Ana Emília Figueiredo de Oliveira

Orcid: 0000-0003-4371-4815

According to our database1, Ana Emília Figueiredo de Oliveira authored at least 9 papers between 2016 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

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In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2022
Developing a Checklist for Evaluating Virtual Learning Environments Through the Analysis of Evaluation Reports from an Educational Organization.
Proceedings of the HCI International 2022 - Late Breaking Papers. Interaction in New Media, Learning and Games, 2022

Identifying Requirements and Quality Attributes from the Point of View of Users of Mobile Digital Libraries.
Proceedings of the HCI International 2022 - Late Breaking Papers. Design, User Experience and Interaction, 2022

Improving Accessibility in Virtual Learning Environments and Educational Resources: A Practical Case and Future Challenges.
Proceedings of the 14th International Conference on Computer Supported Education, 2022

2019
Serious game is an effective learning method for primary health care education of medical students: A randomized controlled trial.
Int. J. Medical Informatics, 2019

Educational Game as an Aid to Good Practices in Dentistry.
Proceedings of the MEDINFO 2019: Health and Wellbeing e-Networks for All, 2019

Interaction Testing on Using an E-Book Authoring Tool: A Case Study of the SaiteBooker (UNA-SUS/UFMA, Brazil).
Proceedings of the Design, User Experience, and Usability. Application Domains, 2019

2018
Saite AVA - Experience Report on the Construction of a Virtual Learning Environment for Learning Paths Methodology.
Proceedings of the 10th International Conference on Computer Supported Education, 2018

2017
The Open University of the Unified Health System in Brazil (UNA-SUS/UFMA): Identification and Hierarchization of Problems in Distance Learning Courses.
Proceedings of the Design, User Experience, and Usability: Understanding Users and Contexts, 2017

2016
Health Education in Brazil - Assessment of the Understandability of Icons for the e-Books Store SAITE App.
Proceedings of the Design, User Experience, and Usability: Novel User Experiences, 2016


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