Andreas M. Kunz
Orcid: 0000-0002-6495-4327Affiliations:
- ETH Zurich, Switzerland
According to our database1,
Andreas M. Kunz
authored at least 121 papers
between 2000 and 2024.
Collaborative distances:
Collaborative distances:
Timeline
Legend:
Book In proceedings Article PhD thesis Dataset OtherLinks
Online presence:
-
on orcid.org
-
on d-nb.info
-
on dl.acm.org
On csauthors.net:
Bibliography
2024
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
Proceedings of the 19th International Joint Conference on Computer Vision, 2024
Investigation into Recording, Replay and Simulation of Interactions in Virtual Reality.
Proceedings of the 8th International Conference on Virtual and Augmented Reality Simulations, 2024
Proceedings of the 8th International Conference on Virtual and Augmented Reality Simulations, 2024
2023
Frontiers Virtual Real., March, 2023
Proceedings of the ACM SIGGRAPH 2023 Posters, 2023
Proceedings of the International Conference on Cyberworlds, 2023
2022
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2022
Heuristic Short-term Path Prediction for Spontaneous Human Locomotion in Virtual Open Spaces.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022
Short-term Path Prediction for Spontaneous Human Locomotion in Arbitrary Virtual Spaces.
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022
Proceedings of the Computers Helping People with Special Needs, 2022
Proceedings of the Computers Helping People with Special Needs, 2022
Proceedings of the Computers Helping People with Special Needs, 2022
2021
Virtual Real., 2021
VXSlate: Combining Head Movement and Mobile Touch for Large Virtual Display Interaction.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2021
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2021
Work-in-Progress-Enhancing Training in Virtual Reality with Hand Tracking and a Real Tool.
Proceedings of the 7th International Conference of the Immersive Learning Research Network, 2021
Comparing the Accuracy and Precision of SteamVR Tracking 2.0 and Oculus Quest 2 in a Room Scale Setup.
Proceedings of the ICVARS 2021: The 5th International Conference on Virtual and Augmented Reality Simulations, Melbourne, VIC, Australia, March 20, 2021
Border-SegGCN: Improving Semantic Segmentation by Refining the Border Outline using Graph Convolutional Network.
Proceedings of the IEEE/CVF International Conference on Computer Vision Workshops, 2021
Detection and Localisation of Pointing, Pairing and Grouping Gestures for Brainstorming Meeting Applications.
Proceedings of the HCI International 2021 - Posters - 23rd HCI International Conference, 2021
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition Workshops, 2021
VXSlate: Exploring Combination of Head Movements and Mobile Touch for Large Virtual Display Interaction.
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, 2021
2020
Optimizing human-robot task allocation using a simulation tool based on standardized work descriptions.
J. Intell. Manuf., 2020
Stress generation and non-intrusive measurement in virtual environments using eye tracking.
J. Ambient Intell. Humaniz. Comput., 2020
Proceedings of the VRST '20: 26th ACM Symposium on Virtual Reality Software and Technology, 2020
Proceedings of the VRST '20: 26th ACM Symposium on Virtual Reality Software and Technology, 2020
Accessibility of Non-verbal Communication: Making Spatial Information Accessible to People with Disabilities - Introduction to the Special Thematic Session.
Proceedings of the Computers Helping People with Special Needs, 2020
Proceedings of the Computers Helping People with Special Needs, 2020
Proceedings of the Computers Helping People with Special Needs, 2020
Proceedings of the HCI International 2020 - Posters - 22nd International Conference, 2020
Proceedings of the 15th International Joint Conference on Computer Vision, 2020
Proceedings of the International Conference on Cyberworlds, 2020
Proceedings of the SAP '20: ACM Symposium on Applied Perception 2020, 2020
2019
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Proceedings of the 12th ACM International Conference on PErvasive Technologies Related to Assistive Environments, 2019
Proceedings of the 18th International Conference on Mobile and Ubiquitous Multimedia, 2019
GazeLens: Guiding Attention to Improve Gaze Interpretation in Hub-Satellite Collaboration.
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019
Proceedings of the 9th IEEE International Conference on Consumer Electronics, 2019
Proceedings of the 2019 International Conference on 3D Vision, 2019
2018
Discrete scene rotation during blinks and its effect on redirected walking algorithms.
Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology, 2018
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
Proceedings of the 9th International Conference on Information, 2018
Proceedings of the IEEE Industrial Cyber-Physical Systems, 2018
Proceedings of the Computers Helping People with Special Needs, 2018
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2018
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2018
Proceedings of the 15th ACM Symposium on Applied Perception, 2018
2017
Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology, 2017
Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology, 2017
Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology, 2017
Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology, 2017
A Library of Skills and Behaviors for Smart Mobile Assistant Robots in Automotive Assembly Lines.
Proceedings of the Companion of the 2017 ACM/IEEE International Conference on Human-Robot Interaction, 2017
Proceedings of the 2017 IEEE Symposium on 3D User Interfaces, 2017
Proceedings of the 2017 IEEE Symposium on 3D User Interfaces, 2017
2016
Vis. Comput., 2016
Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology, 2016
Estimation of individual redirected walking thresholds using standard perception tests.
Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology, 2016
Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology, 2016
Simultaneous mapping and redirected walking for ad hoc free walking in virtual environments.
Proceedings of the 2016 IEEE Virtual Reality, 2016
Identifying the potential of human-robot collaboration in automotive assembly lines using a standardised work description.
