Alvaro Montero

Orcid: 0000-0002-2511-9986

According to our database1, Alvaro Montero authored at least 21 papers between 2011 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
Designing Mobile Technologies to Encourage Civic Engagement: The Role of Situated Motivational Affordances.
IEEE Trans. Emerg. Top. Comput., 2024

Prototyping Augmented Reality Experiences Using Virtual and Augmented Reality.
Proceedings of the First Workshop on Prototyping and Developing Real-World Applications for Extended Reality (RealXR) 2024 co-located with 17th International Conference on Advanced Visual Interfaces (2024), 2024

An Action Research Methodology for Designing AR Experiences for People with Dementia.
Proceedings of INI-DH 2024: Workshop on Innovative Interfaces in Digital Healthcare co-located with International Conference on Advanced Visual Interfaces 2024 (AVI 2024), 2024

2023
Designing AR Applications for People Living with Dementia.
Proceedings of the Human-Computer Interaction - INTERACT 2023 - 19th IFIP TC13 International Conference, York, UK, August 28, 2023

Using an HCI Perspective to Encourage Young Students to Pursue Computer Science and Engineering Careers: The "Envisioning the Digital City" Workshop.
Proceedings of the Design for Equality and Justice - INTERACT 2023 IFIP TC 13 Workshops, York, UK, August 28, 2023

2022
IWARN: A people-centered approach for early warning.
Proceedings of the 55th Hawaii International Conference on System Sciences, 2022

"See with the app's eyes what your real eyes cannot see": design potentials for Mobile Augmented Reality at home.
Proceedings of the AVI 2022: International Conference on Advanced Visual Interfaces, Frascati, Rome, Italy, June 6, 2022

2019
Designing and implementing interactive and realistic augmented reality experiences.
Univers. Access Inf. Soc., 2019

Using a Google Glass-Based Classroom Feedback System to Improve Students to Teacher Communication.
IEEE Access, 2019

"Magic Flowerpot": An AR Game for Learning about Plants.
Proceedings of the Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2019

2018
A Toolkit for Creating Cross-Reality Serious Games.
Proceedings of the Games and Learning Alliance - 7th International Conference, 2018

2016
Exploring the Benefits of Immersive End User Development for Virtual Reality.
Proceedings of the Ubiquitous Computing and Ambient Intelligence, 2016

Creating Interactive and Realistic Augmented Reality Experiences.
Proceedings of the XVII International Conference on Human Computer Interaction, 2016

Inmersive End User Development for Virtual Reality.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2016

2015
A Platform for Creating Digital Educational Games as Combinations of Archetypical Games.
Proceedings of the End-User Development - 5th International Symposium, 2015

End User Development System for Adaptive Augmented Environments.
Proceedings of the End-User Development - 5th International Symposium, 2015

2014
Augmented Presentations: Supporting the Communication in Presentations by Means of Augmented Reality.
Int. J. Hum. Comput. Interact., 2014

2013
An augmented lecture feedback system to support learner and teacher communication.
Br. J. Educ. Technol., 2013

A Case of Use of Augmented Reality for Supporting Communication in Presentations.
Proceedings of the Ubiquitous Computing and Ambient Intelligence. Context-Awareness and Context-Driven Interaction, 2013

Uses of Augmented Reality for Supporting Educational Presentations.
Proceedings of the IEEE 13th International Conference on Advanced Learning Technologies, 2013

2011
Novel Wireless Sensor System for Dynamic Characterization of Borehole Heat Exchangers.
Sensors, 2011


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