Andreas Gerndt
Orcid: 0000-0002-0409-8573
According to our database1,
Andreas Gerndt
authored at least 56 papers
between 2001 and 2024.
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Bibliography
2024
Comput. Graph. Forum, May, 2024
Designing for Human Operations on the Moon: Challenges and Opportunities of Navigational HUD Interfaces.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
2023
IEEE Access, 2023
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023
Proceedings of the Visualization and Data Analysis 2023, 2023
Proceedings of the 26th ACM/IEEE International Conference on Model Driven Engineering Languages and Systems, 2023
2022
Comput. Graph. Forum, October, 2022
Workflows to Driving High-Performance Interactive Supercomputing for Urgent Decision Making.
Proceedings of the High Performance Computing. ISC High Performance 2022 International Workshops - Hamburg, Germany, May 29, 2022
Proceedings of the 25th International Conference on Model Driven Engineering Languages and Systems: Companion Proceedings, 2022
2021
Proceedings of the IEEE/ACM HPC for Urgent Decision Making, 2021
Proceedings of the Computer Safety, Reliability, and Security, 2021
2020
Sci. Comput. Program., 2020
Proceedings of the SAM '20: 12th System Analysis and Modelling Conference, 2020
2019
Synthesizing Failure Detection, Isolation, and Recovery Strategies from Nondeterministic Dynamic Fault Trees.
J. Aerosp. Inf. Syst., February, 2019
Collaborative virtual reality platform for visualizing space data and mission planning.
Multim. Tools Appl., 2019
Digital Availability of Product Information for Collaborative Engineering of Spacecraft.
Proceedings of the Cooperative Design, Visualization, and Engineering, 2019
Proceedings of the Cooperative Design, Visualization, and Engineering, 2019
2018
Concurr. Eng. Res. Appl., 2018
2017
Proceedings of the Integrated Formal Methods - 13th International Conference, 2017
2016
A lightweight electrotactile feedback device for grasp improvement in immersive virtual environments.
Proceedings of the 2016 IEEE Virtual Reality, 2016
A Component-Based Middleware for a Reliable Distributed and Reconfigurable Spacecraft Onboard Computer.
Proceedings of the 35th IEEE Symposium on Reliable Distributed Systems, 2016
2015
Proceedings of the 17th Eurographics Conference on Visualization, 2015
2014
Proceedings of the Modeling and Simulation-Based Systems Engineering Handbook., 2014
A modular architecture for an interactive real-time simulation and training environment for satellite on-orbit servicing.
J. Simulation, 2014
In-situ processing and interactive visualization for large-scaled numerical simulations.
Proceedings of the 4th IEEE Symposium on Large Data Analysis and Visualization, 2014
Interface Management in Concurrent Engineering Facilities for Systems and Service Systems Engineering: A Model-based Approach.
Proceedings of the INCOSE Italia Conference on Systems Engineering, 2014
Proceedings of the Scientific Visualization, 2014
2013
Proceedings of the 2013 IEEE Virtual Reality, 2013
An evaluation of two simple methods for representing heaviness in immersive virtual environments.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2013
2012
IEEE Trans. Vis. Comput. Graph., 2012
Collaborative Development and Cataloging of Simulation and Calculation Models for Space Systems.
Proceedings of the 21st IEEE International Workshop on Enabling Technologies: Infrastructure for Collaborative Enterprises, 2012
Remote GPU-Accelerated Online Pre-processing of Raster Maps for Terrain Rendering.
Proceedings of the Virtuelle und Erweiterte Realität, 2012
Interactive Hybrid Remote Rendering for Multi-pipe Powerwall Systems.
Proceedings of the Virtuelle und Erweiterte Realität, 2012
Comparing three interaction methods for manipulating thin deformable virtual objects.
Proceedings of the 2012 IEEE Virtual Reality, 2012
Enabling In Situ Pre- and Post-processing for Exascale Hemodynamic Simulations - A Co-design Study with the Sparse Geometry Lattice-Boltzmann Code HemeLB.
Proceedings of the 2012 SC Companion: High Performance Computing, 2012
An Evaluation of Open Source Physics Engines for Use in Virtual Reality Assembly Simulations.
Proceedings of the Advances in Visual Computing - 8th International Symposium, 2012
Proceedings of the JVRC12: Joint Virtual Reality Conference of ICAT - EGVE, 2012
2011
Proceedings of the 20th IEEE International Workshops on Enabling Technologies: Infrastructures for Collaborative Enterprises, 2011
Proceedings of the Visualization of Large and Unstructured Data Sets: Applications in Geospatial Planning, Modeling and Engineering, 2011
2010
FSSteering : A Distribute d Framework for Computational Steering in a Script-based CFD Simulation Environment.
Proceedings of the 6th High-End Visualization Workshop, 2010
2008
Interactive Tracking of Three-Dimensional Critical Points in Unsteady, Large-scale CFD Datasets.
Proceedings of the 2008 International Conference on Computer Graphics & Virtual Reality, 2008
2007
Proceedings of the 7th Eurographics Symposium on Parallel Graphics and Visualization, 2007
2006
Methoden des parallelen Postprocessing numerischer Strömungssimulationsdaten für die echtzeitfähige Visualisierung und Interaktion in VR-basierten Arbeitsumgebungen.
PhD thesis, 2006
Particles and contiuum - Nested OpenMP for efficient computation of 3D critical points in multi-block CFD datasets.
Proceedings of the ACM/IEEE SC2006 Conference on High Performance Networking and Computing, 2006
Proceedings of the 6th Eurographics Symposium on Parallel Graphics and Visualization, 2006
2005
Parallel Calculation of Accurate Path Lines in Virtual Environments through Exploitation of Multi-Block CFD Data Set Topology.
J. Math. Model. Algorithms, 2005
2004
Conceptual design and implementation of a pipeline-based VR-system parallelized by CORBA, and comparison with existing approaches.
Proceedings of the Proceedings VRCAI 2004, 2004
VIRACOCHA: An Efficient Parallelization Framework for Large-Scale CFD Post-Processing in Virtual Environments.
Proceedings of the ACM/IEEE SC2004 Conference on High Performance Networking and Computing, 2004
Proceedings of the Medical Imaging 2004: Visualization, 2004
2003
Large-Scale CFD Data Handling in a VR-Based Otorhinolaryngological CAS-System using a Linux-Cluster.
J. Supercomput., 2003
Parallel Calculation of Accurate Path Lines Using Multi-Block CFD Datasets with Changing Geometry.
Proceedings of the International Conference on Parallel and Distributed Processing Techniques and Applications, 2003
ViSTA FlowLib - A Framework for Interactive Visualization and Exploration of Unsteady Flows in Virtual Environments.
Proceedings of the 7th International Workshop on Immersive Projection Technology, 2003
2001
Airflow simulation inside a model of the human nasal cavity in a virtual reality based rhinological operation planning system.
Proceedings of the CARS 2001. Computer Assisted Radiology and Surgery. Proceedings of the 15th International Congress and Exhibition, 2001