André Salomão

Orcid: 0000-0002-3420-8614

According to our database1, André Salomão authored at least 7 papers between 2017 and 2024.

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Bibliography

2024
Research into the Development of Game Assets by Independent Artists for a Valve's Workshop Game Dota 2.
Proceedings of the HCI International 2024 Posters, 2024

Practices to MoCap Real-Time Streaming to VR.
Proceedings of the Extended Reality - International Conference, 2024

2022
Case Studies of Motion Capture as a Tool for Human-Computer Interaction Research in the Areas of Design and Animation.
Proceedings of the Human-Computer Interaction. Theoretical Approaches and Design Methods, 2022

2021
Development of an Operation Console in Virtual Reality for a Serious Game Designed as a Tool for User Training in Piloting an Unmanned Aerial Vehicle.
Proceedings of the HCI International 2021 - Posters - 23rd HCI International Conference, 2021

Theorized Work for Adapting the Principles of Animation to Virtual Reality as a New Form of Narrative for 3D Animation.
Proceedings of the 16th International Joint Conference on Computer Vision, 2021

2017
Understanding Game Design for the Development of a Game Environment.
Proceedings of the HCI International 2017 - Posters' Extended Abstracts, 2017

Game Design for Students: Teaching as a Whole Context.
Proceedings of the Advances in Human Factors in Wearable Technologies and Game Design, 2017


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