Andreas Butz
Orcid: 0000-0002-9007-9888Affiliations:
- Ludwig Maximilian University of Munich, Germany
According to our database1,
Andreas Butz
authored at least 235 papers
between 1994 and 2024.
Collaborative distances:
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Bibliography
2024
IEEE Pervasive Comput., 2024
Beyond Recommendations: From Backward to Forward AI Support of Pilots' Decision-Making Process.
Proc. ACM Hum. Comput. Interact., 2024
Social MediARverse Investigating Users Social Media Content Sharing and Consuming Intentions with Location-Based AR.
CoRR, 2024
Beyond Recommendations: From Backward to Forward AI Support of Pilots' Decision-Making Process.
CoRR, 2024
VReflect: Designing VR-Based Movement Training with Perspectives, Mirrors and Avatars.
Proceedings of the 30th ACM Symposium on Virtual Reality Software and Technology, 2024
You Can Only Verify When You Know the Answer: Feature-Based Explanations Reduce Overreliance on AI for Easy Decisions, but Not for Hard Ones.
Proceedings of Mensch und Computer 2024, 2024
Using Machine Learning to Improve Interactive Visualizations for Large Collected Traffic Detector Data.
Proceedings of the 29th International Conference on Intelligent User Interfaces, 2024
Embracer: A Wearable Encountered-Type Haptic Controller for 3 DoF Input and Feedback.
Proceedings of the 2024 ACM International Symposium on Wearable Computers, 2024
Tommi - A Web-Based Serious Game for Children Incentivizing a Healthy Lifestyle Combined with Environmental Awareness.
Proceedings of the HCI in Games, 2024
The Fernstudent. A User-Centered Design Case Study on Improvements of Hybrid Teaching Through A Physical Avatar in the Classroom.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
Integrating Crowd and Machine Learning in an Intelligent Interface: A Case Study of Oil Spill Detection in Satellite Images.
Proceedings of the 2024 International Conference on Advanced Visual Interfaces, 2024
2023
Would You Hold My Hand? Exploring External Observers' Perception of Artificial Hands.
Multimodal Technol. Interact., June, 2023
A Literature Survey of How to Convey Transparency in Co-Located Human-Robot Interaction.
Multimodal Technol. Interact., March, 2023
Proc. ACM Hum. Comput. Interact., 2023
My Heart Will Go On: Implicitly Increasing Social Connectedness by Visualizing Asynchronous Players' Heartbeats in VR Games.
Proc. ACM Hum. Comput. Interact., 2023
Proceedings of the 2023 ACM Symposium on Spatial User Interaction, 2023
An empirical study to design interactions with historical buildings used for everyday activities.
Proceedings of the 20th International Conference on Culture and Computer Science: Code and Materiality, 2023
Proceedings of the 28th International Conference on Intelligent User Interfaces, 2023
Proceedings of the 28th International Conference on Intelligent User Interfaces, 2023
Proceedings of the Human-Computer Interaction - INTERACT 2023 - 19th IFIP TC13 International Conference, York, UK, August 28, 2023
Short-Form Videos Degrade Our Capacity to Retain Intentions: Effect of Context Switching On Prospective Memory.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
2022
Dataset and Analysis for "Walk This Beam: Impact of Different VR Balance Training Strategies and Height Exposure on Performance and Physiological Arousal".
Dataset, October, 2022
Traces in Virtual Environments: A Framework and Exploration to Conceptualize the Design of Social Virtual Environments.
IEEE Trans. Vis. Comput. Graph., 2022
Designing Mobile MR Workspaces: Effects of Reality Degree and Spatial Configuration During Passenger Productivity in HMDs.
Proc. ACM Hum. Comput. Interact., 2022
Invisible but Understandable: In Search of the Sweet Spot between Technology Invisibility and Transparency in Smart Spaces and Beyond.
Multimodal Technol. Interact., 2022
Take It to the Curb: Scalable Communication Between Autonomous Cars and Vulnerable Road Users Through Curbstone Displays.
Frontiers Comput. Sci., 2022
Walk This Beam: Impact of Different Balance Assistance Strategies and Height Exposure on Performance and Physiological Arousal in VR.
Proceedings of the 28th ACM Symposium on Virtual Reality Software and Technology, 2022
"What a Mess!": Traces of Use to Increase Asynchronous Social Presence in Shared Virtual Environments.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022
Proceedings of the TEI '22: Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction, Daejeon, Republic of Korea, February 13, 2022
Proceedings of the Mensch und Computer 2022 - Workshopband, Darmstadt, Germany, September 4, 2022
The Human in the Infinite Loop: A Case Study on Revealing and Explaining Human-AI Interaction Loop Failures.
