Andrew Quitmeyer
According to our database1,
Andrew Quitmeyer
authored at least 19 papers
between 2010 and 2018.
Collaborative distances:
Collaborative distances:
Timeline
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On csauthors.net:
Bibliography
2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the 2018 on Designing Interactive Systems Conference 2018, 2018
2017
Proceedings of the 2017 ACM SIGCHI Conference on Creativity and Cognition, 2017
Proceedings of the 2017 ACM SIGCHI Conference on Creativity and Cognition, 2017
Digital Naturalist Design Guidelines: Theory, Investigation, Development, and Evaluation of a Computational Media Framework to Support Ethological Exploration.
Proceedings of the 2017 ACM SIGCHI Conference on Creativity and Cognition, 2017
Creative Artefacts and Digital Technology: Enriching Urban Societies through Interactive Experiences.
Proceedings of the 2017 ACM SIGCHI Conference on Creativity and Cognition, 2017
2016
Digital naturalism: Designing a digital media framework to support ethological exploration.
PhD thesis, 2016
2015
Wearable studio practice: design considerations for digital crafting in harsh environments.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015
2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
2013
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013
Proceedings of the Arts and Technology, Third International Conference, 2013
2012
Proceedings of the Twenty-Fifth International Florida Artificial Intelligence Research Society Conference, 2012
Documatic: participatory, mobile shooting assistant, pre-editor, and groundwork for semi-automatic filmmaking.
Proceedings of the 10th European Conference on Interactive TV and Video, 2012
2011
Proceedings of the 5th International Conference on Tangible and Embedded Interaction 2011, 2011
2010
Proceedings of the Fun and Games, 2010