Andreas Bulling

Orcid: 0000-0001-6317-7303

Affiliations:
  • University of Stuttgart, Stuttgart, Germany
  • Max Planck Institute for Informatics, Saarbrücken, Germany (former)


According to our database1, Andreas Bulling authored at least 263 papers between 2008 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Online presence:

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Bibliography

2024
HOIMotion: Forecasting Human Motion During Human-Object Interactions Using Egocentric 3D Object Bounding Boxes.
IEEE Trans. Vis. Comput. Graph., November, 2024

Scanpath Prediction on Information Visualisations.
IEEE Trans. Vis. Comput. Graph., July, 2024

VisRecall++: Analysing and Predicting Visualisation Recallability from Gaze Behaviour.
Proc. ACM Hum. Comput. Interact., 2024

Learning User Embeddings from Human Gaze for Personalised Saliency Prediction.
Proc. ACM Hum. Comput. Interact., 2024

Mindful Explanations: Prevalence and Impact of Mind Attribution in XAI Research.
Proc. ACM Hum. Comput. Interact., 2024

PrivatEyes: Appearance-based Gaze Estimation Using Federated Secure Multi-Party Computation.
Proc. ACM Hum. Comput. Interact., 2024

HaHeAE: Learning Generalisable Joint Representations of Human Hand and Head Movements in Extended Reality.
CoRR, 2024

SummAct: Uncovering User Intentions Through Interactive Behaviour Summarisation.
CoRR, 2024

DiffEyeSyn: Diffusion-based User-specific Eye Movement Synthesis.
CoRR, 2024

Amortized Bayesian Multilevel Models.
CoRR, 2024

The Overcooked Generalisation Challenge.
CoRR, 2024

Benchmarking Mental State Representations in Language Models.
CoRR, 2024

VSA4VQA: Scaling a Vector Symbolic Architecture to Visual Question Answering on Natural Images.
CoRR, 2024

DiffGaze: A Diffusion Model for Continuous Gaze Sequence Generation on 360° Images.
CoRR, 2024

SeFFeC: Semantic Facial Feature Control for Fine-grained Face Editing.
CoRR, 2024

GazeMotion: Gaze-guided Human Motion Forecasting.
CoRR, 2024

ActionDiffusion: An Action-aware Diffusion Model for Procedure Planning in Instructional Videos.
CoRR, 2024

Generating Realistic Arm Movements in Reinforcement Learning: A Quantitative Comparison of Reward Terms and Task Requirements.
CoRR, 2024

VD-GR: Boosting Visual Dialog with Cascaded Spatial-Temporal Multi-Modal GRaphs.
Proceedings of the IEEE/CVF Winter Conference on Applications of Computer Vision, 2024

DisMouse: Disentangling Information from Mouse Movement Data.
Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology, 2024

MultiMediate'24: Multi-Domain Engagement Estimation.
Proceedings of the 32nd ACM International Conference on Multimedia, MM 2024, Melbourne, VIC, Australia, 28 October 2024, 2024

Saliency3D: A 3D Saliency Dataset Collected on Screen.
Proceedings of the 2024 Symposium on Eye Tracking Research and Applications, 2024

Explaining Disagreement in Visual Question Answering Using Eye Tracking.
Proceedings of the 2024 Symposium on Eye Tracking Research and Applications, 2024

Multi-modal Video Dialog State Tracking in the Wild.
Proceedings of the Computer Vision - ECCV 2024, 2024

Explicit Modelling of Theory of Mind for Belief Prediction in Nonverbal Social Interactions.
Proceedings of the ECAI 2024 - 27th European Conference on Artificial Intelligence, 19-24 October 2024, Santiago de Compostela, Spain, 2024

InteRead: An Eye Tracking Dataset of Interrupted Reading.
Proceedings of the 2024 Joint International Conference on Computational Linguistics, 2024

OLViT: Multi-Modal State Tracking via Attention-Based Embeddings for Video-Grounded Dialog.
Proceedings of the 2024 Joint International Conference on Computational Linguistics, 2024

Mouse2Vec: Learning Reusable Semantic Representations of Mouse Behaviour.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

SalChartQA: Question-driven Saliency on Information Visualisations.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

