Ana I. Molina

Orcid: 0000-0002-3449-2539

According to our database1, Ana I. Molina authored at least 81 papers between 2004 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
A Comprehensive Usability Measurement Tool for m-Learning Applications.
IEEE Trans. Educ., April, 2024

Modeling Awareness Requirements in Groupware: From Cards to Diagrams.
IEEE Trans. Hum. Mach. Syst., February, 2024

Excursiona: A collaborative mobile application for excursions in nature.
SoftwareX, 2024

Application of Short Video Semantic Understanding Technology Based on Big Data Analysis in Education Management.
Int. J. Web Based Learn. Teach. Technol., 2024

Cross-Platform Collaborative Graphical Editors in Engineering Education.
Proceedings of the International Symposium on Computers in Education, 2024

2023
Identifying Student Profiles in CSCL Systems for Programming Learning Using Quality in Use Analysis.
Proceedings of the 19th International Conference on Web Information Systems and Technologies, 2023

2022
A Usability and Persuasion Evaluation of Mobile Apps for Diabetes Type 2.
Program. Comput. Softw., 2022

Co-CIAT: Collaborative Environment for Modeling with CIAN Notation.
Proceedings of the Interacción 2022: XXII International Conference on Human Computer Interaction, Teruel, Spain, September 7, 2022

2021
A modern approach to supporting program visualization: from a 2D notation to 3D representations using augmented reality.
Multim. Tools Appl., 2021

Delving into gender gap perceptions of computing students: A replication study.
Proceedings of the TEEM'21: Ninth International Conference on Technological Ecosystems for Enhancing Multiculturality, Barcelona, Spain, October 26, 2021

2020
Analyzing the influence of a visualization system on students' emotions: An empirical case study.
Comput. Educ., 2020

Group Programming in COVID-19 Time: The Experience of the Students of the ESI-CR of the UCLM.
Proceedings of the 22th International Symposium on Computers in Education, 2020

SmartFeedback: Augmented Audience Response System for Intelligent Feedback.
Proceedings of the 22th International Symposium on Computers in Education, 2020

Automatic Generation of Customised Exergames for Home Rehabilitation Based on Physical Mobility Constraints and Key Performance Indicators.
Proceedings of the Intelligent Environments 2020, 2020

A Modern Approach to Personalize Exergames for the Physical Rehabilitation of Children Suffering from Lumbar Spine.
Proceedings of the Enterprise Information Systems - 22nd International Conference, 2020

Personalising Exergames for the Physical Rehabilitation of Children Affected by Spine Pain.
Proceedings of the 22nd International Conference on Enterprise Information Systems, 2020

2019
Descriptive theory of awareness for groupware development.
J. Ambient Intell. Humaniz. Comput., 2019

Collaborative Modeling of Group Learning Applications Using Eclipse Technology.
Proceedings of the 13th International Conference on Ubiquitous Computing and Ambient Intelligence, 2019

ANGELA: a novel approach of graphic notation based on the metaphor of road signs to facilitate the learning of programming.
Proceedings of the Seventh International Conference on Technological Ecosystems for Enhancing Multiculturality, 2019

2018
A Preliminary Instrument for Measuring Students' Subjective Perceptions of Difficulties in Learning Recursion.
IEEE Trans. Educ., 2018

A framework for the descriptive specification of awareness support in multimodal user interfaces for collaborative activities.
J. Multimodal User Interfaces, 2018

Evaluating multimedia learning materials in primary education using eye tracking.
Comput. Stand. Interfaces, 2018

The GreedEx experience: Evolution of different versions for the learning of greedy algorithms.
Comput. Appl. Eng. Educ., 2018

Learn-CIAN: A visual language for the modelling of group learning processes.
Br. J. Educ. Technol., 2018

Learning Analytics to identify dropout factors of Computer Science studies through Bayesian networks.
Behav. Inf. Technol., 2018

2017
iProg: development of immersive systems for the learning of programming.
Proceedings of the XVIII International Conference on Human Computer Interaction, 2017

From GreedEx to GreedEx Tab v2.0: Tool for Learning Greedy Algorithms on iPad Following CIAM Mobile Methodology.
Proceedings of the Social Computing and Social Media. Applications and Analytics, 2017

