Amanda Visconti
According to our database1,
Amanda Visconti
authored at least 10 papers
between 2011 and 2020.
Collaborative distances:
Collaborative distances:
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Bibliography
2020
Working at the Intersection: Digital Humanities Pedagogy, Social Justice, and Librarianship.
Proceedings of the 15th Annual International Conference of the Alliance of Digital Humanities Organizations, 2020
2017
Less intent, more impact: Transforming public DH projects toward access, care, and inclusion.
Proceedings of the 12th Annual International Conference of the Alliance of Digital Humanities Organizations, 2017
Proceedings of the 12th Annual International Conference of the Alliance of Digital Humanities Organizations, 2017
2016
Roles People Play: Key Roles Designed to Promote Participation and Learning in Alternate Reality Games.
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, 2016
2013
"Making the Digital Humanities More Open": Modeling Digital Humanities for a Wider Audience.
Proceedings of the 8th Annual International Conference of the Alliance of Digital Humanities Organizations, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Playing for real: designing alternate reality games for teenagers in learning contexts.
Proceedings of the Interaction Design and Children 2013, 2013
2012
Proceedings of the Future of Learning: Proceedings of the 10th International Conference of the Learning Sciences, 2012
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
2011
Proceedings of the 6th Annual International Conference of the Alliance of Digital Humanities Organizations, 2011