Quantifying Human Upper Limb Stiffness Responses Based on a Computationally Efficient Neuromusculoskeletal Arm Model.
Proceedings of the 10th IEEE RAS/EMBS International Conference for Biomedical Robotics and Biomechatronics, 2024

Generating Realistic Arm Movements in Reinforcement Learning: A Quantitative Comparison of Reward Terms and Task Requirements.
Proceedings of the 10th IEEE RAS/EMBS International Conference for Biomedical Robotics and Biomechatronics, 2024

Limits of Theory of Mind Modelling in Dialogue-Based Collaborative Plan Acquisition.
Proceedings of the 62nd Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers), 2024

Neural Reasoning about Agents' Goals, Preferences, and Actions.
Proceedings of the Thirty-Eighth AAAI Conference on Artificial Intelligence, 2024

2023
EHTask: Recognizing User Tasks From Eye and Head Movements in Immersive Virtual Reality.
IEEE Trans. Vis. Comput. Graph., April, 2023

MPIIFaceGaze.
Dataset, March, 2023

Labeled pupils in the wild (LPW).
Dataset, March, 2023

MPIIEmo.
Dataset, February, 2023

Privacy-Aware Eye Tracking: Challenges and Future Directions.
IEEE Pervasive Comput., 2023

GazeMoDiff: Gaze-guided Diffusion Model for Stochastic Human Motion Prediction.
CoRR, 2023

Pose2Gaze: Generating Realistic Human Gaze Behaviour from Full-body Poses using an Eye-body Coordination Model.
CoRR, 2023

Inferring Human Intentions from Predicted Action Probabilities.
CoRR, 2023

Int-HRL: Towards Intention-based Hierarchical Reinforcement Learning.
CoRR, 2023

Usable and Fast Interactive Mental Face Reconstruction.
Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023

SUPREYES: SUPer Resolutin for EYES Using Implicit Neural Representation Learning.
Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023

MultiMediate '23: Engagement Estimation and Bodily Behaviour Recognition in Social Interactions.
Proceedings of the 31st ACM International Conference on Multimedia, 2023

Exploring Natural Language Processing Methods for Interactive Behaviour Modelling.
Proceedings of the Human-Computer Interaction - INTERACT 2023 - 19th IFIP TC13 International Conference, York, UK, August 28, 2023

GazeCast: Using Mobile Devices to Allow Gaze-based Interaction on Public Displays.
Proceedings of the 2023 Symposium on Eye Tracking Research and Applications, 2023

Multimodal Integration of Human-Like Attention in Visual Question Answering.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2023

Improving neural saliency prediction with a cognitive model of human visual attention.
Proceedings of the 45th Annual Meeting of the Cognitive Science Society, 2023

Impact of Privacy Protection Methods of Lifelogs on Remembered Memories.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
DEyeAdicContact.
Dataset, November, 2022

MPIIMobileAttention.
Dataset, November, 2022

MPIIPrivacEye.
Dataset, November, 2022

MPIIEgoFixation.
Dataset, October, 2022

Data for "Discovery of Everyday Human Activities From Long-term Visual Behaviour Using Topic Models".
Dataset, October, 2022

MPIIDPEye: Privacy-Aware Eye Tracking Using Differential Privacy.
Dataset, October, 2022

3DGazeSim.
Dataset, October, 2022

MPIIGaze.
Dataset, October, 2022

Data for "Prediction of Search Targets From Fixations in Open-World Settings".
Dataset, October, 2022

Data for Recognition of Visual Memory Recall Processes Using Eye Movement Analysis.
Dataset, October, 2022

Data for "Robust Recognition of Reading Activity in Transit Using Wearable Electrooculography".
Dataset, October, 2022

Data for "Eye Movement Analysis for Activity Recognition Using Electrooculography".
Dataset, October, 2022

VisRecall: Quantifying Information Visualisation Recallability via Question Answering.
IEEE Trans. Vis. Comput. Graph., 2022

Understanding, Addressing, and Analysing Digital Eye Strain in Virtual Reality Head-Mounted Displays.
ACM Trans. Comput. Hum. Interact., 2022

PrivacyScout: Assessing Vulnerability to Shoulder Surfing on Mobile Devices.
Proc. Priv. Enhancing Technol., 2022

Gaze-enhanced Crossmodal Embeddings for Emotion Recognition.
Proc. ACM Hum. Comput. Interact., 2022

