Andika Bagus Nur Rahma Putra

According to our database1, Andika Bagus Nur Rahma Putra authored at least 6 papers between 2020 and 2022.

Collaborative distances:
  • Dijkstra number2 of six.
  • Erdős number3 of six.

Timeline

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Links

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Bibliography

2022
Hi World: The Virtual Book Learning Integrated Augmented Reality to Increase Knowledge of Covid-19 Prevention in The Learning Process Post-Pandemic Era.
Int. J. Interact. Mob. Technol., March, 2022

Disruptive Learning Media Integrated E-Generator Practice System to Advance Self-Efficacy Learners Levels in Era of Education 4.0.
Int. J. Interact. Mob. Technol., February, 2022

Integration of Augmented Reality into MOOC's in Vocational Education to Support Education 3.0.
Int. J. Interact. Mob. Technol., February, 2022

2021
The Innovation of Augmented Reality Learning Media with Interactive Component Model to Improve Special Ability of Vocational Education Knowledge in the Digital Era.
Int. J. Interact. Mob. Technol., November, 2021

The Innovation of Disruptive Learning Media with Augmented Reality Based 3D Object Concept with Drill Machine Design to Improve Quality of Distance Learning in The Era of Education 4.0.
Int. J. Interact. Mob. Technol., June, 2021

2020
Innovation of smart-curriculum model through campus-school-industry synchronization for vocational learning in the era of education 4.0.
Proceedings of the SIET '20: 5th International Conference on Sustainable Information Engineering and Technology, 2020


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