Ana Cristina Pires
Orcid: 0000-0001-7747-7112Affiliations:
- University of the Republic, Faculty of Psychology, Montevideo, Uruguay
According to our database1,
Ana Cristina Pires
authored at least 30 papers
between 2015 and 2024.
Collaborative distances:
Collaborative distances:
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Bibliography
2024
"I Found it Cathartic": Exploring Empathy and Mental Health Awareness in Psychological Horror Video Games.
Proc. ACM Hum. Comput. Interact., 2024
Interactions, 2024
DCitizens Roles Unveiled: SIG Navigating Identities in Digital Civics and the Spectrum of Societal Impact.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
Inclusion as a Process: Co-Designing an Inclusive Robotic Game with Neurodiverse Classrooms.
Proceedings of the 26th International ACM SIGACCESS Conference on Computers and Accessibility, 2024
They played for 45 minutes!?: Evaluating Jo! a TUI Tailored for Real-World Classroom Setting.
Proceedings of the 23rd Annual ACM Interaction Design and Children Conference, 2024
Proceedings of the 23rd Annual ACM Interaction Design and Children Conference, 2024
Storytelling with ALMA: A Multisensory Approach to Enhance Kindergarteners' Emotion Regulation.
Proceedings of the 23rd Annual ACM Interaction Design and Children Conference, 2024
"This is like a toy, it already got me": Results of Two Usability Studies of Robotito VPL App with Teachers: Robotito VPL Usability Evaluations.
Proceedings of the 23rd Annual ACM Interaction Design and Children Conference, 2024
2023
Auditory and haptic feedback to train basic mathematical skills of children with visual impairments.
Behav. Inf. Technol., June, 2023
"That's Our Game!": Reflections on Co-designing a Robotic Game with Neurodiverse Children.
Proceedings of the Design for Equality and Justice - INTERACT 2023 IFIP TC 13 Workshops, York, UK, August 28, 2023
Coding with Colors: Children's Errors Committed While Programming Robotito for the First Time.
Proceedings of the Human-Computer Interaction - INTERACT 2023 - 19th IFIP TC13 International Conference, York, UK, August 28, 2023
"It will surely fall": Exploring Teachers' Perspectives on Commercial Robots for Preschoolers.
Proceedings of the 2023 ACM Conference on Information Technology for Social Good, 2023
Coding Together: On Co-located and Remote Collaboration between Children with Mixed-Visual Abilities.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility, 2023
TACTOPI: Exploring Play with an Inclusive Multisensory Environment for Children with Mixed-Visual Abilities.
Proceedings of the 22nd Annual ACM Interaction Design and Children Conference, 2023
2022
Learning maths with a tangible user interface: Lessons learned through participatory design with children with visual impairments and their educators.
Int. J. Child Comput. Interact., 2022
Snooping on Snoopers: Logging as a Security Response to Physical Attacks on Mobile Devices.
CoRR, 2022
Proceedings of the IDC '22: Interaction Design and Children, Braga, Portugal, June 27, 2022
2021
Exploring How a Digitized Program Can Support Parents to Improve Their Children's Nutritional Habits.
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021
LEGOWorld: Repurposing Commodity Tools & Technologies to Create an Accessible and Customizable Programming Environment.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Fostering collaboration with asymmetric roles in accessible programming environments for children with mixed-visual-abilities.
Proceedings of the ASSETS '21: The 23rd International ACM SIGACCESS Conference on Computers and Accessibility, 2021
Accembly at Home: Accessible Spatial Programming for Children with Visual Impairments and their Families.
Proceedings of the IDC '21: Interaction Design and Children, 2021
2020
Proceedings of the Companion of the 2020 ACM/IEEE International Conference on Human-Robot Interaction, 2020
TACTOPI: a Playful Approach to Promote Computational Thinking for Visually Impaired Children.
Proceedings of the ASSETS '20: The 22nd International ACM SIGACCESS Conference on Computers and Accessibility, 2020
Proceedings of the 19th ACM International Conference on Interaction Design and Children, 2020
2019
Proceedings of the 21st International ACM SIGACCESS Conference on Computers and Accessibility, 2019
2018
Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2018
2017
Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2017
Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2017
2015