Adapting visualizations and interfaces to the user.
it Inf. Technol., 2022

Anticipatory Human-Machine Interaction (Dagstuhl Seminar 22202).
Dagstuhl Reports, 2022

User-centred multimodal authentication: securing handheld mobile devices using gaze and touch input.
Behav. Inf. Technol., 2022

Video Language Co-Attention with Multimodal Fast-Learning Feature Fusion for VideoQA.
Proceedings of the 7th Workshop on Representation Learning for NLP, 2022

ThumbPitch: Enriching Thumb Interaction on Mobile Touchscreens using Deep Learning.
Proceedings of the 34th Australian Conference on Human-Computer Interaction, OzCHI 2022, Canberra, ACT, Australia, 29 November 2022, 2022

MultiMediate'22: Backchannel Detection and Agreement Estimation in Group Interactions.
Proceedings of the MM '22: The 30th ACM International Conference on Multimedia, Lisboa, Portugal, October 10, 2022

Facial Composite Generation with Iterative Human Feedback.
Proceedings of The 1st Gaze Meets ML workshop, 2022

Federated Learning for Appearance-based Gaze Estimation in the Wild.
Proceedings of The 1st Gaze Meets ML workshop, 2022

Mind Wandering Trait-level Tendencies During Lecture Viewing: A Pilot Study.
Proceedings of the ETRA 2022: Symposium on Eye Tracking Research and Applications, Seattle, WA, USA, June 8, 2022

Impact of Gaze Uncertainty on AOIs in Information Visualisations.
Proceedings of the ETRA 2022: Symposium on Eye Tracking Research and Applications, Seattle, WA, USA, June 8, 2022

Multimodal Sensor-Based Identification of Stress and Compulsive Actions in Children with Obsessive-Compulsive Disorder for Telemedical Treatment.
Proceedings of the 44th Annual International Conference of the IEEE Engineering in Medicine & Biology Society, 2022

Neuro-Symbolic Visual Dialog.
Proceedings of the 29th International Conference on Computational Linguistics, 2022

Designing for Noticeability: Understanding the Impact of Visual Importance on Desktop Notifications.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
FixationNet: Forecasting Eye Fixations in Task-Oriented Virtual Environments.
IEEE Trans. Vis. Comput. Graph., 2021

VisQA: Quantifying Information Visualisation Recallability via Question Answering.
CoRR, 2021

Altering Non-verbal Cues to Implicitly Direct Attention in Social VR.
Proceedings of the SUI '21: Symposium on Spatial User Interaction, 2021

MultiMediate: Multi-modal Group Behaviour Analysis for Artificial Mediation.
Proceedings of the MM '21: ACM Multimedia Conference, Virtual Event, China, October 20, 2021

ConAn: A Usable Tool for Multimodal Conversation Analysis.
Proceedings of the ICMI '21: International Conference on Multimodal Interaction, 2021

Neural Photofit: Gaze-based Mental Image Reconstruction.
Proceedings of the 2021 IEEE/CVF International Conference on Computer Vision, 2021

VQA-MHUG: A Gaze Dataset to Study Multimodal Neural Attention in Visual Question Answering.
Proceedings of the 25th Conference on Computational Natural Language Learning, 2021

A Critical Assessment of the Use of SSQ as a Measure of General Discomfort in VR Head-Mounted Displays.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
How Far Are We From Quantifying Visual Attention in Mobile HCI?
IEEE Pervasive Comput., 2020

Deep gaze pooling: Inferring and visually decoding search intents from human gaze fixations.
Neurocomputing, 2020

Improving Natural Language Processing Tasks with Human Gaze-Guided Neural Attention.
Proceedings of the Advances in Neural Information Processing Systems 33: Annual Conference on Neural Information Processing Systems 2020, 2020

Visual Analytics and Annotation of Pervasive Eye Tracking Video.
Proceedings of the ETRA '20: 2020 Symposium on Eye Tracking Research and Applications, 2020

A Survey of Digital Eye Strainin Gaze-Based Interactive Systems.
Proceedings of the ETRA '20: 2020 Symposium on Eye Tracking Research and Applications, 2020

Adversarial Attacks on Classifiers for Eye-based User Modelling.
Proceedings of the ETRA '20 Adjunct: 2020 Symposium on Eye Tracking Research and Applications, 2020

