André Stork
Orcid: 0000-0001-7538-7674
According to our database1,
André Stork
authored at least 108 papers
between 1996 and 2024.
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Bibliography
2024
IEEE Computer Graphics and Applications, 2024
IEEE Computer Graphics and Applications, 2024
2023
IEEE Computer Graphics and Applications, 2023
2022
Industrial digitalization in the industry 4.0 era: Classification, reuse and authoring of digital models on Digital Twin platforms.
Array, 2022
2021
IEEE Computer Graphics and Applications, 2021
Analyzing and Improving the Parameterization Quality of Catmull-Clark Solids for Isogeometric Analysis.
IEEE Computer Graphics and Applications, 2021
Proceedings of the 26th International Symposium on Vision, Modeling, and Visualization, 2021
2020
Vis. Comput., 2020
Analysis of Schedule and Layout Tuning for Sparse Matrices With Compound Entries on GPUs.
Comput. Graph. Forum, 2020
2019
Unified Patterns for Realtime Interactive Simulation in Games and Digital Storytelling.
IEEE Computer Graphics and Applications, 2019
Efficient slicing of Catmull-Clark solids for 3D printed objects with functionally graded material.
Comput. Graph., 2019
Joint Schedule and Layout Autotuning for Sparse Matrices with Compound Entries on GPUs.
Proceedings of the 24th International Symposium on Vision, Modeling, and Visualization, 2019
2018
Comput. Graph. Forum, 2018
Proceedings of the 26th Pacific Conference on Computer Graphics and Applications, 2018
CAE/VR Integration - A Qualitative Assessment of Advanced Visualization for Interactive Conceptual Simulations (ICS) in Industrial Use.
Proceedings of the Virtual, Augmented and Mixed Reality: Applications in Health, Cultural Heritage, and Industry, 2018
2017
Ternary Sparse Matrix Representation for Volumetric Mesh Subdivision and Processing on GPUs.
Comput. Graph. Forum, 2017
Proceedings of the VRIPHYS 2017 : 13th Workshop on Virtual Reality Interaction and Physical Simulation, 2017
CSG Ray Tracing Revisited: Interactive Rendering of Massive Models Made of Non-planar Higher Order Primitives.
Proceedings of the 12th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2017) - Volume 1: GRAPP, Porto, Portugal, February 27, 2017
Proceedings of the European Conference on Modelling and Simulation, 2017
2015
Comput. Graph. Forum, 2015
Visual Computing Challenges of Advanced Manufacturing and Industrie 4.0 [Guest editors' introduction].
IEEE Computer Graphics and Applications, 2015
Future Directions in Computer Graphics and Visualization: From CG&A's Editorial Board.
IEEE Computer Graphics and Applications, 2015
Deformation simulation using cubic finite elements and efficient p-multigrid methods.
Comput. Graph., 2015
2014
Proceedings of the 3D Research Challenges in Cultural Heritage, 2014
A p-Multigrid Algorithm using Cubic Finite Elements for Efficient Deformation Simulation.
Proceedings of the VRIPHYS 14: 11th Workshop on Virtual Reality Interactions and Physical Simulations, 2014
Interactive 3D subdomaining using adaptive FEM based on solutions to the dual problem.
Proceedings of the 2014 Virtual Reality International Conference, 2014
Cloud-based 3D Reconstruction of Cultural Heritage Monuments using Open Access Image Repositories.
Proceedings of the 12th Eurographics Workshop on Graphics and Cultural Heritage, 2014
2013
Efficient GPU Data Structures and Methods to Solve Sparse Linear Systems in Dynamics Applications.
Comput. Graph. Forum, 2013
Proceedings of the 18th International Conference on Web3D Technology, 2013
Virtual Reality Based Interactive Conceptual Simulations - Combining Post-processing and Linear Static Simulations.
