Andrea Bottino
Orcid: 0000-0002-8894-5089
According to our database1,
Andrea Bottino
authored at least 88 papers
between 1998 and 2024.
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Bibliography
2024
Relative Norm Alignment for Tackling Domain Shift in Deep Multi-modal Classification.
Int. J. Comput. Vis., July, 2024
Executive Control in a Mixed Reality Exergame for Motor-Cognitive Rehabilitation in Multiple Sclerosis.
Proceedings of the IEEE International Conference on Consumer Electronics, 2024
MetaRehab: Enhancing Parkinson's Disease Rehabilitation Through Gamified Virtual Reality, a Usability Study.
Proceedings of the IEEE Gaming, Entertainment, and Media Conference, 2024
AI Server-Side Prediction for Latency Mitigation and Cheating Detection: The MPAI-SPG Approach.
Proceedings of the IEEE Gaming, Entertainment, and Media Conference, 2024
Proceedings of the IEEE Gaming, Entertainment, and Media Conference, 2024
The Quest for Believability: Exploring FACS Adaptations for Emotion Facial Expressions in Virtual Humans.
Proceedings of the IEEE Gaming, Entertainment, and Media Conference, 2024
Effects of a Memory-Engaging Secondary Task in a Virtual Setting for Stimulating the Embodiment of an Artificial Upper Limb.
Proceedings of the IEEE International Conference on Advanced Robotics and Its Social Impacts, 2024
2023
Leveraging a collaborative augmented reality serious game to promote sustainability awareness, commitment and adaptive problem-management.
Int. J. Hum. Comput. Stud., April, 2023
Proceedings of the IEEE International Conference on Systems, Man, and Cybernetics, 2023
A Biofeedback-Enhanced Virtual Exergame for Upper Limb Motor-Cognitive Rehabilitation.
Proceedings of the 11th IEEE International Conference on Serious Games and Applications for Health, 2023
Description and analysis of the KPT system for NIST Language Recognition Evaluation 2022.
Proceedings of the 24th Annual Conference of the International Speech Communication Association, 2023
Effects of Social Conditions in a Virtual Exergame for Cognitive Rehabilitation in Multiple Sclerosis.
Proceedings of the 13th IEEE International Conference on Consumer Electronics - Berlin, 2023
Proceedings of the Virtual Reality and Mixed Reality, 2023
2022
Feature Matching-based Approaches to Improve the Robustness of Android Visual GUI Testing.
ACM Trans. Softw. Eng. Methodol., 2022
Proceedings of the Extended Reality - First International Conference, 2022
2021
Holo-BLSD - A Holographic Tool for Self-training and Self-Evaluation of Emergency Response Skills.
IEEE Trans. Emerg. Top. Comput., 2021
DA4Event: Towards Bridging the Sim-to-Real Gap for Event Cameras Using Domain Adaptation.
IEEE Robotics Autom. Lett., 2021
IEEE Access, 2021
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition Workshops, 2021
2020
Joint Encoding of Appearance and Motion Features with Self-supervision for First Person Action Recognition.
CoRR, 2020
Training Medical Communication Skills with Virtual Patients: Literature Review and Directions for Future Research.
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2020
Self-Supervised Joint Encoding of Motion and Appearance for First Person Action Recognition.
Proceedings of the 25th International Conference on Pattern Recognition, 2020
Assessing the Usability of Different Virtual Reality Systems for Firefighter Training.
Proceedings of the 15th International Joint Conference on Computer Vision, 2020
Evaluating the Suitability of Several AR Devices and Tools for Industrial Applications.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2020
2019
IEEE Trans. Learn. Technol., 2019
Proceedings of the 40th Annual Conference of the European Association for Computer Graphics, 2019
2017
IEEE Access, 2017
Assessing Transfer Learning on Convolutional Neural Networks for Patch-Based Fingerprint Liveness Detection.
Proceedings of the Computational Intelligence - 9th International Joint Conference, 2017
Proceedings of the 9th International Joint Conference on Computational Intelligence, 2017
Proceedings of the 12th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2017) - Volume 2: HUCAPP, Porto, Portugal, February 27, 2017
Investigating the Design and Evaluation of Educational Games Under the Perspective of Player Experience.
Proceedings of the Games and Learning Alliance - 6th International Conference, 2017
2016
GAINE - A portable framework for the development of edutainment applications based on multitouch and tangible interaction.
Entertain. Comput., 2016
ANAlyte: A modular image analysis tool for ANA testing with indirect immunofluorescence.