Combining Gaze Estimation and Optical Flowfor Pursuits Interaction.
Proceedings of the ETRA '20: 2020 Symposium on Eye Tracking Research and Applications, 2020

Anticipating Averted Gaze in Dyadic Interactions.
Proceedings of the ETRA '20: 2020 Symposium on Eye Tracking Research and Applications, 2020

Interpreting Attention Models with Human Visual Attention in Machine Reading Comprehension.
Proceedings of the 24th Conference on Computational Natural Language Learning, 2020

Quantification of Users' Visual Attention During Everyday Mobile Device Interactions.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Learning-based Region Selection for End-to-End Gaze Estimation.
Proceedings of the 31st British Machine Vision Conference 2020, 2020

2019
InvisibleEye: Fully Embedded Mobile Eye Tracking Using Appearance-Based Gaze Estimation.
GetMobile Mob. Comput. Commun., 2019

MPIIGaze: Real-World Dataset and Deep Appearance-Based Gaze Estimation.
IEEE Trans. Pattern Anal. Mach. Intell., 2019

Classifying Attention Types with Thermal Imaging and Eye Tracking.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2019

Accurate and Robust Eye Contact Detection During Everyday Mobile Device Interactions.
CoRR, 2019

Moment-to-Moment Detection of Internal Thought from Eye Vergence Behaviour.
CoRR, 2019

Towards High-Frequency SSVEP-Based Target Discrimination with an Extended Alphanumeric Keyboard.
Proceedings of the 2019 IEEE International Conference on Systems, Man and Cybernetics, 2019

Moment-to-Moment Detection of Internal Thought during Video Viewing from Eye Vergence Behavior.
Proceedings of the 27th ACM International Conference on Multimedia, 2019

KnuckleTouch: Enabling Knuckle Gestures on Capacitive Touchscreens using Deep Learning.
Proceedings of Mensch und Computer 2019, Hamburg, Germany, September 8-11, 2019, 2019

Emergent Leadership Detection Across Datasets.
Proceedings of the International Conference on Multimodal Interaction, 2019

PrivacEye: privacy-preserving head-mounted eye tracking using egocentric scene image and eye movement features.
Proceedings of the 11th ACM Symposium on Eye Tracking Research & Applications, 2019

Privacy-aware eye tracking using differential privacy.
Proceedings of the 11th ACM Symposium on Eye Tracking Research & Applications, 2019

Reducing calibration drift in mobile eye trackers by exploiting mobile phone usage.
Proceedings of the 11th ACM Symposium on Eye Tracking Research & Applications, 2019

SacCalib: reducing calibration distortion for stationary eye trackers using saccadic eye movements.
Proceedings of the 11th ACM Symposium on Eye Tracking Research & Applications, 2019

A fast approach to refraction-aware eye-model fitting and gaze prediction.
Proceedings of the 11th ACM Symposium on Eye Tracking Research & Applications, 2019

Evaluation of Appearance-Based Methods and Implications for Gaze-Based Applications.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

A Design Space for Gaze Interaction on Head-mounted Displays.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Can Privacy-Aware Lifelogs Alter Our Memories?
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
CueAuth: Comparing Touch, Mid-Air Gestures, and Gaze for Cue-based Authentication on Situated Displays.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2018

PrivacEye: Privacy-Preserving First-Person Vision Using Image Features and Eye Movement Analysis.
CoRR, 2018

GazeDirector: Fully Articulated Eye Gaze Redirection in Video.
Comput. Graph. Forum, 2018

Towards a Symbiotic Human-Machine Depth Sensor: Exploring 3D Gaze for Object Reconstruction.
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology Adjunct Proceedings, 2018

GazeDrone: Mobile Eye-Based Interaction in Public Space Without Augmenting the User.
Proceedings of the 4th ACM Workshop on Micro Aerial Vehicle Networks, 2018

Forecasting user attention during everyday mobile interactions using device-integrated and wearable sensors.
Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2018

The past, present, and future of gaze-enabled handheld mobile devices: survey and lessons learned.
Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2018

A Multimodal Corpus of Expert Gaze and Behavior during Phonetic Segmentation Tasks.
Proceedings of the Eleventh International Conference on Language Resources and Evaluation, 2018