Proceedings of the MuC '22: Mensch und Computer 2022, Darmstadt Germany, September 4, 2022
Enthusiasts, Pragmatists, and Skeptics: Investigating Users' Attitudes Towards Emotion- and Personality-Aware Voice Assistants across Cultures.
Proceedings of the MuC '22: Mensch und Computer 2022, Darmstadt Germany, September 4, 2022
A Touch of Realities: Car-Interior-Based Haptic Interaction Supports In-Car VR Recovery from Interruptions.
Proceedings of the MuC '22: Mensch und Computer 2022, Darmstadt Germany, September 4, 2022
Proceedings of the MuC '22: Mensch und Computer 2022, Darmstadt Germany, September 4, 2022
Proceedings of the Workshop on Engaging with Automation co-located with the ACM Conference on Human Factors in Computing Systems (CHI 2022), 2022
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Flexibility and Social Disconnectedness: Assessing University Students' Well-Being Using an Experience Sampling Chatbot and Surveys Over Two Years of COVID-19.
Proceedings of the DIS '22: Designing Interactive Systems Conference, Virtual Event, Australia, June 13, 2022
2021
Towards a Design Space of Haptics in Everyday Virtual Reality across Different Spatial Scales.
Multimodal Technol. Interact., 2021
Rear-Seat Productivity in Virtual Reality: Investigating VR Interaction in the Confined Space of a Car.
Multimodal Technol. Interact., 2021
To See or Not to See: Exploring Inattentional Blindness for the Design of Unobtrusive Interfaces in Shared Public Places.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2021
The Development of Overtrust: An Empirical Simulation and Psychological Analysis in the Context of Human-Robot Interaction.
Frontiers Robotics AI, 2021
Modeling Web Browsing Behavior across Tabs and Websites with Tracking and Prediction on the Client Side.
CoRR, 2021
Spherical World in Miniature: Exploring the Tiny Planets Metaphor for Discrete Locomotion in Virtual Reality.
Proceedings of the IEEE Virtual Reality and 3D User Interfaces, 2021
Proceedings of the TEI '21: Fifteenth International Conference on Tangible, 2021
Material Meets the City: Exploring Novel and Advanced Materials for the Smart Urban Built Environment.
Proceedings of the TEI '21: Fifteenth International Conference on Tangible, 2021
Proceedings of the IUI '21: 26th International Conference on Intelligent User Interfaces, 2021
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021
Human-XAI Interaction: A Review and Design Principles for Explanation User Interfaces.
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
A Journey Through Nature: Exploring Virtual Restorative Environments as a Means to Relax in Confined Spaces.
Proceedings of the 13th ACM SIGCHI Conference on Creativity and Cognition, 2021
Proceedings of the 13th ACM SIGCHI Conference on Creativity and Cognition, 2021
Queasy Rider: How Head Movements Influence Motion Sickness in Passenger Use of Head-Mounted Displays.
Proceedings of the AutomotiveUI '21: 13th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2021
2020
The Eternal Robot: Anchoring Effects in Humans' Mental Models of Robots and Their Self.
Frontiers Robotics AI, 2020
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2020
Proceedings of the TEI '20: Fourteenth International Conference on Tangible, 2020
Proceedings of the NordiCHI '20: Shaping Experiences, 2020
ML for UX? - An Inventory and Predictions on the Use of Machine Learning Techniques for UX Research.
Proceedings of the NordiCHI '20: Shaping Experiences, 2020
Proceedings of the MobileHCI '20: 22nd International Conference on Human-Computer Interaction with Mobile Devices and Services, 2020
What If Your Car Would Care? Exploring Use Cases For Affective Automotive User Interfaces.
Proceedings of the MobileHCI '20: 22nd International Conference on Human-Computer Interaction with Mobile Devices and Services, 2020
Rock or Roll - Locomotion Techniques with a Handheld Spherical Device in Virtual Reality.
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality, 2020
Mind the (persuasion) gap: contrasting predictions of intelligent DSS with user beliefs to improve interpretability.
Proceedings of the EICS '20: ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2020
How to Trick AI: Users' Strategies for Protecting Themselves from Automatic Personality Assessment.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
All Fun and Games: Obtaining Critical Pedestrian Behavior Data from an Online Simulation.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the Adjunct Proceedings of the 12th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2020
"You Have to Piece the Puzzle Together": Implications for Designing Decision Support in Intensive Care.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020
2019
Feel the Globe: Enhancing the Perception of Immersive Spherical Visualizations with Tangible Proxies.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Sphere in Hand: Exploring Tangible Interaction with Immersive Spherical Visualizations.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the Adjunct Proceedings of the 11th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2019
Proceedings of the Adjunct Proceedings of the 11th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2019
Proceedings of the 11th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2019
2018
Presence Teleoperators Virtual Environ., 2018
Interactions, 2018
Nurturing empathy between UX design teams and users in digitally-mediated user research.
