Andrei Sherstyuk
According to our database1,
Andrei Sherstyuk
authored at least 37 papers
between 1996 and 2014.
Collaborative distances:
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Bibliography
2014
Investigation of Dynamic View Expansion for Head-Mounted Displays with Head Tracking in Virtual Environments.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2014
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2014
2013
Proceedings of the 2013 IEEE Virtual Reality, 2013
Proceedings of the 2013 IEEE Virtual Reality, 2013
Proceedings of the 13. IAPR International Conference on Machine Vision Applications, 2013
Proceedings of the 2013 International Conference on Cyberworlds, 2013
Proceedings of the 2013 International Conference on Cyberworlds, 2013
2012
Proceedings of the 2012 IEEE Virtual Reality, 2012
Dynamic eye convergence for head-mounted displays improves user performance in virtual environments.
Proceedings of the Symposium on Interactive 3D Graphics and Games, 2012
Proceedings of the Symposium on Interactive 3D Graphics and Games, 2012
Proceedings of the IEEE Symposium on 3D User Interfaces 2012, 2012
2011
Impact of hand-assisted viewing on user performance and learning patterns in virtual environments.
Vis. Comput., 2011
Proceedings of the Handbook of Augmented Reality, 2011
Proceedings of the Handbook of Augmented Reality, 2011
2010
Int. J. Image Graph., 2010
IEEE Computer Graphics and Applications, 2010
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2010
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2010
Proceedings of the ACM SIGGRAPH ASIA 2010 Sketches, 2010
2009
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2009
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry, 2009
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry, 2009
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry, 2009
2008
Proceedings of the 7th IEEE and ACM International Symposium on Mixed and Augmented Reality, 2008
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2008
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2008
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2008
Proceedings of the IEEE Symposium on 3D User Interfaces, 2008
2007
Design and Development of a Pose-Based Command Language for Triage Training in Virtual Reality.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2007
Proceedings of the IEEE Symposium on 3D User Interfaces, 2007
2004
The flatland architecture, an open source visualization/virtual reality development environment.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004
1999
Proceedings of the 1999 Shape Modeling International (SMI '99), 1999
1998
1996