Detecting Low Rapport During Natural Interactions in Small Groups from Non-Verbal Behaviour.
Proceedings of the 23rd International Conference on Intelligent User Interfaces, 2018

Revisiting data normalization for appearance-based gaze estimation.
Proceedings of the 2018 ACM Symposium on Eye Tracking Research & Applications, 2018

Fixation detection for head-mounted eye tracking based on visual similarity of gaze targets.
Proceedings of the 2018 ACM Symposium on Eye Tracking Research & Applications, 2018

Learning to find eye region landmarks for remote gaze estimation in unconstrained settings.
Proceedings of the 2018 ACM Symposium on Eye Tracking Research & Applications, 2018

Robust eye contact detection in natural multi-person interactions using gaze and speaking behaviour.
Proceedings of the 2018 ACM Symposium on Eye Tracking Research & Applications, 2018

Hidden pursuits: evaluating gaze-selection via pursuits when the stimuli's trajectory is partially hidden.
Proceedings of the 2018 ACM Symposium on Eye Tracking Research & Applications, 2018

A novel approach to single camera, glint-free 3D eye model fitting including corneal refraction.
Proceedings of the 2018 ACM Symposium on Eye Tracking Research & Applications, 2018

Error-aware gaze-based interfaces for robust mobile gaze interaction.
Proceedings of the 2018 ACM Symposium on Eye Tracking Research & Applications, 2018

Training Person-Specific Gaze Estimators from User Interactions with Multiple Devices.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Understanding Face and Eye Visibility in Front-Facing Cameras of Smartphones used in the Wild.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Which one is me?: Identifying Oneself on Public Displays.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

VRpursuits: interaction in virtual reality using smooth pursuit eye movements.
Proceedings of the 2018 International Conference on Advanced Visual Interfaces, 2018

2017
Look together: using gaze for assisting co-located collaborative search.
Pers. Ubiquitous Comput., 2017

InvisibleEye: Mobile Eye Tracking Using Multiple Low-Resolution Cameras and Learning-Based Gaze Estimation.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2017

EyePACT: Eye-Based Parallax Correction on Touch-Enabled Interactive Displays.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2017

Visual Decoding of Targets During Visual Search From Human Eye Fixations.
CoRR, 2017

Everyday Eye Contact Detection Using Unsupervised Gaze Target Discovery.
Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017

EyeScout: Active Eye Tracking for Position and Movement Independent Gaze Interaction with Large Public Displays.
Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017

GTmoPass: two-factor authentication on public displays using gaze-touch passwords and personal mobile devices.
Proceedings of the 6th ACM International Symposium on Pervasive Displays, 2017

Eyemirror: mobile calibration-free gaze approximation using corneal imaging.
Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia, 2017

They are all after you: investigating the viability of a threat model that involves multiple shoulder surfers.
Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia, 2017

GazeTouchPIN: protecting sensitive data on mobile devices using secure multimodal authentication.
Proceedings of the 19th ACM International Conference on Multimodal Interaction, 2017

Predicting the Category and Attributes of Visual Search Targets Using Deep Gaze Pooling.
Proceedings of the 2017 IEEE International Conference on Computer Vision Workshops, 2017

It's Written All Over Your Face: Full-Face Appearance-Based Gaze Estimation.
Proceedings of the 2017 IEEE Conference on Computer Vision and Pattern Recognition Workshops, 2017

Gaze Embeddings for Zero-Shot Image Classification.
Proceedings of the 2017 IEEE Conference on Computer Vision and Pattern Recognition, 2017

Noticeable or Distractive?: A Design Space for Gaze-Contingent User Interface Notifications.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
Special issue introduction.
Pervasive Mob. Comput., 2016

Pupil detection for head-mounted eye tracking in the wild: an evaluation of the state of the art.
Mach. Vis. Appl., 2016

Demo hour.
Interactions, 2016

Eyewear computers for human-computer interaction.
Interactions, 2016

Eyewear Computing - Augmenting the Human with Head-mounted Wearable Assistants (Dagstuhl Seminar 16042).
Dagstuhl Reports, 2016

Seeing with Humans: Gaze-Assisted Neural Image Captioning.
CoRR, 2016

Predicting the Category and Attributes of Mental Pictures Using Deep Gaze Pooling.
CoRR, 2016

