Andrew Irlitti

Orcid: 0000-0003-2760-2995

According to our database1, Andrew Irlitti authored at least 23 papers between 2013 and 2024.

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Bibliography

2024
Synchronised View: A Comparison of Mixed Reality Annotations for Skilled Movement Training.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2024

Volumetric Hybrid Workspaces: Interactions with Objects in Remote and Co-located Telepresence.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

2023
InfoPrint: Embedding Interactive Information in 3D Prints Using Low-Cost Readily-Available Printers and Materials.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., September, 2023

Knock the Reality: Virtual Interface Registration in Mixed Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023

Here and Now: Creating Improvisational Dance Movements with a Mixed Reality Mirror.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Modeling Temporal Target Selection: A Perspective from Its Spatial Correspondence.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Volumetric Mixed Reality Telepresence for Real-time Cross Modality Collaboration.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
Probing the Potential of Extended Reality to Connect Experts and Novices in the Garden.
Proc. ACM Hum. Comput. Interact., 2022

Haptics in VR Using Origami-Augmented Drones.
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022

Movement Guidance using a Mixed Reality Mirror.
Proceedings of the DIS '22: Designing Interactive Systems Conference, Virtual Event, Australia, June 13, 2022

2021
InfoPrint: Embedding Information into 3D Printed Objects.
CoRR, 2021

Surrogate-Aloud: A Human Surrogate Method for Remote Usability Evaluation and Ideation in Virtual Reality.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
Exploring the Effects of User Control on Social Engagement in Virtual Reality.
Proceedings of the OzCHI '20: 32nd Australian Conference on Human-Computer-Interaction, 2020

2019
Conveying spatial awareness cues in xR collaborations.
IEEE Trans. Vis. Comput. Graph., 2019

On the Shoulder of the Giant: A Multi-Scale Mixed Reality Collaboration with 360 Video Sharing and Tangible Interaction.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
Floor-Projected Guidance Cues for Collaborative Exploration of Spatial Augmented Reality Setups.
Proceedings of the 2018 ACM International Conference on Interactive Surfaces and Spaces, 2018

2017
Cognitive Cost of Using Augmented Reality Displays.
IEEE Trans. Vis. Comput. Graph., 2017

2016
Challenges for Asynchronous Collaboration in Augmented Reality.
Proceedings of the 2016 IEEE International Symposium on Mixed and Augmented Reality, 2016

2014
Performance improvement using data tags for handheld spatial augmented reality.
Proceedings of the 20th ACM Symposium on Virtual Reality Software and Technology, 2014

Spatial augmented reality - A tool for 3D data visualization.
Proceedings of the 2014 IEEE VIS International Workshop on 3DVis, 2014

2013
Improving procedural task performance with Augmented Reality annotations.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2013

Tangible interaction techniques to support asynchronous collaboration.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2013

Validating Constraint Driven Design Techniques in Spatial Augmented Reality.
Proceedings of the Fourteenth Australasian User Interface Conference, 2013


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