Ana I. Martínez-Garcia
Orcid: 0000-0002-0798-1193
According to our database1,
Ana I. Martínez-Garcia
authored at least 41 papers
between 1998 and 2024.
Collaborative distances:
Collaborative distances:
Timeline
2000
2005
2010
2015
2020
0
1
2
3
4
5
1
2
1
1
1
3
1
1
1
1
2
2
1
1
2
2
1
1
3
1
1
2
2
1
4
1
1
Legend:
Book In proceedings Article PhD thesis Dataset OtherLinks
On csauthors.net:
Bibliography
2024
Data mining process to detect suicidal behaviour in out-of-hospital emergency departments.
Eng. Appl. Artif. Intell., 2024
2023
Using Emotion4Down: Evaluating the Design of a Serious Video Game for Supporting Emotional Awareness with People with Intellectual Disabilities.
Interact. Comput., August, 2023
Current state and trends of the research in exergames for the elderly and their impact on health outcomes: a scoping review.
J. Ambient Intell. Humaniz. Comput., 2023
2021
Serious games for basic learning mechanisms: reinforcing Mexican children's gross motor skills and attention.
Pers. Ubiquitous Comput., 2021
Emotion4Down: A Serious Video Game for Supporting Emotional Awareness of People with Down Syndrome.
Proceedings of the MexIHC' 21: 8th Mexican Conference on Human-Computer Interaction, 2021
Move&Learn: an Adaptive Exergame to Support Visual-Motor Skills of Children with Neurodevelopmental Disorders.
Proceedings of the GoodIT '21: Conference on Information Technology for Social Good, 2021
2020
A performance comparison between exergames designed for individuals with autism spectrum disorder and commercially-available exergames.
Multim. Tools Appl., 2020
2019
Univers. Access Inf. Soc., 2019
Gesture-based Video Games to Support Fine-Motor Coordination Skills of Children with Autism.
Proceedings of the 18th ACM International Conference on Interaction Design and Children, 2019
Proceedings of the 18th ACM International Conference on Interaction Design and Children, 2019
2018
Motivating Adults with Developmental Disabilities to Perform Motor Coordination Exercises using Exergames.
Proceedings of the 4th EAI International Conference on Smart Objects and Technologies for Social Good, 2018
2017
Pervasive Mob. Comput., 2017
Using the FroggyBobby exergame to support eye-body coordination development of children with severe autism.
Int. J. Hum. Comput. Stud., 2017
FroggyBobby: An exergame to support children with motor problems practicing motor coordination exercises during therapeutic interventions.
Comput. Hum. Behav., 2017
2016
Hunting Relics: A Persuasive Exergame to Promote Collective Exercise in Young Children.
Int. J. Hum. Comput. Interact., 2016
ExercaveRoom: a technological room for supporting gross and fine motor coordination of children with developmental disorders.
Proceedings of the 10th EAI International Conference on Pervasive Computing Technologies for Healthcare, 2016
2015
Design of a Predictive Scheduling System to Improve Assisted Living Services for Elders.
ACM Trans. Intell. Syst. Technol., 2015
2014
Exergames as Tools Used on Interventions to Cope with the Effects of Ageing: A Systematic Review.
Proceedings of the Ambient Assisted Living and Daily Activities, 2014
Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2014
Designing exergames combining the use of fine and gross motor exercises to support self-care activities.
Proceedings of the 16th international ACM SIGACCESS conference on Computers & accessibility, 2014
2013
Proceedings of the 2013 IEEE 17th International Conference on Computer Supported Cooperative Work in Design (CSCWD), 2013
2010
A knowledge-based taxonomy of critical factors for adopting electronic health record systems by physicians: a systematic literature review.
BMC Medical Informatics Decis. Mak., 2010
Integrating Current Practices and Information Systems in KM Initiatives - A Knowledge Management Audit Approach.
Proceedings of the KMIS 2010, 2010
2009
Modeling and Analysis of Knowledge Flows in Software Processes through the Extension of the Software Process Engineering Metamodel.
Int. J. Softw. Eng. Knowl. Eng., 2009
2008
Inf. Softw. Technol., 2008
Ambient Computing Research for Healthcare: Challenges, Opportunities and Experiences.
Computación y Sistemas, 2008
2007
Activity Recognition for Context-aware Hospital Applications: Issues and Opportunities for the Deployment of Pervasive Networks.
Mob. Networks Appl., 2007
Int. J. Electron. Heal., 2007
Organización de Conocimientos en Procesos de Ingeniería de Software por Medio de Modelado de Procesos: una Adaptación de SPEM.
Proceedings of the VI Jornadas Iberoamericanas de Ingeniería del Software e Ingeniería del Conocimiento-JIISIC'07, 2007
Knowledge Flow Analysis to Identify Knowledge Needs for the Design of Knowledge Management Systems and Strategies - A Methodological Approach.
Proceedings of the ICEIS 2007, 2007
2006
Proceedings of the 1st International ICST Conference on Pervasive Computing Technologies for Healthcare, 2006
Proceedings of the Connecting the Americas. 12th Americas Conference on Information Systems, 2006
2005
Understanding mobile work in a distributed information space: implications for the design of ubicomp technology.
Proceedings of the CLIHC '05, 2005
2004
Proceedings of the Advances in Learning Software Organizations, 6th International Workshop, 2004
Using a Multi-agent Architecture to Manage Knowledge in the Software Maintenance Process.
Proceedings of the Knowledge-Based Intelligent Information and Engineering Systems, 2004
Identifying Knowledge Management Needs in Software Maintenance Groups: A Qualitative Approach.
Proceedings of the 5th Mexican International Conference on Computer Science (ENC 2004), 2004
Proceedings of the Groupware: Design, Implementation and Use: 10th International Workshop, 2004
2003
An Architecture for Supporting Disconnected Operation in Workflow: An XML-Based Approach.
Proceedings of the Groupware: Design, Implementation, and Use, 9th International Workshop, 2003
2001
Computación y Sistemas, 2001
1998
Proceedings of the AMIA 1998, 1998