Andrei State
According to our database1,
Andrei State
authored at least 51 papers
between 1992 and 2023.
Collaborative distances:
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Bibliography
2023
Reconstruction of Human Body Pose and Appearance Using Body-Worn IMUs and a Nearby Camera View for Collaborative Egocentric Telepresence.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023
2021
Mobile. Egocentric Human Body Motion Reconstruction Using Only Eyeglasses-mounted Cameras and a Few Body-worn Inertial Sensors.
Proceedings of the IEEE Virtual Reality and 3D User Interfaces, 2021
2020
IEEE Computer Graphics and Applications, 2020
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality, 2020
Small Marker Tracking with Low-Cost, Unsynchronized, Movable Consumer Cameras For Augmented Reality Surgical Training.
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2020
2019
Towards a Switchable AR/VR Near-eye Display with Accommodation-Vergence and Eyeglass Prescription Support.
IEEE Trans. Vis. Comput. Graph., 2019
Implementation and Evaluation of a 50 kHz, $28μs Motion-to-Pose Latency Head Tracking Instrument.
IEEE Trans. Vis. Comput. Graph., 2019
Proceedings of the 2019 Spring Simulation Conference, 2019
2018
Towards Fully Mobile 3D Face, Body, and Environment Capture Using Only Head-worn Cameras.
IEEE Trans. Vis. Comput. Graph., 2018
Towards Efficient 3D Calibration for Different Types of Multi-view Autostereoscopic 3D Displays.
Proceedings of Computer Graphics International 2018, 2018
2017
Proceedings of the 21st ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2017
2016
From Motion to Photons in 80 Microseconds: Towards Minimal Latency for Virtual and Augmented Reality.
IEEE Trans. Vis. Comput. Graph., 2016
Proceedings of the Medicine Meets Virtual Reality 22 - NextMed, 2016
2014
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2014
2013
General-purpose telepresence with head-worn optical see-through displays and projector-based lighting.
Proceedings of the 2013 IEEE Virtual Reality, 2013
2012
Dynamic eye convergence for head-mounted displays improves user performance in virtual environments.
Proceedings of the Symposium on Interactive 3D Graphics and Games, 2012
2011
Proceedings of the Medical Imaging 2011: Visualization, 2011
2010
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2010
Proceedings of the 9th IEEE International Symposium on Mixed and Augmented Reality, 2010
2008
Optimizing a Head-Tracked Stereo Display System to Guide Hepatic Tumor Ablation.
Proceedings of the Medicine Meets Virtual Reality 16, 2008
Proceedings of the Virtual Realities - Dagstuhl Seminar 2008., 2008
2007
Proceedings of the Human-Computer Interaction, 2007
2006
Proceedings of the Fifth IEEE/ACM International Symposium on Mixed and Augmented Reality, 2006
2005
Simulation-Based Design and Rapid Prototyping of a Parallax-Free, Orthoscopic Video See-Through Head-Mounted Display.
Proceedings of the Fourth IEEE / ACM International Symposium on Mixed and Augmented Reality (ISMAR 2005), 2005
2003
Vis. Comput., 2003
2002
Presence Teleoperators Virtual Environ., 2002
Augmented reality guidance for needle biopsies: An initial randomized, controlled trial in phantoms.
Medical Image Anal., 2002
2001
Augmented Reality Guidance for Needle Biopsies: A Randomized, Controlled Trial in Phantoms.
Proceedings of the Medical Image Computing and Computer-Assisted Intervention, 2001
Dynamic Virtual Convergence for Video See-through Head-Mounted Displays: Maintaining Maximum Stereo Overlap throughout a Close-Range Work Space.
Proceedings of the 4th International Symposium on Augmented Reality (ISAR 2001), 2001
Proceedings of the Fourteenth Conference on Computer Animation, 2001
1999
Proceedings of the Fifteenth Annual Symposium on Computational Geometry, 1999
1998
Proceedings of the 9th IEEE Visualization Conference, 1998
Proceedings of the ACM SIGGRAPH 98 Conference Abstracts and Applications, 1998
Proceedings of the Medical Image Computing and Computer-Assisted Intervention, 1998
Feature-based Surface Decomposition for Correspondence and Morphing Between Polyhedra.
Proceedings of the Computer Animation 1998, 1998
1997
Presence Teleoperators Virtual Environ., 1997
Proceedings of the 1997 Symposium on Interactive 3D Graphics, 1997
1996
Real-Time Incremental Visualization of Dynamic Ultrasound Volumes Using Parallel BSP Trees.
Proceedings of the 7th IEEE Visualization Conference, 1996
Towards Performing Ultrasound-Guided Needle Biopsies from within a Head-Mounted Display.
Proceedings of the Visualization in Biomedical Computing, 4th International Conference, 1996
Technologies for Augmented Reality Systems: Realizing Ultrasound-Guided Needle Biopsies.
Proceedings of the 23rd Annual Conference on Computer Graphics and Interactive Techniques, 1996
Superior Augmented Reality Registration by Integrating Landmark Tracking and Magnetic Tracking.
Proceedings of the 23rd Annual Conference on Computer Graphics and Interactive Techniques, 1996
1995
Proceedings of the 1995 Symposium on Interactive 3D Graphics, 1995
Proceedings of the 1995 Symposium on Interactive 3D Graphics, 1995
1994
Proceedings of the 5th IEEE Visualization Conference, 1994
VISTAnet: radiation therapy treatment planning through rapid dose calculation and interactive 3D volume visualization.
Proceedings of the Visualization in Biomedical Computing 1994, 1994
Proceedings of the Visualization in Biomedical Computing 1994, 1994
1992
Proceedings of the 1992 Symposium on Interactive 3D Graphics, SI3D '92, Cambridge, MA, USA, March 29, 1992