André Neves

According to our database1, André Neves authored at least 19 papers between 1998 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

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Links

On csauthors.net:

Bibliography

2024
squad.ai: A Multi-agent System Built on LLMs, Incorporating Specialized Embeddings and Sociocultural Diversity.
Proceedings of the Design, User Experience, and Usability, 2024

2023
Metadesign Tool for PBL-Based Design Masters Program.
Proceedings of the Design, User Experience, and Usability, 2023

2022
Unicage at DISTEMIST - Named Entity Recognition system using only Bash and Unicage tools.
Proceedings of the Working Notes of CLEF 2022 - Conference and Labs of the Evaluation Forum, Bologna, Italy, September 5th - to, 2022

2020
LasigeBioTM at CANTEMIST: Named Entity Recognition and Normalization of Tumour Morphology Entities and Clinical Coding of Spanish Health-related Documents.
Proceedings of the Iberian Languages Evaluation Forum (IberLEF 2020) co-located with 36th Conference of the Spanish Society for Natural Language Processing (SEPLN 2020), 2020

Strateegia.digital: A Platform that Assumes Design as a Strategic Tool.
Proceedings of the Design, User Experience, and Usability. Interaction Design, 2020

Biomedical Question Answering using Extreme Multi-Label Classification and Ontologies in the Multilingual Panorama.
Proceedings of the Workshop on Semantic Indexing and Information Retrieval for Health from heterogeneous content types and languages co-located with 42nd European Conference on Information Retrieval, 2020

Extreme Multi-Label Classification applied to the Biomedical and Multilingual Panorama.
Proceedings of the Working Notes of CLEF 2020, 2020

strateegia: A Framework that Assumes Design as a Strategic Tool.
Proceedings of the Advances in Ergonomics in Design, 2020

2018
Comparing Human Against Computer Generated Designs: New Possibilities for Design Activity Within Agile Projects.
Proceedings of the Design, User Experience, and Usability: Theory and Practice, 2018

A Hackathon Methodology for Undergraduate Course Projects.
Proceedings of the IEEE Frontiers in Education Conference, 2018

Combining Challenge-Based Learning and Design Thinking to Teach Mobile App Development.
Proceedings of the IEEE Frontiers in Education Conference, 2018

2015
Newsgames: Gameplay and Usability in Simulation Games.
Proceedings of the Design, User Experience, and Usability: Interactive Experience Design, 2015

2013
An Applied Ergonomics Study on IT User Interaction in a Large Hydroelectric Company in the Northeast of Brazil.
Proceedings of the Design, User Experience, and Usability. Web, Mobile, and Product Design, 2013

The Design in the Development of Exergames: A New Game for the Contribute to Control Childhood Obesity.
Proceedings of the Design, User Experience, and Usability. Health, Learning, Playing, Cultural, and Cross-Cultural User Experience, 2013

2010
Modelling and simulation of a commercial electric vehicle.
Proceedings of the 13th International IEEE Conference on Intelligent Transportation Systems, 2010

2007
Dealing with Subjective Uncertainty in Knowledge Based Systems.
Proceedings of the 12th IEEE Symposium on Computers and Communications (ISCC 2007), 2007

A First Step towards an Epistemology of the Subjective Uncertainty: Its Premises and Modeling.
Proceedings of the Fourth International Conference on Fuzzy Systems and Knowledge Discovery, 2007

Decision Making under Subjective Uncertainty.
Proceedings of the IEEE Symposium on Computational Intelligence in Multicriteria Decision Making, 2007

1998
Audience Parameterization in Multimedia Authoring.
Proceedings of WebNet 98, 1998


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