2016
Evaluation Experiences of the Representation Techniques of Greedy Programs: Application to the GreedEx Tool.
Rev. Iberoam. de Tecnol. del Aprendiz., 2016

Framework to Evaluate M-Learning Systems: A Technological and Pedagogical Approach.
Rev. Iberoam. de Tecnol. del Aprendiz., 2016

Applying CIAM mobile methodology: a case study for smartphones.
Proceedings of the Fourth International Conference on Technological Ecosystems for Enhancing Multiculturality, Salamanca, Spain, November 02, 2016

A Model-Driven Approach for the Development of CSCL Tools that Considers Pedagogical Usability.
Proceedings of the 1st International Workshop on Collaborative Modelling in MDE (COMMitMDE 2016) co-located with ACM/IEEE 19th International Conference on Model Driven Engineering Languages and Systems (MoDELS 2016), 2016

CIAM Mobile: Methodology Supporting Mobile Application Design and Evaluation Applied on GreedEx Tab.
Proceedings of the Cooperative Design, Visualization, and Engineering, 2016

2015
Extending CIAM Methodology to Support Mobile Application Design and Evaluation: A Case Study in m-Learning.
Proceedings of the Cooperative Design, Visualization, and Engineering, 2015

2014
Evaluating a graphical notation for modeling collaborative learning activities: A family of experiments.
Sci. Comput. Program., 2014

Model-driven development of interactive groupware systems: Integration into the software development process.
Sci. Comput. Program., 2014

Assessing the effectiveness of new devices for accessing learning materials: An empirical analysis based on eye tracking and learner subjective perception.
Comput. Hum. Behav., 2014

Developing a framework to evaluate usability in m-learning systems: mapping study and proposal.
Proceedings of the Second International Conference on Technological Ecosystems for Enhancing Multiculturality, 2014

Evaluating the awareness support of COLLECE, a collaborative programming tool.
Proceedings of the XV International Conference on Human Computer Interaction, 2014

Evaluation framework for m-learning systems: Current situation and proposal.
Proceedings of the XV International Conference on Human Computer Interaction, 2014

A System for Collaborative Building of Use Case Models: Communication Analysis and Experiences - Experiences of Use and Lessons Learned from the Use of the SPACE-DESIGN Tool in the Domain of Use Case Diagrams.
Proceedings of the ENASE 2014, 2014

Experiences of Use of a Multi-domain Tool for Collaborative Software Engineering Tasks.
Proceedings of the Evaluation of Novel Approaches to Software Engineering, 2014

2013
Modelo de Integración de Componentes Metodológicos Dentro del Contexto de CIAF.
Rev. Colomb. de Computación, 2013

Metamodel-driven definition of a visual modeling language for specifying interactive groupware applications: An empirical study.
J. Syst. Softw., 2013

A model-driven and task-oriented method for the development of collaborative systems.
J. Netw. Comput. Appl., 2013

Cole-Programming: Shaping Collaborative Learning Support in Eclipse.
Rev. Iberoam. de Tecnol. del Aprendiz., 2013

Applying genetic classifier systems for the analysis of activities in collaborative learning environments.
Comput. Appl. Eng. Educ., 2013

2012
Cole-Programming: Incorporando Soporte al Aprendizaje Colaborativo en Eclipse.
Rev. Iberoam. de Tecnol. del Aprendiz., 2012

CIAT-GUI: A MDE-compliant environment for developing Graphical User Interfaces of information systems.
Adv. Eng. Softw., 2012

A framework for the design of awareness support in collaborative situations of implicit interaction.
Proceedings of the 13th International Conference on Interacción Persona-Ordenador, 2012

Assessing EHEA methods in the HCI1 subject at the College of Computer Science at the University of Castilla-La Mancha (Spain): an experience in the Promotion Course to Degree .
Proceedings of the Federated Conference on Computer Science and Information Systems, 2012

2011
An ontological conceptualization approach for awareness in domain-independent collaborative modeling systems: Application to a model-driven development method.
Expert Syst. Appl., 2011

A Conceptual Framework for Modeling Awareness Mechanisms in Collaborative Systems.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011

2010
A Proposal for Model-Based Design and Development of Group Work Tasks in a Shared Context.
Proceedings of the Cooperative Design, Visualization, and Engineering, 2010