Proceedings of the 10th Nordic Conference on Human-Computer Interaction, Oslo, 2018
Axis- plus Content-based Control for Camera Drones: Design and Evaluation of User Interface Concepts.
Proceedings of the 4th ACM Workshop on Micro Aerial Vehicle Networks, 2018
Proceedings of the 23rd International Conference on Intelligent User Interfaces, 2018
Proceedings of the Companion of the 2018 ACM/IEEE International Conference on Human-Robot Interaction, 2018
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Culturally sensitive user interface design: a case study with German and Vietnamese users.
Proceedings of the Second African Conference for Human Computer Interaction: Thriving Communities, 2018
2017
Sooner or later?: immediate feedback as a source of inspiration in electronic brainstorming.
Proceedings of the 29th Australian Conference on Computer-Human Interaction, 2017
Proceedings of the 22nd International Conference on Intelligent User Interfaces, 2017
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017
UX Metrics: Deriving Country-Specific Usage Patterns of a Website Plug-In from Web Analytics.
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017
10 Design Themes for Creating 3D Printed Physical Representations of Physical Activity Data.
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017
You've Got the Moves, We've Got the Motion - Understanding and Designing for Cinematographic Camera Motion Control.
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017
TrackLine: Refining touch-to-track Interaction for Camera Motion Control on Mobile Devices.
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017
On the Effects of Progressive Reduction as Adaptation Strategy for a Camera-Based Cinematographic User Interface.
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017
Towards an Evaluation Framework: Implicit Evaluation of Sense of Agency in a Creative Continuous Control Task.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Proceedings of the CHI'17 Workshop on Mixed-Initiative Creative Interfaces co-located with ACM CHI Conference on Human Factors in Computing Systems (CHI 2017), 2017
Proceedings of the 2017 Conference on Designing Interactive Systems, 2017
Proceedings of the 50 Jahre Universitäts-Informatik in München, 2017
2016
Proceedings of the TEI '16: Tenth International Conference on Tangible, 2016
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016
Proceedings of the 49th Hawaii International Conference on System Sciences, 2016
Human-Drone-Interaction: A Case Study to Investigate the Relation Between Autonomy and User Experience.
Proceedings of the Computer Vision - ECCV 2016 Workshops, 2016
Murphy Miserable Robot: A Companion to Support Children's Well-being in Emotionally Difficult Situations.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Understanding the Mechanics of Persuasive System Design: A Mixed-Method Theory-driven Analysis of Freeletics.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
First Steps towards a View Management Concept for Large-sized Head-up Displays with Continuous Depth.
Proceedings of the 8th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2016
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016
2015
Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2015
Proceedings of the 20th International Conference on Intelligent User Interfaces, 2015
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
Proceedings of the 7th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2015
Proceedings of the 2015 IEEE Symposium on 3D User Interfaces, 2015
2014
Activity Sculptures: Exploring the Impact of Physical Visualizations on Running Activity.
IEEE Trans. Vis. Comput. Graph., 2014
Out of Shape, Out of Style, Out of Focus - Wie sich Computer besser in unseren Alltag integrieren (lassen).
Inform. Spektrum, 2014
Proceedings of the Eighth International Conference on Tangible, 2014
Proceedings of the Eighth International Conference on Tangible, 2014
Is Anyone Looking? Mitigating Shoulder Surfing on Public Displays through Awareness and Protection.
Proceedings of The International Symposium on Pervasive Displays, 2014
In-your-face, yet unseen?: improving head-stabilized warnings to reduce reaction time.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the Adjunct Proceedings of the 6th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, Seattle, WA, USA, September 17, 2014
Proceedings of the 6th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, Seattle, WA, USA, September 17, 2014
Proceedings of the Adjunct Proceedings of the 6th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, Seattle, WA, USA, September 17, 2014
Proceedings of the 6th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, Seattle, WA, USA, September 17, 2014
What you see is what you touch: visualizing touch screen interaction in the head-up display.
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014
The puppeteer display: attracting and actively shaping the audience with an interactive public banner display.