Proceedings of the Virtual Augmented and Mixed Reality. Designing and Developing Augmented and Virtual Environments, 2013
2012
Comput. Graph., 2012
Proceedings of the 18th International Conference on Virtual Systems and Multimedia, 2012
Proceedings of the 13th International Symposium on Virtual Reality, 2012
Proceedings of the 13th International Symposium on Virtual Reality, 2012
Completing Digital Cultural Heritage Objects by Sketching Subdivision Surfaces toward Restoration Planning.
Proceedings of the Progress in Cultural Heritage Preservation, 2012
2011
Vis. Comput., 2011
3D-centered Media Linking and Semantic Enrichment through Integrated Searching, Browsing, Viewing and Annotating.
Proceedings of the 12th International Symposium on Virtual Reality, 2011
Proceedings of SIGRAD 2011. Evaluations of Graphics and Visualization, 2011
An Effective Dynamic Scheduling Runtime and Tuning System for Heterogeneous Multi and Many-Core Desktop Platforms.
Proceedings of the 13th IEEE International Conference on High Performance Computing & Communication, 2011
Proceedings of the Virtual and Mixed Reality - New Trends, 2011
2010
A real-time low-cost marker-based multiple camera tracking solution for virtual reality applications.
J. Real Time Image Process., 2010
Guest editorial of the special issue on improving display and rendering technologies for virtual environments.
J. Real Time Image Process., 2010
Proceedings of the 11th International Symposium on Virtual Reality, 2010
Supporting outdoor mixed reality applications for architecture and cultural heritage.
Proceedings of the 2010 Spring Simulation Multiconference, 2010
Augmented reality framework supporting conceptual urban planning and enhancing the awareness for environmental impact.
Proceedings of the 2010 Spring Simulation Multiconference, 2010
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010
Proceedings of the 22nd International Symposium on Computer Architecture and High Performance Computing Workshops, 2010
Proceedings of the 12th IEEE International Conference on High Performance Computing and Communications, 2010
3D Reconstruction from Line Drawings.
Proceedings of the GRAPP 2010, 2010
Proceedings of the Trends and Topics in Computer Vision, 2010
2009
Towards Task Dynamic Reconfiguration over Asymmetric Computing Platforms for UAVs Surveillance Systems.
Scalable Comput. Pract. Exp., 2009
Proceedings of the Sixth Workshop on Virtual Reality Interactions and Physical Simulations, 2009
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009
Proceedings of the 6th ACM SIGGRAPH / Eurographics Symposium on Sketch-Based Interfaces and Modeling, 2009
2008
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008
Proceedings of the ReConFig'08: 2008 International Conference on Reconfigurable Computing and FPGAs, 2008
Dynamic Reconfigurable Task Schedule Support towards a Reflective Middleware for Sensor Network.
Proceedings of the IEEE International Symposium on Parallel and Distributed Processing with Applications, 2008
Proceedings of the IEEE International Symposium on Parallel and Distributed Processing with Applications, 2008
Proceedings of the International Multiconference on Computer Science and Information Technology, 2008
2007
Towards Conceptual Simulations within Highly Interactive Environments.
Proceedings of the 2007 International Conference on Modeling, 2007
Proceedings of the Online Communities and Social Computing, 2007
Proceedings of the Virtual Reality, 2007
IMPROVE: Advanced Displays and Interaction Techniques for Collaborative Design Review.
Proceedings of the Virtual Reality, 2007
Proceedings of the Human-Computer Interaction. Interaction Platforms and Techniques, 2007
Proceedings of the Eurographics Italian Chapter Conference 2007, Trento, Italy, 2007, 2007
Proceedings of the 2007 International Conference on Cyberworlds, 2007
2006
Int. J. Virtual Real., 2006
Using ontologies and STEP standards for the semantic simplification of CAD models in different engineering domains.
Appl. Ontology, 2006
Proceedings of the Proceedings VRCIA 2006 ACM International Conference on Virtual Reality Continuum and its Applications, 2006
PTrack: Introducing a Novel Iterative Geometric Pose Estimation for a Marker-based Single Camera Tracking System.