End-to-End Eye Movement Detection Using Convolutional Neural Networks.
CoRR, 2016

Contextual Media Retrieval Using Natural Language Queries.
CoRR, 2016

Pervasive Attentive User Interfaces.
Computer, 2016

Concept for using eye tracking in a head-mounted display to adapt rendering to the user's current visual field.
Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology, 2016

Combining eye tracking with optimizations for lens astigmatism in modern wide-angle HMDs.
Proceedings of the 2016 IEEE Virtual Reality, 2016

AggreGaze: Collective Estimation of Audience Attention on Public Displays.
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016

EyeVote in the wild: do users bother correcting system errors on public displays?
Proceedings of the 15th International Conference on Mobile and Ubiquitous Multimedia, 2016

Memorability of cued-recall graphical passwords with saliency masks.
Proceedings of the 15th International Conference on Mobile and Ubiquitous Multimedia, 2016

Xplore-M-Ego: Contextual Media Retrieval Using Natural Language Queries.
Proceedings of the 2016 ACM on International Conference on Multimedia Retrieval, 2016

Smooth eye movement interaction using EOG glasses.
Proceedings of the 18th ACM International Conference on Multimodal Interaction, 2016

Solar system: smooth pursuit interactions using EOG glasses.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016

TextPursuits: using text for pursuits-based interaction and calibration on public displays.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2016

Challenges and design space of gaze-enabled public displays.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016

EyeWear 2016: first workshop on eyeWear computing.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016

A 3D Morphable Model of the Eye Region.
Proceedings of the 37th Annual Conference of the European Association for Computer Graphics, 2016

Learning an appearance-based gaze estimator from one million synthesised images.
Proceedings of the Ninth Biennial ACM Symposium on Eye Tracking Research & Applications, 2016

Labelled pupils in the wild: a dataset for studying pupil detection in unconstrained environments.
Proceedings of the Ninth Biennial ACM Symposium on Eye Tracking Research & Applications, 2016

Gaussian processes as an alternative to polynomial gaze estimation functions.
Proceedings of the Ninth Biennial ACM Symposium on Eye Tracking Research & Applications, 2016

3D gaze estimation from 2D pupil positions on monocular head-mounted eye trackers.
Proceedings of the Ninth Biennial ACM Symposium on Eye Tracking Research & Applications, 2016

Prediction of gaze estimation error for error-aware gaze-based interfaces.
Proceedings of the Ninth Biennial ACM Symposium on Eye Tracking Research & Applications, 2016

A 3D Morphable Eye Region Model for Gaze Estimation.
Proceedings of the Computer Vision - ECCV 2016, 2016

Spatio-Temporal Modeling and Prediction of Visual Attention in Graphical User Interfaces.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

SkullConduct: Biometric User Identification on Eyewear Computers Using Bone Conduction Through the Skull.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

On the Verge: Voluntary Convergences for Accurate and Precise Timing of Gaze Input.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

GazeTouchPass: Multimodal Authentication Using Gaze and Touch on Mobile Devices.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Three-Point Interaction: Combining Bi-manual Direct Touch with Gaze.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2016

Attention, please!: Comparing Features for Measuring Audience Attention Towards Pervasive Displays.
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016

2015
Introduction to the Special Issue on Activity Recognition for Interaction.
ACM Trans. Interact. Intell. Syst., 2015

Eye tracking for public displays in the wild.
Pers. Ubiquitous Comput., 2015

The Feet in Human-Computer Interaction: A Survey of Foot-Based Interaction.
ACM Comput. Surv., 2015

Labeled pupils in the wild: A dataset for studying pupil detection in unconstrained environments.
CoRR, 2015

GazeDPM: Early Integration of Gaze Information in Deformable Part Models.
CoRR, 2015

Self-Calibrating Head-Mounted Eye Trackers Using Egocentric Visual Saliency.
Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, 2015

GazeProjector: Accurate Gaze Estimation and Seamless Gaze Interaction Across Multiple Displays.
Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, 2015

Orbits: Gaze Interaction for Smart Watches using Smooth Pursuit Eye Movements.
Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, 2015

GravitySpot: Guiding Users in Front of Public Displays Using On-Screen Visual Cues.
Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, 2015

