Zealand, November 29, 2005
2004
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004
2003
2002
IEEE Computer Graphics and Applications, 2002
IEEE Computer Graphics and Applications, 2002
Proceedings of the 29th International Conference on Computer Graphics and Interactive Techniques, 2002
Andres Glassner's other notebook - further recreations in computer graphics.
A K Peters, ISBN: 978-1-56881-171-0, 2002
2001
Proceedings of the Virtual Storytelling: Using Virtual Reality Technologies for Storytelling, 2001
2000
IEEE Computer Graphics and Applications, 2000
1999
Proceedings of the 26th Annual Conference on Computer Graphics and Interactive Techniques, 1999
Andrew Glassner's notebook - recreational computer graphics.
Morgan Kaufmann, ISBN: 978-1-55860-598-5, 1999
1998
Proceedings of the 11th Annual ACM Symposium on User Interface Software and Technology, 1998
Proceedings of the ACM SIGGRAPH 98 Conference Abstracts and Applications, 1998
Proceedings of the CHI 98 Conference Summary on Human Factors in Computing Systems, 1998
1997
1996
IEEE Computer Graphics and Applications, 1996
Proceedings of the 7th IEEE Visualization Conference, 1996
Proceedings of the ACM SIGGRAPH 96 Visual Proceedings: The art and interdisciplinary programs of SIGGRAPH 1996, 1996
1995
1994
Proceedings of the Graphics Gems, 1994
1992
Proceedings of the Graphics Gems III (IBM Version), 1992
Proceedings of the Graphics Gems III (IBM Version), 1992
Proceedings of the Graphics Gems III (IBM Version), 1992
1990
1989
IEEE Computer Graphics and Applications, 1989
1988
1986
Proceedings of the 13th Annual Conference on Computer Graphics and Interactive Techniques, 1986
1984
IEEE Computer Graphics and Applications, 1984
1980
Proceedings of the 1980 International Computer Music Conference, 1980