2009
A methodological approach for user interface development of collaborative applications: A case study.
Sci. Comput. Program., 2009

Learning to Program with COALA, a Distributed Computer Assisted Environment.
J. Univers. Comput. Sci., 2009

Classification of CSCW proposals based on a taxonomy.
Proceedings of the 13th International Conference on Computers Supported Cooperative Work in Design, 2009

An ontological conceptualization approach for awareness in domain-independent design groupware.
Proceedings of the 13th International Conference on Computers Supported Cooperative Work in Design, 2009

Tools to Support the Design, Execution and Visualization of Instructional Designs.
Proceedings of the Cooperative Design, 2009

2008
Designing Collaborative User Interfaces for Ubiquitous Applications Using CIAM: The AULA Case Study.
J. Univers. Comput. Sci., 2008

CIAM: A Methodology for the Development of Groupware User Interfaces.
J. Univers. Comput. Sci., 2008

Taxonomy for Integrating Models in the Development of Interactive Groupware Systems.
J. Univers. Comput. Sci., 2008

HCI curricula in Faculty of Computer Science Engineering at Castilla-La Mancha University (Spain): overview and new proposal.
IxD&A, 2008

Integrating Groupware Notations with UML.
Proceedings of the Engineering Interactive Systems, 2008

Joining Software Technologies - A Model Driven Approach for Interactive Groupware Application Development.
Proceedings of the ICSOFT 2008, 2008

Model-Based Evolution of an E-Learning Environment Based on Desktop Computer to Mobile Computing.
Proceedings of the Computational Science and Its Applications - ICCSA 2008, International Conference, Perugia, Italy, June 30, 2008

Specifying Scripts and Collaborative Tasks in CSCL Environment Using IMS-LD and CIAN.
Proceedings of the 8th IEEE International Conference on Advanced Learning Technologies, 2008

A Model Based Approach for GUI Development in Groupware Systems.
Proceedings of the Groupware: Design, Implementation, and Use, 14th International Workshop, 2008

Comparative Study of Tools for Collaborative Task Modelling: An Empirical and Heuristic-Based Evaluation.
Proceedings of the Groupware: Design, Implementation, and Use, 14th International Workshop, 2008

Using CIAN for Specifying Collaborative Scripts in Learning Design.
Proceedings of the Cooperative Design, 2008

Towards a Methodological Framework to Implement Model-Based Tools for Collaborative Environments.
Proceedings of the Computer-Aided Design of User Interfaces VI, 2008

CIAT, A Model-Based Tool for Designing Groupware User Interfaces Using CIAM.
Proceedings of the Computer-Aided Design of User Interfaces VI, 2008

Collaborative Modelling of Tasks with CTT: Tools and a Study.
Proceedings of the Computer-Aided Design of User Interfaces VI, 2008

2007
Applying Task Modeling and Pattern-Based Techniques in Reengineering Processes for Mobile Learning User Interfaces: A Case Study.
J. Comput., 2007

A Review of Notations for Conceptual Modeling of Groupware Systems.
Proceedings of the New Trends on Human-Computer Interaction, 2007

A Proposal of Integration of the GUI Development of Groupware Applications into the Software Development Process.
Proceedings of the Groupware: Design, Implementation, and Use, 13th International Workshop, 2007

2006
Using Patterns in Reengineering Processes for Mobile Learning User Interfaces.
Proceedings of the 6th IEEE International Conference on Advanced Learning Technologies, 2006

A Conceptual and Methodological Framework for Modeling Interactive Groupware Applications.
Proceedings of the Groupware: Design, Implementation, and Use, 12th International Workshop, 2006

Applying Pattern-Based Techniques to Design Groupware Applications.
Proceedings of the Cooperative Design, 2006

2005
A System to Support Asynchronous Collaborative Learning Tasks Using PDAs.
J. Univers. Comput. Sci., 2005

2004
Task Modeling in Computer Supported Collaborative Learning Environments to Adapt to Mobile Computing.
Proceedings of the Computational Science and Its Applications, 2004

Using Simulation, Collaboration, and 3D Visualization for Design Learning: A Case Study in Domotics.
Proceedings of the Cooperative Design, 2004


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