Proceedings of the IEEE Virtual Reality Conference, 2006
Adaptive Quality Meshing for "on-the-fly" Volumetric Mesh Manipulations within Virtual Environments.
Proceedings of the IEEE International Conference on Virtual Environments, 2006
2005
Ontology Supported Semantic Simplification of Large Data Sets of Industrial Plant CAD Models for Design Review Visualization.
Proceedings of the Knowledge-Based Intelligent Information and Engineering Systems, 2005
Proceedings of the Semantic Web: Research and Applications, 2005
2004
Texture Based Flow Visualization in Augmented and Virtual Reality Environments.
Proceedings of the 12-th International Conference in Central Europe on Computer Graphics, 2004
Proceedings of the 2004 International Conference on Shape Modeling and Applications (SMI 2004), 2004
Proceedings of the 1st Eurographics Workshop on Sketch-Based Interfaces and Modeling, 2004
Information Management and Knowledge Sharing in WIDE.
Proceedings of the Knowledge-Based Media Analysis for Self-Adaptive and Agile Multi-Media, 2004
Application of Virtual Showcase Technologies in Real Scenarios: The Case of San Telmo Museum.
Proceedings of the 2004 Computer Graphics International (CGI 2004), 16-19 June 2004, 2004
2003
3D Interactive Augmented Reality in Early Stages of Product Design.
Proceedings of the Human-Computer Interaction: Universal Access in HCI: Inclusive Design in the Information Society, 2003
2002
Die Zukunft interaktiver Systeme: Herausforderungen an die Usability-Forschung (The Future of Interactive Systems: Challenges to the Usability Research).
Informationstechnik Tech. Inform., 2002
Unterstützung von Anlagenplanung durch einen kooperativen Planungstisch (Supporting Co-operative Plant Design: The Planners' Table).
i-com, 2002
Proceedings of the 2002 IEEE / ACM International Symposium on Mixed and Augmented Reality (ISMAR 2002), 30 September, 2002
Projection-based Augmented Reality in Engineering Applications.
Proceedings of the CAD 2002: Corporate Engineering Research, Dresden, March 4-5, 2002, 2002
CAD2VR or How to Efficiently Integrate VR into the Product Development Process.
Proceedings of the CAD 2002: Corporate Engineering Research, Dresden, March 4-5, 2002, 2002
Geometry Compression for Collaborative CAD Applications.
Proceedings of the CAD 2002: Corporate Engineering Research, Dresden, March 4-5, 2002, 2002
2001
2000
Effiziente 3D-Interaktions- und Visualisierungstechniken für Benutzer-zentrierte Modellierungssysteme.
PhD thesis, 2000
A multi-layered architecture for sketch-based interaction within virtual environments.
Comput. Graph., 2000
Interaktive Zusammenbausimulation mittels implizit generierter Assembly-Attribute.
Proceedings of the CAD 2000: Kommunikation, 2000
1998
An Algorithm for Fast 3D Picking and Snapping using a 3D Input Device and 3D Cursor.
Proceedings of the CAD Tools and Algorithms for Product Design [Dagstuhl Seminar, 1998
Virtual Reality und Kooperation als integraler Bestandteil von CAD: Eine vereinheitlichte System-Architektur.
Proceedings of the CAD '98: Tele-CAD, 1998
Einführung von Telekooperationstechniken in der Produktentwicklung.
Proceedings of the CAD '98: Tele-CAD, 1998
1997
Proceedings of the Fourth Symposium on Solid Modeling and Applications, 1997
1996
Intuitive Semantically Constrained Interaction in Feature-Based Parametric Design.
Proceedings of the CAD '96: Verteilte und intelligente CAD-Systeme, 1996
Eine plattformübergreifende Umgebung zur kooperativen Produktentwicklung.
Proceedings of the CAD '96: Verteilte und intelligente CAD-Systeme, 1996
Adaptionsmöglichkeiten in modernen CAD-Systemen: Bewertung, Konzeption und Realisierung.
Proceedings of the CAD '96: Verteilte und intelligente CAD-Systeme, 1996