Andrew Bragdon
According to our database1,
Andrew Bragdon
authored at least 20 papers
between 2006 and 2012.
Collaborative distances:
Collaborative distances:
Timeline
2006
2007
2008
2009
2010
2011
2012
0
1
2
3
4
5
6
7
8
1
1
5
7
2
4
Legend:
Book In proceedings Article PhD thesis Dataset OtherLinks
On csauthors.net:
Bibliography
2012
Proceedings of the 34th International Conference on Software Engineering, 2012
2011
Code space: touch + air gesture hybrid interactions for supporting developer meetings.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2011
VisBubbles: a workflow-driven framework for scientific data analysis of time-varying biological datasets.
Proceedings of the SIGGRAPH Asia 2011 Posters, Hong Kong, December 12-15, 2011, 2011
Proceedings of the Symposium on Interactive 3D Graphics and Games, 2011
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
2010
Hands-on math: a page-based multi-touch and pen desktop for technical work and problem solving.
Proceedings of the 23rd Annual ACM Symposium on User Interface Software and Technology, 2010
Gesture play: motivating online gesture learning with fun, positive reinforcement and physical metaphors.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010
Proceedings of the 32nd ACM/IEEE International Conference on Software Engineering, 2010
Code bubbles: rethinking the user interface paradigm of integrated development environments.
Proceedings of the 32nd ACM/IEEE International Conference on Software Engineering, 2010
Proceedings of the 32nd ACM/IEEE International Conference on Software Engineering, 2010
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
2009
The design and evaluation of a lightweight multi-view interaction metaphor for 3D visualization in the CAVE.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
2008
Proceedings of the 21st Annual ACM Symposium on User Interface Software and Technology, 2008
Proceedings of the 5th Eurographics Workshop on Sketch-Based Interfaces and Modeling, 2008
The Influence of Head Tracking and Stereo on User Performance with Non-Isomorphic 3D Rotation.
Proceedings of the 14th Eurographics Symposium on Virtual Environments, 2008
Proceedings of the IEEE Symposium on 3D User Interfaces, 2008
2006
IEEE Computer Graphics and Applications, 2006