Andreas Wulff-Abramsson
Orcid: 0000-0002-9064-535X
According to our database1,
Andreas Wulff-Abramsson
authored at least 6 papers
between 2017 and 2023.
Collaborative distances:
Collaborative distances:
Timeline
Legend:
Book In proceedings Article PhD thesis Dataset OtherLinks
Online presence:
On csauthors.net:
Bibliography
2023
Virtual reality and embodied learning for improving letter-sound knowledge and attentional control in preschool children: A study protocol.
Comput. Educ. X Real., January, 2023
2020
Methodology for Detection of ERD/ERS EEG Patterns Produced by Cut Events in Film Fragments.
Proceedings of the Augmented Cognition. Theoretical and Technological Approaches, 2020
2019
Synchronizing Audio-Visual Film Stimuli in Unity (version 5.5.1f1): Game Engines as a Tool for Research.
CoRR, 2019
Experiencing the Light Through our Skin - An EEG Study of Colored Light on Blindfolded Subjects.
Proceedings of the 19th IEEE International Conference on Bioinformatics and Bioengineering, 2019
2017
Deep Convolutional Generative Adversarial Network for Procedural 3D Landscape Generation Based on DEM.
Proceedings of the Interactivity, Game Creation, Design, Learning, and Innovation, 2017
Evaluating ANN Efficiency in Recognizing EEG and Eye-Tracking Evoked Potentials in Visual-Game-Events.
Proceedings of the Advances in Neuroergonomics and Cognitive Engineering, 2017