Andrew Hogue
Affiliations:- University of Ontario Institute of Technology
According to our database1,
Andrew Hogue
authored at least 59 papers
between 2002 and 2024.
Collaborative distances:
Collaborative distances:
Timeline
Legend:
Book In proceedings Article PhD thesis Dataset OtherLinks
On csauthors.net:
Bibliography
2024
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
Proceedings of the IEEE Gaming, Entertainment, and Media Conference, 2024
Proceedings of the IEEE Gaming, Entertainment, and Media Conference, 2024
2023
Proceedings of the IEEE Gaming, Entertainment, and Media Conference, 2023
Proceedings of the IEEE Gaming, Entertainment, and Media Conference, 2023
2022
Proceedings of the IEEE Games, Entertainment, Media Conference, 2022
2021
Proceedings of the CHI PLAY '21: The Annual Symposium on Computer-Human Interaction in Play, 2021
2020
Proceedings of the 17th Conference on Computer and Robot Vision, 2020
2019
Proceedings of the Engineering Reality of Virtual Reality 2019, 2019
Proceedings of the Advances in Computer Graphics, 2019
2017
The effects of stereoscopic 3D on knowledge retention within a serious gaming environment.
Multim. Tools Appl., 2017
2016
Sound and stereoscopic 3D: Examining the effects of sound on depth perception in stereoscopic 3D.
Proceedings of the 7th International Conference on Information, 2016
2015
Sound localization on a horizontal surface: virtual and real sound source localization.
Virtual Real., 2015
Proceedings of the 2015 IEEE Games Entertainment Media Conference, 2015
2014
Sound Localization on Tabletop Computers: A Comparison of Two Amplitude Panning Methods.
Comput. Entertain., 2014
A real-time reconstructed 3D environment augmented with virtual objects rendered with correct occlusion.
Proceedings of the 2014 IEEE Games Media Entertainment, 2014
Proceedings of the 2014 IEEE Games Media Entertainment, 2014
2013
IEEE Trans. Cybern., 2013
Proceedings of the Sixth ACM International Conference on Web Search and Data Mining, 2013
Proceedings of the Stereoscopic Displays and Applications XXIV, 2013
Proceedings of the Stereoscopic Displays and Applications XXIV, 2013
Proceedings of the Stereoscopic Displays and Applications XXIV, 2013
The effects of 5.1 sound presentations on the perception of stereoscopic imagery in video games.
Proceedings of the Stereoscopic Displays and Applications XXIV, 2013
Proceedings of the Tenth Conference on Computer and Robot Vision, 2013
2012
Proceedings of the Sixth ACM Conference on Recommender Systems, 2012
Developing Effective Serious Games: The Effect of Background Sound on Visual Fidelity Perception with Varying Texture Resolution.
Proceedings of the Medicine Meets Virtual Reality 19 - NextMed, 2012
Proceedings of the Joint International Conference on Human-Centered Computer Environments, 2012
Proceedings of the Stereoscopic Displays and Applications XXIII, 2012
Proceedings of the Stereoscopic Displays and Applications XXIII, 2012
Proceedings of the Ninth Conference on Computer and Robot Vision, 2012
Proceedings of the Audio Mostly 2012, 2012
2011
The role of project-based learning in IT: A case study in a game development and entrepreneurship program.
Interact. Technol. Smart Educ., 2011
Proceedings of the ACM SIGMOD International Conference on Management of Data, 2011
2010
Proceedings of the International Conference on Humans and Computers, 2010
Proceedings of the International Academic Conference on the Future of Game Design and Technology, Vancouver, BC, Canada, May 06, 2010
Proceedings of the International Academic Conference on the Future of Game Design and Technology, Vancouver, BC, Canada, May 06, 2010
Proceedings of the Canadian Conference on Computer Science & Software Engineering, 2010
2008
Proceedings of the 2008 Conference on Future Play: Research, Play, Share, 2008
Proceedings of the 2008 Conference on Future Play: Research, Play, Share, 2008
Proceedings of the 2008 Conference on Future Play: Research, Play, Share, 2008
Proceedings of the 2008 Conference on Future Play: Research, Play, Share, 2008
Proceedings of the 2008 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR 2008), 2008
2007
Proceedings of the Eighth International Workshop on Image Analysis for Multimedia Interactive Services, 2007
Proceedings of the IEEE International Conference on Systems, 2007
Proceedings of the 2007 conference on Future Play, Toronto, ON, Canada, November 15, 2007
Proceedings of the Six IEEE International Conference on Cognitive Informatics, 2007
2006
Presence Teleoperators Virtual Environ., 2006
Proceedings of the 2006 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2006
Proceedings of the 2006 IEEE International Conference on Robotics and Automation, 2006
Proceedings of the Third Canadian Conference on Computer and Robot Vision (CRV 2006), 2006
2005
Proceedings of the IEEE Virtual Reality Conference 2005, 2005
Proceedings of the 2005 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2005
2004
Proceedings of the 2004 IEEE/RSJ International Conference on Intelligent Robots and Systems, Sendai, Japan, September 28, 2004
Proceedings of the 1st Canadian Conference on Computer and Robot Vision (CRV 2004) 17-19 May 2004, 2004
2003
Proceedings of the 7th International Workshop on Immersive Projection Technology, 2003
2002