Andrew Pearce

According to our database1, Andrew Pearce authored at least 9 papers between 1988 and 2024.

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Bibliography

2024
Impact of digital health on the quadruple aims of healthcare: A correlational and longitudinal study (Digimat Study).
Int. J. Medical Informatics, 2024

2015
OpenVDB.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015

2013
OpenVDB: an open-source data structure and toolkit for high-resolution volumes.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2013

2007
Soft Shadows by Ray Tracing Multilayer Transparent Shadow Maps.
Proceedings of the Eurographics Symposium on Rendering Techniques, Grenoble, France, 2007, 2007

2002
Spatial-Temporal Antialiasing.
IEEE Trans. Vis. Comput. Graph., 2002

1998
Design and Implementation of the Maya Renderer.
Proceedings of the 6th Pacific Conference on Computer Graphics and Applications, 1998

1996
It's really not a rendering bug, you see.
IEEE Computer Graphics and Applications, 1996

1989
Globular dynamics: A connected particle system for animating viscous fluids.
Comput. Graph., 1989

1988
Animating speech: an automated approach using speech synthesised by rules.
Vis. Comput., 1988


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