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014
2013
A case study of object and occlusion management on the eLabBench, a mixed physical/digital tabletop.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2013
Proceedings of the Mensch & Computer 2013: Interaktive Vielfalt, 2013
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2013
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2013
Long-Term Experiences with an Iterative Design of a QR-Code-Based Payment System for Beverages.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013
Comparing Input Modalities for Peripheral Interaction: A Case Study on Peripheral Music Control.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013
Proceedings of the Designing Pleasurable Products and Interfaces, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Squaring the circle: how framing influences user behavior around a seamless cylindrical display.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the Creativity and Cognition 2013, 2013
Proceedings of the Automotive User Interfaces and Interactive Vehicular Applications, 2013
Proceedings of the Automotive User Interfaces and Interactive Vehicular Applications, 2013
2012
IEEE Trans. Vis. Comput. Graph., 2012
Proceedings of the 14th Eurographics Conference on Visualization, 2012
Sketch-a-TUI: low cost prototyping of tangible interactions using cardboard and conductive ink.
Proceedings of the 6th International Conference on Tangible and Embedded Interaction 2012, 2012
Vertibles: using vacuum self-adhesion to create a tangible user interface for arbitrary interactive surfaces.
Proceedings of the 6th International Conference on Tangible and Embedded Interaction 2012, 2012
Proceedings of the 6th International Conference on Tangible and Embedded Interaction 2012, 2012
Proceedings of the 6th International Conference on Tangible and Embedded Interaction 2012, 2012
Reproducing materials of virtual elements on touchscreens using supplemental thermal feedback.
Proceedings of the International Conference on Multimodal Interaction, 2012
Proceedings of the Haptics: Perception, Devices, Mobility, and Communication, 2012
How screen transitions influence touch and pointer interaction across angled display arrangements.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
Listening factors: a large-scale principal components analysis of long-term music listening histories.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
Proceedings of the Designing Interactive Systems Conference 2012, 2012
2011
Information visualization evaluation in large companies: Challenges, experiences and recommendations.
Inf. Vis., 2011
Proceedings of the 5th International Conference on Tangible and Embedded Interaction 2011, 2011
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2011
Proceedings of the 13th Conference on Human-Computer Interaction with Mobile Devices and Services, 2011
Who needs interaction anyway: exploring mobile playlist creation from manual to automatic.
Proceedings of the 16th International Conference on Intelligent User Interfaces, 2011
Tactile feedback without a big fuss: simple actuators for high-resolution phantom sensations.
Proceedings of the UbiComp 2011: Ubiquitous Computing, 13th International Conference, 2011
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
2010
Proceedings of the Tabletops - Horizontal Interactive Displays, 2010
Int. J. Creative Interfaces Comput. Graph., 2010
Proceedings of the 2010 International Conference on Technology for Education, 2010
Proceedings of the Smart Graphics, 2010
Proceedings of the 6th Nordic Conference on Human-Computer Interaction 2010, 2010
Proceedings of the 15th International Conference on Intelligent User Interfaces, 2010
Proceedings of the 11th International Society for Music Information Retrieval Conference, 2010
Proceedings of the 12th International Conference on Multimodal Interfaces / 7. International Workshop on Machine Learning for Multimodal Interaction, 2010
Proceedings of the International Conference on Humans and Computers, 2010
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
Evaluating information visualization in large companies: challenges, experiences and recommendations.
Proceedings of the 3rd BELIV'10 Workshop: BEyond time and errors: novel evaLuation methods for Information Visualization, 2010
HapTouch and the 2+1 state model: potentials of haptic feedback on touch based in-vehicle information systems.
Proceedings of 2nd International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2010
Visual cues supporting direct touch gesture interaction with in-vehicle information systems.
Proceedings of 2nd International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2010
Proceedings of the Handbook of Ambient Intelligence and Smart Environments, 2010
2009
Proceedings of the 22nd Annual ACM Symposium on User Interface Software and Technology, 2009
Towards the Big Picture: Enriching 3D Models with Information Visualisation and Vice Versa.
Proceedings of the Smart Graphics, 9th International Symposium, SG 2009, Salamanca, 2009
Proceedings of the Smart Graphics, 9th International Symposium, SG 2009, Salamanca, 2009
Proceedings of the Smart Graphics, 9th International Symposium, SG 2009, Salamanca, 2009
Scroll, tilt or move it: using mobile phones to continuously control pointers on large public displays.
Proceedings of the 21st Australasian Computer-Human Interaction Conference, 2009
pieTouch: a direct touch gesture interface for interacting with in-vehicle information systems.
Proceedings of the 11th Conference on Human-Computer Interaction with Mobile Devices and Services, 2009
Improving the accessibility of NFC/RFID-based mobile interaction through learnability and guidance.