Proceedings of the 22nd International Conference on Automation and Computing, 2016
An Accessible Environment to Integrate Blind Participants into Brainstorming Sessions - User Studies.
Proceedings of the Computers Helping People with Special Needs, 2016
Proceedings of the 7th Augmented Human International Conference, 2016
Proceedings of the 2016 IEEE Symposium on 3D User Interfaces, 2016
2015
Comput. Animat. Virtual Worlds, 2015
Comput. Support. Cooperative Work., 2015
Proceedings of the 2015 IEEE Virtual Reality, 2015
Exploring Diminished Reality (DR) Spaces to Augment the Attention of Individuals with Autism.
Proceedings of the 2015 IEEE International Symposium on Mixed and Augmented Reality Workshops, 2015
Using Locomotion Models for Estimating Walking Targets in Immersive Virtual Environments.
Proceedings of the International Conference on Cyberworlds, 2015
2014
Proceedings of the 20th ACM Symposium on Virtual Reality Software and Technology, 2014
Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces, 2014
Proceedings of the Computers Helping People with Special Needs, 2014
Proceedings of the Computers Helping People with Special Needs, 2014
Planning redirection techniques for optimal free walking experience using model predictive control.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2014
2013
Trans. Comput. Sci., 2013
Proceedings of the 19th ACM Symposium on Virtual Reality Software and Technology, 2013
Advanced Supply Chain Information for Rule-Based Sequence Adaptions on a Mixed-Model Assembly Line with Unreliable Just-In-Sequence Deliveries.
Proceedings of the 7th IFAC Conference on Manufacturing Modelling, Management, and Control, 2013
Proceedings of the MIDI - Multimedia, Interaction, Design and Innovation, 2013
Proceedings of the 4th Augmented Human International Conference, 2013
2012
Modeling the Basic Cause-Effect Relationship Between Supply Chain Events and Performance.
Proceedings of the Dynamics in Logistics, Third International Conference, 2012
Event-Driven Order Rescheduling Model for Just-In-Sequence Deliveries to a Mixed-Model Assembly Line.
Proceedings of the Advances in Production Management Systems. Competitive Manufacturing for Innovative Products and Services, 2012
Proceedings of the 2012 International Conference on Cyberworlds, 2012
Analysis of Short Term Path Prediction of Human Locomotion for Augmented and Virtual Reality Applications.
Proceedings of the 2012 International Conference on Cyberworlds, 2012
Proceedings of the 2012 International Conference on Cyberworlds, 2012
2011
Proceedings of the IEEE Virtual Reality Conference, 2011
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2011
Proceedings of SIGRAD 2011. Evaluations of Graphics and Visualization, 2011
2010
Proceedings of the Tabletops - Horizontal Interactive Displays, 2010
Collaboard: a remote collaboration groupware device featuring an embodiment-enriched shared workspace.
Proceedings of the 2010 International ACM SIGGROUP Conference on Supporting Group Work, 2010
Proceedings of the 2nd ACM SIGCHI Symposium on Engineering Interactive Computing System, 2010
Proceedings of the 2010 International Conference on CyberWorlds, 2010
CollaBoard: A Novel Interactive Electronic Whiteboard for Remote Collaboration with People on Content.
Proceedings of the 2010 International Conference on CyberWorlds, 2010
Proceedings of the Embedded Reasoning, 2010
2009
Proceedings of the Human Machine Interaction, Research Results of the MMI Program, 2009
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction 2009, 2009
Proceedings of the Entertainment Computing, 2009
Proceedings of the Human-Computer Interaction, 2009
Proceedings of the Human-Computer Interaction, 2009
Proceedings of the Modelling the Physiological Human, 3D Physiological Human Workshop, 2009
2008
Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008
2006
HoloPort - A Device for Simultaneous Video and Data Conferencing Featuring Gaze Awareness.
Proceedings of the IEEE Virtual Reality Conference, 2006
Proceedings of the IEEE Virtual Reality Conference, 2006
Proceedings of the 14th International Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems (HAPTICS 2006), 2006
2005
Sketching the Future of the SmartMesh Wide Area Haptic Feedback Device by Introducing the Controlling Concept for such a Deformable Multi-loop Mechanism.
Proceedings of the First Joint Eurohaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2005
Imperceptible Projection Blanking for Reliable Segmentation within Mixed Reality Applications.
Proceedings of the 9th Int. Workshop on Immersive Projection Technology, 2005
2004
Presence Teleoperators Virtual Environ., 2004
The HoverMesh: a deformable structure based on vacuum cells: new advances in the research of tangible user interfaces.
Proceedings of the 2004 ACM SIGCHI International Conference on Advances in Computer Entertainment Technology, 2004
2003
ACM Trans. Graph., 2003
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2003
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2003
2002
Simultaneous Projection and Picture Acquisition for a Distributed Collaborative Environment.
Proceedings of the IEEE Virtual Reality Conference 2002, 2002
Proceedings of the Eighth Eurographics Workshop on Virtual Environments, 2002
2001
Modified Shutter Glasses for Projection and Picture Acquisition in Virtual Environments.
Proceedings of the Virtual Reality 2001 Conference, 2001
Proceedings of the 7th EG Workshop on Virtual Environments, 2001
2000
The blue-C (poster session): integrating real humans into a networked immersive environment.
Proceedings of the Third International Conference on Collaborative Virtual Environments, 2000