Graphical Passwords in the Wild: Understanding How Users Choose Pictures and Passwords in Image-based Authentication Schemes.
Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2015

An Empirical Investigation of Gaze Selection in Mid-Air Gestural 3D Manipulation.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

Interactions Under the Desk: A Characterisation of Foot Movements for Input in a Seated Position.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

Rendering of Eyes for Eye-Shape Registration and Gaze Estimation.
Proceedings of the 2015 IEEE International Conference on Computer Vision, 2015

Analyzing visual attention during whole body interaction with public displays.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2015

Discovery of everyday human activities from long-term visual behaviour using topic models.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2015

The 5th international workshop on pervasive eye tracking and mobile eye-based interaction.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015

Tackling challenges of interactive public displays using gaze.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015

A field study on spontaneous gaze-based interaction with a public display using pursuits.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015

Recognition of curiosity using eye movement analysis.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015

Orbits: enabling gaze interaction in smart watches using moving targets.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015

Human visual behaviour for collaborative human-machine interaction.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015

Appearance-based gaze estimation in the wild.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2015

Prediction of search targets from fixations in open-world settings.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2015

On the interplay between spontaneous spoken instructions and human visual behaviour in an indoor guidance task.
Proceedings of the 37th Annual Meeting of the Cognitive Science Society, 2015

The Royal Corgi: Exploring Social Gaze Interaction for Immersive Gameplay.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

Gaze+RST: Integrating Gaze and Multitouch for Remote Rotate-Scale-Translate Tasks.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

Emotion recognition from embedded bodily expressions and speech during dyadic interactions.
Proceedings of the 2015 International Conference on Affective Computing and Intelligent Interaction, 2015

2014
Pursuits: Spontaneous Eye-Based Interaction for Dynamic Interfaces.
GetMobile Mob. Comput. Commun., 2014

Cognition-Aware Computing.
IEEE Pervasive Comput., 2014

A tutorial on human activity recognition using body-worn inertial sensors.
ACM Comput. Surv., 2014

GazeHorizon: enabling passers-by to interact with public displays by gaze.
Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2014

SmudgeSafe: geometric image transformations for smudge-resistant user authentication.
Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2014

Pupil: an open source platform for pervasive eye tracking and mobile gaze-based interaction.
Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2014

EyeTab: model-based gaze estimation on unmodified tablet computers.
Proceedings of the Eye Tracking Research and Applications, 2014

Cross-device gaze-supported point-to-point content transfer.
Proceedings of the Eye Tracking Research and Applications, 2014

Ubic: Bridging the Gap between Digital Cryptography and the Physical World.
Proceedings of the Computer Security - ESORICS 2014, 2014

Test-Time Adaptation for 3D Human Pose Estimation.
Proceedings of the Pattern Recognition - 36th German Conference, 2014

Pupil-canthi-ratio: a calibration-free method for tracking horizontal gaze direction.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2014

In the blink of an eye: combining head motion and eye blink frequency for activity recognition with Google Glass.
Proceedings of the 5th Augmented Human International Conference, 2014

2013
Pursuit calibration: making gaze calibration less tedious and more flexible.
Proceedings of the 26th Annual ACM Symposium on User Interface Software and Technology, 2013

Eye drop: an interaction concept for gaze-supported point-to-point content transfer.
Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia, 2013

I know what you are reading: recognition of document types using mobile eye tracking.
Proceedings of the 17th Annual International Symposium on Wearable Computers. ISWC 2013, 2013

Eye Pull, Eye Push: Moving Objects between Large Screens and Personal Devices with Gaze and Touch.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013

Pursuits: spontaneous interaction with displays based on smooth pursuit eye movement and moving targets.
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013

SideWays: a gaze interface for spontaneous interaction with situated displays.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Pursuits: eye-based interaction with moving targets.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

MotionMA: motion modelling and analysis by demonstration.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

EyeContext: recognition of high-level contextual cues from human visual behaviour.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Qualitative activity recognition of weight lifting exercises.
Proceedings of the 4th Augmented Human International Conference, 2013

AutoBAP: Automatic Coding of Body Action and Posture Units from Wearable Sensors.
Proceedings of the 2013 Humaine Association Conference on Affective Computing and Intelligent Interaction, 2013