Proceedings of the 11th Conference on Human-Computer Interaction with Mobile Devices and Services, 2009
MostVis: An Interactive Visualization Supporting Automotive Engineers in MOST Catalog Exploration.
Proceedings of the 13th International Conference on Information Visualisation, 2009
Musicsim: integrating audio analysis and user feedback in an interactive music browsing ui.
Proceedings of the 14th International Conference on Intelligent User Interfaces, 2009
Proceedings of the 14th International Conference on Intelligent User Interfaces, 2009
Proceedings of the 10th International Society for Music Information Retrieval Conference, 2009
Proceedings of the Human-Computer Interaction, 2009
2008
Proceedings of the Smart Graphics, 8th International Symposium, 2008
Proceedings of the Smart Graphics, 8th International Symposium, 2008
Proceedings of the 12th International Conference on Information Visualisation, 2008
Proceedings of the 2nd International Conference on INtelligent TEchnologies for interactive enterTAINment, 2008
Proceedings of the working conference on Advanced Visual Interfaces, 2008
2007
Pers. Ubiquitous Comput., 2007
Proceedings of the Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems (Tabletop 2007), 2007
Proceedings of the Fifth Annual IEEE International Conference on Pervasive Computing and Communications (PerCom 2007), 2007
Shoot & copy: phonecam-based information transfer from public displays onto mobile phones.
Proceedings of the 4th International Conference on Mobile Technology, 2007
Proceedings of the Mensch & Computer 2007: Interaktion im Plural, 2007
Browsing and Sorting Digital Pictures Using Automatic Image Classification and Quality Analysis.
Proceedings of the Human-Computer Interaction. HCI Intelligent Multimodal Interaction Environments, 2007
Proceedings of the 6th Conference on Creativity & Cognition, 2007
2006
IEEE Computer Graphics and Applications, 2006
Proceedings of the Smart Graphics, 6th International Symposium, 2006
AudioRadar: A Metaphorical Visualization for the Navigation of Large Music Collections.
Proceedings of the Smart Graphics, 6th International Symposium, 2006
Proceedings of the 1st International ICST Conference on Pervasive Computing Technologies for Healthcare, 2006
Proceedings of the 11th International Conference on Intelligent User Interfaces, 2006
2005
Mob. Inf. Syst., 2005
Proceedings of the 10th International Conference on Intelligent User Interfaces, 2005
Proceedings of the 10th International Conference on Intelligent User Interfaces, 2005
Proceedings of the Fourth IEEE / ACM International Symposium on Mixed and Augmented Reality (ISMAR 2005), 2005
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2005
Proceedings of the Extended Abstracts Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005
2004
Appl. Artif. Intell., 2004
Proceedings of the Pervasive Computing, 2004
Proceedings of the 9th International Conference on Intelligent User Interfaces, 2004
Proceedings of the 9th International Conference on Intelligent User Interfaces, 2004
Proceedings of the 9th International Conference on Intelligent User Interfaces, 2004
2002
Proceedings of the Mobile Human-Computer Interaction, 4th International Symposium, 2002
Proceedings of the 7th International Conference on Intelligent User Interfaces, 2002
2001
Orts- und richtungsabhängige Informationspräsentation auf Mobilen Geräten (Location and Orientation-Aware Presentation of Information on Mobile Devices).
Informationstechnik Tech. Inform., 2001
Proceedings of the 6th International Conference on Intelligent User Interfaces, 2001
2000
Proceedings of the IEEE and ACM International Symposium on Augmented Reality, 2000
Proceedings of the working conference on Advanced visual interfaces, 2000
1999
Proceedings of the 2nd IEEE and ACM International Workshop on Augmented Reality, 1999
1998
Of Vampire Mirrors and Privacy Lamps: Privacy Management in Multi-User Augmented Environments.
Proceedings of the 11th Annual ACM Symposium on User Interface Software and Technology, 1998
1997
PhD thesis, 1997
Zur Auswahl von Abstraktionsgraden.
Proceedings of the Simulation und Animation 1997 (SimVis 1997), 6-7 März 1997, Magdeburg, 1997
Proceedings of the Fourteenth National Conference on Artificial Intelligence and Ninth Innovative Applications of Artificial Intelligence Conference, 1997
1996
Lean Modeling : The Intelligent Use of Geometrical Abstraction in 3D Animations.
Proceedings of the 12th European Conference on Artificial Intelligence, 1996
1995
Proceedings of the Fourteenth International Joint Conference on Artificial Intelligence, 1995
1994
BETTY: Planning and Generating Animations for the Visualization of Movements and Spatial Relations.
Proceedings of the Workshop on Advanced Visual Interfaces, 1994