Comput. Methods Programs Biomed., 2016
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2016
Proceedings of the Games and Learning Alliance - 5th International Conference, 2016
2015
Int. J. Pattern Recognit. Artif. Intell., 2015
EAI Endorsed Trans. Future Intell. Educ. Environ., 2015
An automated approach to the segmentation of HEp-2 cells for the indirect immunofluorescence ANA test.
Comput. Medical Imaging Graph., 2015
Proceedings of the 1st IEEE International Forum on Research and Technologies for Society and Industry Leveraging a better tomorrow, 2015
Proceedings of the 11th IEEE International Conference and Workshops on Automatic Face and Gesture Recognition, 2015
Proceedings of the 11th IEEE International Conference and Workshops on Automatic Face and Gesture Recognition, 2015
Proceedings of the Progress in Pattern Recognition, Image Analysis, Computer Vision, and Applications, 2015
2014
Subclass Discriminant Analysis of morphological and textural features for HEp-2 staining pattern classification.
Pattern Recognit., 2014
Proceedings of the IEEE International Joint Conference on Biometrics, Clearwater, 2014
Proceedings of the Agent Technology for Intelligent Mobile Services and Smart Societies, 2014
2013
MusA: Using Indoor Positioning and Navigation to Enhance Cultural Experiences in a Museum.
Sensors, 2013
Proceedings of the Progress in Pattern Recognition, Image Analysis, Computer Vision, and Applications, 2013
A Preliminary Analysis on HEp-2 Pattern Classification: Evaluating Strategies Based on Support Vector Machines and Subclass Discriminant Analysis.
Proceedings of the Biomedical Engineering Systems and Technologies, 2013
Classification of HEp-2 Staining Patterns in ImmunoFluorescence Images - Comparison of Support Vector Machines and Subclass Discriminant Analysis Strategies.
Proceedings of the BIOINFORMATICS 2013 - Proceedings of the International Conference on Bioinformatics Models, Methods and Algorithms, Barcelona, Spain, 11, 2013
2012
The Exploitation of Data from Remote and Human Sensors for Environment Monitoring in the SMAT Project.
Sensors, 2012
A New Problem in Face Image Analysis - Finding Kinship Clues for Siblings Pairs.
Proceedings of the ICPRAM 2012, 2012
Applying textural features to the classification of HEp-2 cell patterns in IIF images.
Proceedings of the 21st International Conference on Pattern Recognition, 2012
Proceedings of the Progress in Pattern Recognition, Image Analysis, Computer Vision, and Applications, 2012
2011
Pattern Recognit., 2011
2010
Proceedings of the Image Analysis and Recognition, 7th International Conference, 2010
2009
Pattern Recognit. Lett., 2009
A Fast and Robust Hand-driven 3D Mouse.
Proceedings of the VISAPP 2009 - Proceedings of the Fourth International Conference on Computer Vision Theory and Applications, Lisboa, Portugal, February 5-8, 2009, 2009
RE-LIVING LAS VEGAS: A multi-user, mixed-reality edutainment environment based on the enhancement of original archival materials.
Proceedings of the IEEE International Conference on Virtual Environments, 2009
Towards an Iterative Algorithm for the Optimal Boundary Coverage of a 3D Environment.
Proceedings of the Progress in Pattern Recognition, 2009
2008
Pattern Recognit., 2008
2007
Proceedings of 12th IEEE International Conference on Emerging Technologies and Factory Automation, 2007
2006
Proceedings of the IEEE International Conference on Robotics and Biomimetics, 2006
2005
A new art gallery algorithm for sensor location.
Proceedings of the ICINCO 2005, 2005
Proceedings of 10th IEEE International Conference on Emerging Technologies and Factory Automation, 2005
Proceedings of the Progress in Pattern Recognition, 2005
2004
IEEE Trans. Pattern Anal. Mach. Intell., 2004
Proceedings of the Progress in Pattern Recognition, 2004
2003
Introducing a New Problem: Shape-from-Silhouette when the Relative Positions of the Viewpoints is Unknown.
IEEE Trans. Pattern Anal. Mach. Intell., 2003
Finding Feasible Parameter Sets for Shape from Silhouettes with Unknown Position of the Viewpoints.
Proceedings of the 11-th International Conference in Central Europe on Computer Graphics, 2003
Reconstructing 3D Objects from Silhouettes with Unknown Viewpoints: The Case of Planar Orthographic Views.
Proceedings of the Progress in Pattern Recognition, 2003
2001
Vis. Comput., 2001
Comput. Vis. Image Underst., 2001
Proceedings of the 9-th International Conference in Central Europe on Computer Graphics, 2001
Proceedings of the 9-th International Conference in Central Europe on Computer Graphics, 2001
1998