2012
Multimodal recognition of reading activity in transit using body-worn sensors.
ACM Trans. Appl. Percept., 2012

Wearable eye tracking for mental health monitoring.
Comput. Commun., 2012

Eye gesture recognition on portable devices.
Proceedings of the 2012 ACM Conference on Ubiquitous Computing, 2012

2nd International Workshop on Pervasive Eye Tracking and Mobile Eye-Based Interaction (PETMEI 2012): proposal for a workshop (mini-track) at UbiComp 2012.
Proceedings of the 2012 ACM Conference on Ubiquitous Computing, 2012

Towards pervasive eye tracking using low-level image features.
Proceedings of the 2012 Symposium on Eye-Tracking Research and Applications, 2012

Detection of smooth pursuits using eye movement shape features.
Proceedings of the 2012 Symposium on Eye-Tracking Research and Applications, 2012

Extending the visual field of a head-mounted eye tracker for pervasive eye-based interaction.
Proceedings of the 2012 Symposium on Eye-Tracking Research and Applications, 2012

Robust real-time pupil tracking in highly off-axis images.
Proceedings of the 2012 Symposium on Eye-Tracking Research and Applications, 2012

Analysing the potential of adapting head-mounted eye tracker calibration to a new user.
Proceedings of the 2012 Symposium on Eye-Tracking Research and Applications, 2012

Gaze interaction in the post-WIMP world.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Increasing the security of gaze-based cued-recall graphical passwords using saliency masks.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

2011
What's in the Eyes for Context-Awareness?
IEEE Pervasive Comput., 2011

Eye Movement Analysis for Activity Recognition Using Electrooculography.
IEEE Trans. Pattern Anal. Mach. Intell., 2011

Recognition of Hearing Needs from Body and Eye Movements to Improve Hearing Instruments.
Proceedings of the Pervasive Computing - 9th International Conference, 2011

Discrimination of gaze directions using low-level eye image features.
Proceedings of the 1st International Workshop on Pervasive Eye Tracking & Mobile Eye-Based Interaction, 2011

Analysing EOG signal features for the discrimination of eye movements with wearable devices.
Proceedings of the 1st International Workshop on Pervasive Eye Tracking & Mobile Eye-Based Interaction, 2011

Towards qualitative assessment of weight lifting exercises using body-worn sensors.
Proceedings of the UbiComp 2011: Ubiquitous Computing, 13th International Conference, 2011

Combining gaze with manual interaction to extend physical reach.
Proceedings of the 1st International Workshop on Pervasive Eye Tracking & Mobile Eye-Based Interaction, 2011

Recognition of visual memory recall processes using eye movement analysis.
Proceedings of the UbiComp 2011: Ubiquitous Computing, 13th International Conference, 2011

PETMEI 2011: the 1st international workshop on pervasive eye tracking and mobile eye-based interaction.
Proceedings of the UbiComp 2011: Ubiquitous Computing, 13th International Conference, 2011

2010
Eye movement analysis for context inference and cognitive-awareness: wearable sensing and activity recognition using electrooculography.
PhD thesis, 2010

Toward Mobile Eye-Based Human-Computer Interaction.
IEEE Pervasive Comput., 2010

Towards multi-modal context recognition for hearing instruments.
Proceedings of the 14th IEEE International Symposium on Wearable Computers (ISWC 2010), 2010

2009
Wearable EOG goggles: Seamless sensing and context-awareness in everyday environments.
J. Ambient Intell. Smart Environ., 2009

Speech as a Feedback Modality for Smart Objects.
Proceedings of the Seventh Annual IEEE International Conference on Pervasive Computing and Communications, 2009

Eye movement analysis for activity recognition.
Proceedings of the UbiComp 2009: Ubiquitous Computing, 2009

Wearable EOG goggles: eye-based interaction in everyday environments.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

2008
Robust Recognition of Reading Activity in Transit Using Wearable Electrooculography.
Proceedings of the Pervasive Computing, 2008

It's in your eyes: towards context-awareness and mobile HCI using wearable EOG goggles.
Proceedings of the UbiComp 2008: Ubiquitous Computing, 10th International Conference, 2008

EyeMote - Towards Context-Aware Gaming Using Eye Movements Recorded from Wearable Electrooculography.
Proceedings of the Fun and Games, 2008


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